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Make those textdraws at OnGameModeInit, and under OnPlayerSpawn only update the string ( TextDrawSetString )
Posts: 1,167
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Joined: Jul 2010
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at the top
new GlobalNames[256];
format(GlobalNames,sizeof(GlobalNames),"%s",Player Name(playerid));
TextDrawSetString(TD,GlobalNames);
format(GlobalNames,sizeof(GlobalNames),"%s%s",Glob alNames,PlayerName(playerid));
TextDrawSetString(TD,GlobalNames);
something like this?
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Alright thanks I'll try it!