y_ini does not save
#1

hi im using Kush register system script for testing

but it does not save the player data


PHP код:
#include <a_samp>
#include <YSI\y_ini>
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define PATH "test/Users/%s.ini"
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
enum pInfo
{
    
pPass,
    
pCash,
    
pAdmin,
    
pKills,
    
pDeaths
}
new 
PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public 
LoadUser_data(playerid,name[],value[])
{
    
INI_Int("Password",PlayerInfo[playerid][pPass]);
    
INI_Int("Cash",PlayerInfo[playerid][pCash]);
    
INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    
INI_Int("Kills",PlayerInfo[playerid][pKills]);
    
INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 
1;
}
stock UserPath(playerid)
{
    new 
string[128],playername[MAX_PLAYER_NAME];
    
GetPlayerName(playerid,playername,sizeof(playername));
    
format(string,sizeof(string),PATH,playername);
    return 
string;
}
/*Credits to Dracoblue*/
stock udb_hash(buf[]) {
    new 
length=strlen(buf);
    new 
s1 = 1;
    new 
s2 = 0;
    new 
n;
    for (
n=0; n<length; n++)
    {
       
s1 = (s1 + buf[n]) % 65521;
       
s2 = (s2 + s1)     % 65521;
    }
    return (
s2 << 16) + s1;
}
main()
{
        print(
"\n----------------------------------");
        print(
" Blank Gamemode by your name here");
        print(
"----------------------------------\n");
}
public 
OnGameModeInit()
{
        
SetGameModeText("Blank Script");
        return 
1;
}
public 
OnGameModeExit()
{
        return 
1;
}
public 
OnPlayerRequestClass(playerid, classid)
{
        return 
1;
}
public 
OnPlayerConnect(playerid)
{
    if(
fexist(UserPath(playerid)))
    {
        
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
    return 
1;
}
public 
OnPlayerDisconnect(playerid, reason)
{
    new 
INI:File = INI_Open(UserPath(playerid));
    
INI_SetTag(File,"data");
    
INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    
INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    
INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    
INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    
INI_Close(File);
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
        return 
1;
}
public 
OnPlayerDeath(playerid, killerid, reason)
{
    
PlayerInfo[killerid][pKills]++;
    
PlayerInfo[playerid][pDeaths]++;
    return 
1;
}
public 
OnVehicleSpawn(vehicleid)
{
        return 
1;
}
public 
OnVehicleDeath(vehicleid, killerid)
{
        return 
1;
}
public 
OnPlayerText(playerid, text[])
{
        return 
1;
}
public 
OnPlayerCommandText(playerid, cmdtext[])
{
        if (
strcmp("/mycommand", cmdtext, true, 10) == 0)
        {
                
// Do something here
                
return 1;
        }
        return 
0;
}
public 
OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
        return 
1;
}
public 
OnPlayerExitVehicle(playerid, vehicleid)
{
        return 
1;
}
public 
OnPlayerStateChange(playerid, newstate, oldstate)
{
        return 
1;
}
public 
OnPlayerEnterCheckpoint(playerid)
{
        return 
1;
}
public 
OnPlayerLeaveCheckpoint(playerid)
{
        return 
1;
}
public 
OnPlayerEnterRaceCheckpoint(playerid)
{
        return 
1;
}
public 
OnPlayerLeaveRaceCheckpoint(playerid)
{
        return 
1;
}
public 
OnRconCommand(cmd[])
{
        return 
1;
}
public 
OnPlayerRequestSpawn(playerid)
{
        return 
1;
}
public 
OnObjectMoved(objectid)
{
        return 
1;
}
public 
OnPlayerObjectMoved(playerid, objectid)
{
        return 
1;
}
public 
OnPlayerPickUpPickup(playerid, pickupid)
{
        return 
1;
}
public 
OnVehicleMod(playerid, vehicleid, componentid)
{
        return 
1;
}
public 
OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
        return 
1;
}
public 
OnVehicleRespray(playerid, vehicleid, color1, color2)
{
        return 
1;
}
public 
OnPlayerSelectedMenuRow(playerid, row)
{
        return 
1;
}
public 
OnPlayerExitedMenu(playerid)
{
        return 
1;
}
public 
OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
        return 
1;
}
public 
OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
        return 
1;
}
public 
OnRconLoginAttempt(ip[], password[], success)
{
        return 
1;
}
public 
OnPlayerUpdate(playerid)
{
        return 
1;
}
public 
OnPlayerStreamIn(playerid, forplayerid)
{
        return 
1;
}
public 
OnPlayerStreamOut(playerid, forplayerid)
{
        return 
1;
}
public 
OnVehicleStreamIn(vehicleid, forplayerid)
{
        return 
1;
}
public 
OnVehicleStreamOut(vehicleid, forplayerid)
{
        return 
1;
}
public 
OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( 
dialogid )
    {
        case 
DIALOG_REGISTER:
        {
            if (!
response) return Kick(playerid);
            if(
response)
            {
                if(!
strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new 
INI:File = INI_Open(UserPath(playerid));
                
INI_SetTag(File,"data");
                
INI_WriteInt(File,"Password",udb_hash(inputtext));
                
INI_WriteInt(File,"Cash",0);
                
INI_WriteInt(File,"Admin",0);
                
INI_WriteInt(File,"Kills",0);
                
INI_WriteInt(File,"Deaths",0);
                
INI_Close(File);
                
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                
SpawnPlayer(playerid);
                
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
                        }
        }
        case 
DIALOG_LOGIN:
        {
            if ( !
response ) return Kick ( playerid );
            if( 
response )
            {
                if(
udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                                        
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
                }
                else
                {
                    
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 
1;
            }
        }
    }
    return 
1;
}
public 
OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
        return 
1;
} 
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