16.03.2016, 02:57
A mission script restarting after every game mode change or without restart. It's like Game mode are different, every game mode is a different game mode. It has it's own variables, class selections data and lot more objects... etc.
So what would be better for a Missions game mode, players have to select class in every mission so they are sent to class selection after every mission too.
Restarting?
Without Restart?
So what would be better for a Missions game mode, players have to select class in every mission so they are sent to class selection after every mission too.
Restarting?
Without Restart?