31.10.2015, 22:09
hola gente !
les comento disculpen si jodo tanto con las ayudas, pero de a poco voy a prendiendo igual :3
tengo un bug! cada ves que voy a algun chekpoint ejemplo /gps y voy al chek q me dice donde esta mi auto.. o cuando hago el job de granjero y voy al chek..
cada ves que entro a algun chekpoint se bugea y dicen todos lo mismo "Has llegado al lugar del incendio, usa un extintor o la manguera del auto de bomberos para ceder el fuego."
Esta es la parte que dice eso....
y asi es como tengo el public que dice los chekpoint de los comandos, facciones etc.
es muy largo ya lo se.. disculpen! es que nose por que se bugea y la mayoria dicen Has llegado al incendio.. en ves de decir el correspondiente.
les comento disculpen si jodo tanto con las ayudas, pero de a poco voy a prendiendo igual :3
tengo un bug! cada ves que voy a algun chekpoint ejemplo /gps y voy al chek q me dice donde esta mi auto.. o cuando hago el job de granjero y voy al chek..
cada ves que entro a algun chekpoint se bugea y dicen todos lo mismo "Has llegado al lugar del incendio, usa un extintor o la manguera del auto de bomberos para ceder el fuego."
Esta es la parte que dice eso....
Код:
//***sistema de fire*** if(llegarf[playerid] == false) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Has llegado al lugar del incendio, usa un extintor o la manguera del auto de bomberos para ceder el fuego."); llegarf[playerid] = true; }
Код:
public OnPlayerEnterCheckpoint(playerid) { PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); new carid = GetPlayerVehicleID(playerid), string[128]; if(GetPVarInt(playerid,"FindJob") == 1) { DeletePVar(playerid, "FindJob"); DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid,"FINDHQ") == 1) { DeletePVar(playerid, "FINDHQ"); DisablePlayerCheckpoint(playerid); SendClientMessageEx(playerid, COLOR_GRAD2, "{A2DC35}[INFO]:{FFFFFF} Llegaste! Usa F para entrar."); } //***sistema de fire*** if(llegarf[playerid] == false) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "Has llegado al lugar del incendio, usa un extintor o la manguera del auto de bomberos para ceder el fuego."); llegarf[playerid] = true; } if(MechanicCallTime[playerid] > 0) { if(Team_Mecanicos(playerid)) { MechanicCallTime[playerid] = 0; GameTextForPlayer(playerid, "~r~Llegaste!", 2500, 1); DisablePlayerCheckpoint(playerid); } } if(GetPVarInt(playerid, "Pizza") > 0 && IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorX], HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorY], HouseInfo[GetPVarInt(playerid, "Pizza")][hExteriorZ])) { if (GetPVarInt(playerid, "tpPizzaTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport, LUGAR: JobPizzero.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d)Posible hack teleport, LUGAR: JobPizzero.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } DestroyProgressBar(PizzaBar[playerid]); format(string, sizeof(string), "Has entregado la pizza en su destino! + $%d a tu paycheck.", (GetPVarInt(playerid, "pizzaTimer") * 50)); SaveStuff(); //Info[playerid][pPayCheck] += floatround((GetPVarInt(playerid, "pizzaTimer") * 50), floatround_round); GivePlayerCash(playerid, floatround((GetPVarInt(playerid, "pizzaTimer") * 50), floatround_round)); SendClientMessageEx(playerid, COLOR_WHITE, string); SetPVarInt(playerid, "Pizza", 0); DisablePlayerCheckpoint(playerid); } for(new h = 0; h < MAX_POINTS; h++) { if(Points[h][Type] == 3 && GetPVarInt(playerid, "CrateDeliver") == 1 && IsPlayerInRangeOfPoint(playerid, 6.0, 2165.8655,-1675.2634,15.0859)) // POT { if(GetPVarInt(playerid, "tpDrugRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport, LUGAR: Casa de Hierba.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport, LUGAR: Casa de Hierba.