08.02.2016, 08:22
Which is better and more optimized?
1:
2:
1:
Код HTML:
public OnPlayerDisconnect(playerid, reason) { if(MechanicTimer[playerid] > -1) { KillTimer(MechanicTimer[playerid]), MechanicTimer[playerid] = -1; } if(FindTimer[playerid] > -1) { KillTimer(FindTimer[playerid]), FindTimer[playerid] = -1; } if(Refueling[playerid] == 1) { KillTimer(fTimer[playerid]), fTimer[playerid] = -1; } if(taxipr[playerid] > -1) { KillTimer(taxipr[playerid]), taxipr[playerid] = -1; } if(TruckTrailer[playerid] != -1) DestroyVehicle(TruckTrailer[playerid]), SetVehicleToRespawn(GetPlayerVehicleID(playerid)); if(pInfo[playerid][pHouse] > -1) DestroyDynamicMapIcon(HouseIcon[playerid]); return 1; }
Код HTML:
public OnPlayerDisconnect(playerid, reason) { KillTimer(MechanicTimer[playerid]), MechanicTimer[playerid] = -1, KillTimer(FindTimer[playerid]), FindTimer[playerid] = -1, KillTimer(fTimer[playerid]), fTimer[playerid] = -1, KillTimer(taxipr[playerid]), taxipr[playerid] = -1, DestroyVehicle(TruckTrailer[playerid]), SetVehicleToRespawn(GetPlayerVehicleID(playerid)), DestroyDynamicMapIcon(HouseIcon[playerid]); return 1; }