17.11.2015, 15:18
So practically.. . The vehicle does NOT spawn...
Error Tries:
- no Error with Pawno
- no Errors with the Logs.
COMMAND:
Error Tries:
- no Error with Pawno
- no Errors with the Logs.
COMMAND:
Код:
CMD:veh(playerid, params[]) {
if (PlayerInfo[playerid][pAdmin] >= 2) {
new
iVehicle,
iColors[2];
if(sscanf(params, "iI(0)I(0)", iVehicle, iColors[0], iColors[1])) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]");
}
else if(!(400 <= iVehicle <= 611)) {
SendClientMessage(playerid, COLOR_GRAD2, "Invalid model specified (model IDs start at 400, and end at 611).");
}
else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) {
SendClientMessage(playerid, COLOR_GRAD2, "Invalid colour specified (IDs start at 0, and end at 255).");
}
else for(new iIterator; iIterator < sizeof(CreatedCars); iIterator++) if(CreatedCars[iIterator] == INVALID_VEHICLE_ID) {
new
Float: fVehPos[4];
GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]);
GetPlayerFacingAngle(playerid, fVehPos[3]);
CreatedCars[iIterator] = CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1);
LinkVehicleToInterior(CreatedCars[iIterator], GetPlayerInterior(playerid));
SetVehicleVirtualWorld(CreatedCars[iIterator], GetVehicleVirtualWorld(CreatedCars[iIterator]));
return SendClientMessage(playerid, COLOR_GREY, "Vehicle spawned!");
}
}
else SendClientMessage(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
return 1;
}