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } DisablePlayerCheckpoint(playerid); new level = Info[playerid][pSmugSkill]; if(level >= 0 && level <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $2000 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 2000); } else if(level >= 21 && level <= 50) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $2500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 2500); } else if(level >= 51 && level <= 100) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $3500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 3500); } else if(level >= 101 && level <= 200) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $5000 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 5000); } else if(level >= 201) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $6500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 6500); } DeletePVar(playerid, "CrateDeliver"); Info[playerid][pCrates] = 0; //Info[playerid][pSmugSkill]++; //CAMBIR if(Info[playerid][pDobleExp] == 0) { Info[playerid][pSmugSkill]++; } else { Info[playerid][pSmugSkill] += 2; SendClientMessageEx(playerid, COLOR_YELLOW, "{A2DC35}JOB:{FFFFFF} Ganaste 2 puntos de habilidad por tener horas de doble experiencia."); } Points[h][Stock] += 10; format(string, sizeof(string), " HIERBA DISPONIBLE: %d/1000.", Points[h][Stock]); UpdateDynamic3DTextLabelText(Points[h][TextLabel], COLOR_YELLOW, string); return 1; } if(Points[h][Type] == 4 && GetPVarInt(playerid, "CrateDeliver") == 2 && IsPlayerInRangeOfPoint(playerid, 6.0, 2348.6213,-1168.0778,27.8631)) // CRACK { if(GetPVarInt(playerid, "tpDrugRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport, LUGAR: Casa de Crack.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport, LUGAR: Casa de Crack.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } DisablePlayerCheckpoint(playerid); new level = Info[playerid][pSmugSkill]; if(level >= 0 && level <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $2000 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 2000); } else if(level >= 21 && level <= 50) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $2500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 2500); } else if(level >= 51 && level <= 100) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $3500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 3500); } else if(level >= 101 && level <= 200) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $5000 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 5000); } else if(level >= 201) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE,"* Sumaste $6500 a tu paycheck por traficar paquetes de droga."); GivePlayerCash(playerid, 6500); } DeletePVar(playerid, "CrateDeliver"); Info[playerid][pCrates] = 0; //Info[playerid][pSmugSkill]++; //CAMBIR if(Info[playerid][pDobleExp] == 0) { Info[playerid][pSmugSkill]++; } else { Info[playerid][pSmugSkill] += 2; SendClientMessageEx(playerid, COLOR_YELLOW, "{A2DC35}JOB:{FFFFFF} Ganaste 2 puntos de habilidad por tener horas de doble experiencia."); } Points[h][Stock] += 10; format(string, sizeof(string), " CRACK DISPONIBLE: %d/1000.", Points[h][Stock]); UpdateDynamic3DTextLabelText(Points[h][TextLabel], COLOR_YELLOW, string); return 1; } else if(Points[h][Type] == 2 && GetPVarInt(playerid, "MatDeliver") == 555 && IsPlayerInRangeOfPoint(playerid, 6.0, 2317.739990,-2303.850830,13.545999)) // Punto de materiales { if(GetPVarInt(playerid, "Packages") > 0) { if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000}: %s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } new payout = (25)*(GetPVarInt(playerid, "Packages")); if(Info[playerid][pVIP] == 1) { Info[playerid][pMats] += 375; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 375 materiales por tu paquete de 15 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[BRONCEVIP]:{FFFFFF} Recibes 1.5x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] == 2 || Info[playerid][pVIP] == 3) { Info[playerid][pMats] += 500; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 500 materiales por tu paquete de 20 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[SILVERGOLDVIP]:{FFFFFF} Recibes 2x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] >= 4) { Info[playerid][pMats] += 625; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 625 materiales por tu paquete de 25 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[PLATINUMVIP]:{FFFFFF} Recibes 2.5x mбs materiales de lo normal."); } else { Info[playerid][pMats] += 250; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te diу 250 materiales por tus 10 paquetes."