[Map] Jefferson Offices Skyscraper V1.0
#1

Jefferson Offices Skyscraper V1.5


This is a map which removes an existing apartment complex from Jefferson, just next to Jefferson Hospital. In place of the apartment complex I have added in a skyscraper to add to the existing skyline of Los Santos. The car park is still being developed fully and will eventually have appointed parking spaces, seating and more foliage. Let me know what you guys think and what could be improved.

Updates to Come

Код:
  • Parking Spaces
  • New Lighting
  • Other textures




Код:
//Textures - (Haven't used Pawno for a while, sorry for my inefficiency!)0
new jeffbuildfloor[MAX_PLAYERS];
new jeffbuildfloor1[MAX_PLAYERS];
new jeffbuildfloor2[MAX_PLAYERS];
new jeffbuildfloor3[MAX_PLAYERS];
new jeffbuildfloor4[MAX_PLAYERS];
new jeffbuildfloor5[MAX_PLAYERS];
new jeffbuildfloor6[MAX_PLAYERS];
new jeffbuildfloor7[MAX_PLAYERS];
new jeffbuildfloor8[MAX_PLAYERS];
new jeffbuildfloor9[MAX_PLAYERS];
new jeffbuildfloor10[MAX_PLAYERS];
new jeffbuildfloor11[MAX_PLAYERS];
new jeffbuildfloor12[MAX_PLAYERS];
new jeffbuildfloor13[MAX_PLAYERS];
new jeffbuildfloor14[MAX_PLAYERS];
new jeffbuildfloor15[MAX_PLAYERS];
new jeffbuildfloor16[MAX_PLAYERS];
new jeffbuildfloor17[MAX_PLAYERS];
new jeffbuildfloor18[MAX_PLAYERS];

jeffbuildfloor[playerid] = CreatePlayerObject(playerid, 19377, 2012.56311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor1[playerid] = CreatePlayerObject(playerid, 19377, 2023.06311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor2[playerid] = CreatePlayerObject(playerid, 19377, 2033.56311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor3[playerid] = CreatePlayerObject(playerid, 19377, 2044.06299, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor4[playerid] = CreatePlayerObject(playerid, 19377, 2051.60889, -1300.84058, 22.90930,   0.00000, 90.00000, 0.00000);
jeffbuildfloor5[playerid] = CreatePlayerObject(playerid, 19377, 2033.56311, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor6[playerid] = CreatePlayerObject(playerid, 19377, 2044.06299, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor7[playerid] = CreatePlayerObject(playerid, 19377, 2023.06311, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor8[playerid] = CreatePlayerObject(playerid, 19377, 2044.06299, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor9[playerid] = CreatePlayerObject(playerid, 19377, 2033.56311, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor10[playerid] = CreatePlayerObject(playerid, 19377, 2023.06311, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor11[playerid] = CreatePlayerObject(playerid, 19377, 2044.06226, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor12[playerid] = CreatePlayerObject(playerid, 19377, 2033.56311, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor13[playerid] = CreatePlayerObject(playerid, 19377, 2023.06311, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor14[playerid] = CreatePlayerObject(playerid, 19377, 2044.06201, -1329.73865, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor15[playerid] = CreatePlayerObject(playerid, 19377, 2023.06311, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor16[playerid] = CreatePlayerObject(playerid, 19377, 2033.56311, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor17[playerid] = CreatePlayerObject(playerid, 19377, 2044.06299, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
jeffbuildfloor18[playerid] = CreatePlayerObject(playerid, 19377, 2044.06165, -1271.93970, 22.91330,   0.00000, 90.00000, 0.00000);
SetPlayerObjectMaterial(playerid, jeffbuildfloor[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor1[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor2[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor3[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor4[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor5[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor6[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor7[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor8[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor9[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor10[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor11[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor12[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor13[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor14[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor15[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor16[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor17[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);
SetPlayerObjectMaterial(playerid, jeffbuildfloor18[playerid], 0, 5425, "jeffers4_lae", "redbrickground256", 0);

//Removed Objects
RemoveBuildingForPlayer(playerid, 5597, 2011.4688, -1300.8984, 28.6953, 0.25);
RemoveBuildingForPlayer(playerid, 5636, 2042.1797, -1346.8047, 24.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 1969.5938, -1289.6953, 24.5625, 0.25);
RemoveBuildingForPlayer(playerid, 5464, 1902.4297, -1309.5391, 29.9141, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1970.5078, -1328.3203, 23.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2007.3438, -1330.9609, 23.1641, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2003.4375, -1328.3203, 23.2344, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1989.6641, -1328.0859, 22.5703, 0.25);
RemoveBuildingForPlayer(playerid, 5461, 2011.4688, -1300.8984, 28.6953, 0.25);
RemoveBuildingForPlayer(playerid, 5631, 2011.4063, -1302.9453, 28.2734, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2039.1094, -1327.9766, 22.6016, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2057.1328, -1311.2891, 23.1641, 0.25);
RemoveBuildingForPlayer(playerid, 700, 2055.0938, -1311.7813, 23.2344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2057.1094, -1302.3906, 23.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1966.3281, -1270.7422, 23.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5465, 1993.2969, -1284.9375, 26.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 2008.6328, -1271.3125, 23.1641, 0.25);
RemoveBuildingForPlayer(playerid, 673, 2054.6797, -1281.5781, 22.9453, 0.25);

