[Include] Multi Language
#1

Multi Language R1

Hi All...
It's just a simple include, but, it's very usefull. It's allow you to send the player a message with different language. It's very usefull include for a international server.

Examples:
  • Example filterscript is included in the .zip file
Function:
  • SendClientMessageLang(playerid, languageid, color, message);
  • SendClientMessageToAllLang(languageid, color, message);
  • ShowPlayerDialogLang(playerid, languageid, dialogid, style, caption, info, button1, button2);
  • GameTextForPlayerLang(playerid, languageid, text, time, style);
  • GameTextForAllLang(languageid, text, time, style);
Bugs:

Nothing found, if you find it, please reply.

Credits:
  • AiRaLoKa for the whole script
Screenshot:





Download:
Thank's for reading!
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#2

Nice!
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#3

thanks iRaiDeN
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#4

very good, rep
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#5

no not good. this is not how you write multi-language support for modes. https://sampforum.blast.hk/showthread.php?tid=295580
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#6

Quote:
Originally Posted by Mriss
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very good, rep
thanks....

Quote:
Originally Posted by Ada32
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no not good. this is not how you write multi-language support for modes. https://sampforum.blast.hk/showthread.php?tid=295580
did you read my thread,
it's writen simple
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#7

Reading your thread i thought i would translate but Wtf!
Your topic name "Multi Language" is not correct, i think you must rename it to "Language functions" or something. This doesen't even translate, showdialog or send messages functions are just using Variables and nothing else.
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#8

Quote:
Originally Posted by Excel™
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Reading your thread i thought i would translate but Wtf!
Your topic name "Multi Language" is not correct, i think you must rename it to "Language functions" or something. This doesen't even translate, showdialog or send messages functions are just using Variables and nothing else.
ok...
but thank's for your feedback
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#9

Accepts text formatting or string ?
ex:

Quote:

SendLanguageText(playerid,-1, "lang 1 %s[%i]","lang 2 %s[%i]", PlayerName(playerid),(playerid)) ;

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