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); for(new p = 0; p < sizeof(fINFO); p++) { if(strcmp(Points[h][Owner], fINFO[p][FamilyName], true) == 0) { fINFO[p][FamilyBank] = fINFO[p][FamilyBank]+(payout/3); } } return 1; } } else if(GetPVarInt(playerid, "MatDeliver") == 333 && IsPlayerInRangeOfPoint(playerid, 6.0, 1083.0131,-1226.7869,15.8203))// 2do Punto de materiales { if(GetPVarInt(playerid, "Packages") > 0) { if(Info[playerid][pVIP] == 1) { Info[playerid][pMats] += 675; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 675 materiales por tu paquete de 23 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[BRONCEVIP]:{FFFFFF} Recibes 1.5x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] == 2 || Info[playerid][pVIP] == 3) { Info[playerid][pMats] += 900; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 900 materiales por tu paquete de 30 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[SILVERGOLDVIP]:{FFFFFF} Recibes 2x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] >= 4) { Info[playerid][pMats] += 625; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 1125 materiales por tu paquete de 38 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[PLATINUMVIP]:{FFFFFF} Recibes 2.5x mбs materiales de lo normal."); } else { Info[playerid][pMats] += 450; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te diу 450 materiales por tus 15 paquetes."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000}: %s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } } else if(GetPVarInt(playerid, "MatDeliver") == 444 && IsPlayerInRangeOfPoint(playerid, 6.0, 2534.2683,-1063.3899,69.5655)) // 3er punto de materiales { if(GetPVarInt(playerid, "Packages") > 0) { if(Info[playerid][pVIP] == 1) { Info[playerid][pMats] += 450; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 450 materiales por tu paquete de 18 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[BRONCEVIP]:{FFFFFF} Recibes 1.5x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] == 2 || Info[playerid][pVIP] == 3) { Info[playerid][pMats] += 600; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 600 materiales por tu paquete de 24 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[SILVERGOLDVIP]:{FFFFFF} Recibes 2x mбs materiales de lo normal."); } else if(Info[playerid][pVIP] >= 4) { Info[playerid][pMats] += 750; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* La fabrica te da 750 materiales por tu paquete de 30 materiales."); SendClientMessageEx(playerid, COLOR_YELLOW,"{FFFF00}[PLATINUMVIP]:{FFFFFF} Recibes 2.5x mбs materiales de lo normal."); } else { Info[playerid][pMats] += 300; SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "*La fabrica te diу 300 materiales por tus 12 paquetes."); } DeletePVar(playerid, "Packages"); DeletePVar(playerid, "MatDeliver"); DisablePlayerCheckpoint(playerid); if(GetPVarInt(playerid, "tpMatRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport, LUGAR: Punto de mats.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } return 1; } } } if(GetPVarInt(playerid,"TrackCar") != 0) { DisablePlayerCheckpoint(playerid); DeletePVar(playerid, "TrackCar"); return 1; } if(TaxiCallTime[playerid] > 0 && TaxiAccepted[playerid] < 999) { TaxiAccepted[playerid] = 999; GameTextForPlayer(playerid, "~w~llegaste!", 5000, 1); TaxiCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } if(GetPVarInt(playerid, "TruckDeliver") > 0 && gPlayerCheckpointStatus[playerid] != CHECKPOINT_RETURNTRUCK) { new vehicleid = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { SendClientMessageEx(playerid, COLOR_WHITE, "{A2DC35}JOB:{FFFFFF} Este no es un camiуn!"); return 1; } if(TruckUsed[playerid] != INVALID_VEHICLE_ID && vehicleid != TruckUsed[playerid]) { SendClientMessageEx(playerid, COLOR_WHITE, "{A2DC35}JOB:{FFFFFF} Este no es tu camiуn con la mercancнa que debes entregar."); return 1; } if(!IsAtTruckDeliveryPoint(playerid)) {//*****En estб condiciуn se usa para que los jugadores no puedan hacer uso de exploit en los checkpoints***** CancelTruckDelivery(playerid); SendClientMessageEx(playerid, COLOR_REALRED, "{FFFF00}[FG-RP]:{FFFFFF} Entraste a un checkpoint erronйo. No se completу la entrega."); return 1; } if(GetPVarInt(playerid, "tpTruckRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport LUGAR: JobCamioneros.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport LUGAR: JobCamioneros.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } new truckdeliver = GetPVarInt(playerid, "TruckDeliver"); TruckContents[vehicleid] = 0; if(truckdeliver >= 1 && truckdeliver <= 3) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado la comida y bebidas, regresa para recolectar tu paga."); } else if(truckdeliver >= 4 && truckdeliver <= 6) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado la ropa y calzado, regresa para recolectar tu paga."); } else if(truckdeliver == 7) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado los materiales, regresa para recolectar tu paga."); } else if(truckdeliver >= 8 && truckdeliver <= 10) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado los objetos del 24/7, regresa para recolectar tu paga."); } else if(truckdeliver >= 11 && truckdeliver <= 15) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado las armas, regresa para recolectar tu paga."); } else if(truckdeliver >= 16 && truckdeliver <= 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado las drogas, regresa para recolectar tu paga."); } else if(truckdeliver >= 21 && truckdeliver <= 25) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Has entregado los materiales ilegales, regresa para recolectar tu paga."); } DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_RETURNTRUCK; SetPlayerCheckpoint(playerid, 2225.7813,-2637.2319,13.4262, 5); GameTextForPlayer(playerid, "~w~Ref:~r~Ocean Docks", 5000, 1); SendClientMessageEx(playerid, COLOR_WHITE, "{FF8000}[INDICACION]:{FFFFFF} Regresa a Ocean Docks. (Mira el checkpoint en el radar)."); SetPVarInt(playerid, "tpTruckRunTimer", 30); SetTimerEx("OtherTimerEx", 1000, false, "ii", playerid, TYPE_TPTRUCKRUNTIMER); return 1; } else if(EMSCallTime[playerid] > 0 && EMSAccepted[playerid] < 999) { if(GetPVarInt(EMSAccepted[playerid], "Injured") == 1) { SendEMSQueue(EMSAccepted[playerid],2); EMSAccepted[playerid] = 999; GameTextForPlayer(playerid, "~w~Llegaste", 5000, 1); EMSCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } else { EMSAccepted[playerid] = 999; GameTextForPlayer(playerid, "~r~Paciente ha muerto", 5000, 1); EMSCallTime[playerid] = 0; DisablePlayerCheckpoint(playerid); } } else if(Info[playerid][pJob] == 10 || Info[playerid][pJob2] == 10) { if(DrugFarming[playerid] == 1) { if(IsAHarvest(carid) && (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)) { if(Info[playerid][pCosecha] < 41) { new cos = random(6); DisablePlayerCheckpoint(playerid); format(string, sizeof(string), "Has cosechado y has conseguido %i Kg de cosecha!", cos+1); SendClientMessageEx(playerid, COLOR_WHITE, string); Info[playerid][pCosecha] += cos+1; new randomize = random(sizeof(gDrugFarmVar)); SetPlayerCheckpoint(playerid, gDrugFarmVar[randomize][0], gDrugFarmVar[randomize][1], gDrugFarmVar[randomize][2], 5.0); return 1; } else { DisablePlayerCheckpoint(playerid); SendClientMessageEx(playerid, COLOR_YELLOW, "Tienes mбs de 40 Kg, no puedes llevar mбs."); format(string, sizeof(string), "Tienes %d gramos de droga en tu mochila, puedes vender la cosecha a los 24/7. (/vendercosecha)", Info[playerid][pCosecha]); SendClientMessageEx(playerid, COLOR_YELLOW, string); DrugFarming[playerid] = 0; SetVehicleToRespawn(GetPlayerVehicleID(playerid)); return 1; } } else { SendClientMessageEx(playerid, COLOR_YELLOW, "No estбs en el coche de cosechador."); DrugFarming[playerid] = 0; DisablePlayerCheckpoint(playerid); return 1; } } } else { switch (gPlayerCheckpointStatus[playerid]) { case CHECKPOINT_LOADTRUCK: { if(IsPlayerInRangeOfPoint(playerid, 6, 2198.1377,-2660.1250,13.5469)) { new vehicleid = GetPlayerVehicleID(playerid); if(IsATruckerCar(vehicleid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { DisablePlayerCheckpoint(playerid); PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; TogglePlayerControllable(playerid, 0); SetPVarInt(playerid, "IsFrozen", 1); SafeDialogEx(playerid,DIALOG_LOADTRUCK,DIALOG_STYLE_LIST,"їQue quieres transportar?","{00F70C}Mercancнa Legal {FFFFFF}(Ningъn riesgo)\n{FF0606}Mercancнa Ilegal {FFFFFF}(Riesgo de quedar encarcelado)","Ok","Cancelar"); } else return SendClientMessageEx(playerid, COLOR_GREY, "No estбs en un camiуn para transportar."); } } case CHECKPOINT_RETURNTRUCK: { if(!IsPlayerInRangeOfPoint(playerid, 6, 2225.7813,-2637.2319,13.4262)) { CancelTruckDelivery(playerid); SendClientMessageEx(playerid, COLOR_REALRED, "{FFFF00}[FG-RP]:{FFFFFF} Fuiste a un checkpoint erronйo, la entrega no se completo."); return 1; } if(GetPVarInt(playerid, "tpTruckRunTimer") != 0) { format(string, sizeof(string), "{FFFF00}ForceGamersRP:{FF0000} %s (ID %d) Posible hack teleport.", GetPlayerNameEx(playerid), playerid); ABroadCast( COLOR_YELLOW, string, 2 ); format(string, sizeof(string), "%s (ID %d) Posible hack teleport truckrunning.", GetPlayerNameEx(playerid), playerid); Log("logs/hack.log", string); } new vehicleid = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) { SendClientMessageEx(playerid, COLOR_WHITE, "{FFFF00}[FG-RP]:{FFFFFF} No estбs en un camiуn!"); return 1; } if(TruckUsed[playerid] != INVALID_VEHICLE_ID && vehicleid != TruckUsed[playerid]) { SendClientMessageEx(playerid, COLOR_WHITE, "Este no es el carro que utilizas, devuelve el camiуn para recibir su pago!"); return 1; } PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; SetVehicleToRespawn(vehicleid); new payment; new level = Info[playerid][pTruckSkill]; if(level >= 0 && level <= 50) payment = 2000; else if(level >= 51 && level <= 100) payment = 3000; else if(level >= 101 && level <= 200) payment = 4500; else if(level >= 201 && level <= 400) payment = 6000; else if(level >= 401) payment = 7500; SaveStuff(); GivePlayerCash(playerid, payment); format(string, sizeof(string), "* Sumaron $%d a tu paycheck por entregar mercancнas y devolver el camiуn.", payment); SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string); new truckdeliver = GetPVarInt(playerid, "TruckDeliver"); if(truckdeliver == 11) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу un Bate de Bйisbol por entregar armas ilegales."); GivePlayerValidWeapon(playerid, 5); } else if(truckdeliver == 12) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу una Manopla por entregar armas ilegales."); GivePlayerValidWeapon(playerid, 0); } else if(truckdeliver == 13) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу una Katana por entregar armas ilegales."); GivePlayerValidWeapon(playerid, 8); } else if(truckdeliver == 14) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу una 9mm por entregar armas ilegales."); GivePlayerValidWeapon(playerid, 22); } else if(truckdeliver == 15) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу una Desert Eagle por entregar armas ilegales."); GivePlayerValidWeapon(playerid, 24); } else if(truckdeliver == 16) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te dio 3gr de droga por entregar mercancнa ilegal."); Info[playerid][pCrack] += 5; } else if(truckdeliver == 17) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te dio 5gr de droga por entregar mercancнa ilegal."); Info[playerid][pCrack] += 5; } else if(truckdeliver == 18) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te dio 8gr de hierba por entregar mercancнa ilegal."); Info[playerid][pPot] += 8; } else if(truckdeliver == 19) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te dio 10gr de hierba por entregar mercancнa ilegal."); Info[playerid][pPot] += 10; } else if(truckdeliver == 20) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te dio 15gr de droga por entregar mercancнa ilegal."); Info[playerid][pCrack] += 15; } else if(truckdeliver == 21) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу 25 Materiales por entregar mercancнa ilegal."); Info[playerid][pMats] += 25; } else if(truckdeliver == 22) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу 55 Materiales por entregar mercancнa ilegal."); Info[playerid][pMats] += 50; } else if(truckdeliver == 23) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу 100 Materiales por entregar mercancнa ilegal."); Info[playerid][pMats] += 100; } else if(truckdeliver == 24) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу 150 Materiales por entregar mercancнa ilegal."); Info[playerid][pMats] += 150; } else if(truckdeliver == 25) { SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* Se te diу 200 Materiales por entregar mercancнa ilegal."); Info[playerid][pMats] += 200; } if(Info[playerid][pDobleExp] == 0) { Info[playerid][pTruckSkill]++; } else { Info[playerid][pTruckSkill] += 2; SendClientMessageEx(playerid, COLOR_YELLOW, "* {A2DC35}JOB:{FFFFFF} Ganaste 2 puntos de habilidad por tener horas de doble experiencia."); } TruckUsed[playerid] = INVALID_VEHICLE_ID; DeletePVar(playerid, "TruckDeliver"); } } } DisablePlayerCheckpoint(playerid); return 1; }