//Objects
CreateObject(19381, 2051.60767, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2041.10571, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2030.60571, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2020.10376, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2009.60376, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1999.10376, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1988.60376, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1978.10376, -1275.70923, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1971.10437, -1272.49866, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1967.60339, -1272.49866, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1971.10437, -1275.70874, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1971.10437, -1278.92065, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1967.60339, -1275.70874, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1967.60339, -1278.91870, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1967.60303, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1978.10376, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1988.60376, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1999.10376, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2009.60376, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2020.10376, -1285.34277, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2030.60571, -1285.34241, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2041.10571, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2051.60767, -1285.34229, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2020.10376, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2009.60376, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1999.10376, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1988.60376, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1978.10376, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1967.60303, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2030.60571, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2041.10571, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2051.60767, -1294.97534, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1971.31799, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1971.31799, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1971.31799, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1971.31799, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1981.81897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1981.81897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1981.81897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1981.81897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1992.31897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1992.31897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1992.31897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 1992.31897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2002.81897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2002.81897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2002.81897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2002.81897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2013.31897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2013.31897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2013.31897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2013.31897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2023.81897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2023.81897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2023.81897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2023.81897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2034.31897, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2034.31897, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2034.31897, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2034.31897, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2044.81799, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2044.81799, -1323.87634, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2044.81799, -1314.24243, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2044.81799, -1304.60925, 22.90050,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2055.31689, -1329.38428, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2055.31689, -1323.87634, 22.89450,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2055.31689, -1314.13635, 22.89450,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2055.31689, -1304.50476, 22.89650,   0.00000, 90.00000, 0.00000);
CreateObject(982, 1966.02930, -1318.05994, 23.63950,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1966.02930, -1318.05994, 24.92250,   0.00000, 0.00000, 0.00000);
CreateObject(4602, 1995.00195, -1300.80054, 93.98600,   0.00000, 0.00000, 0.00000);
CreateObject(19377, 2012.56311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2023.06311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2033.56311, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06299, -1300.84058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2051.60889, -1300.84058, 22.90930,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2033.56311, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06299, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2023.06311, -1291.20654, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06299, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2033.56311, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2023.06311, -1310.47058, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06226, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2033.56311, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2023.06311, -1320.10437, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06201, -1329.73865, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2047.56165, -1335.09167, 22.91370,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2044.06274, -1335.09229, 22.91370,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2040.56128, -1335.09326, 22.91370,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2023.06311, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2033.56311, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06299, -1281.57361, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19377, 2044.06165, -1271.93970, 22.91330,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2047.56311, -1266.69568, 22.90930,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2044.06238, -1266.69556, 22.90930,   0.00000, 90.00000, 0.00000);
CreateObject(19435, 2040.56140, -1266.69800, 22.90930,   0.00000, 90.00000, 0.00000);
CreateObject(19381, 2055.09521, -1318.75317, 22.89250,   0.00000, 90.00000, 0.00000);
CreateObject(970, 2047.23914, -1296.01404, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2039.47913, -1296.01404, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2035.40515, -1296.01404, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2027.25708, -1296.01404, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2031.31116, -1296.01416, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.88513, -1296.01404, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2047.23914, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2039.47913, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2035.40515, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2031.31116, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2027.25708, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2019.88513, -1305.64795, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2017.83911, -1307.69385, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.83911, -1311.86584, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.83911, -1316.03784, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.83911, -1320.20984, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2019.89392, -1324.89746, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2024.06592, -1324.89746, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2028.23792, -1324.89746, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2032.40991, -1324.89746, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2036.58191, -1324.89746, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2017.84839, -1293.93811, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.84839, -1289.76611, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.84839, -1285.59412, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2017.84839, -1281.57104, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2019.88977, -1276.78088, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2024.06177, -1276.78088, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2028.23376, -1276.78088, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2032.40576, -1276.78088, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2036.57776, -1276.78088, 23.46330,   0.00000, 0.00000, 0.00000);
CreateObject(970, 2049.31421, -1307.72095, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.31421, -1311.89294, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.31421, -1316.06494, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.31421, -1320.23694, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.31421, -1324.40894, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.32983, -1293.94690, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.32983, -1289.77490, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.32983, -1285.60291, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.32983, -1281.43091, 23.46330,   0.00000, 0.00000, 90.00000);
CreateObject(970, 2049.32983, -1277.25891, 23.46330,   0.00000, 0.00000, 90.00000);
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#2

The map looks realistic, I would suggest to consider texturing it
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#3

Quote:
Originally Posted by Stanford
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The map looks realistic, I would suggest to consider texturing it
Considering changing the parking lot textures to a much more darker road texture and maybe play with the building textures to see what I can come up with, thanks for the idea
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#4

Quote:
Originally Posted by TouchMyRam
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Considering changing the parking lot textures to a much more darker road texture and maybe play with the building textures to see what I can come up with, thanks for the idea
I think that will help
gonna boost up+ your rep. counter pal!
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#5

Nice one!
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#6

Quote:
Originally Posted by MattGregory
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Nice one!
Thank you, appreciate it alot
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#7

Good map +rep
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#8

Quote:
Originally Posted by Matthalan
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Good map +rep
I'll keep it up
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#9

Lovely map, Think about retexturing it and it might look better
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#10

Quote:
Originally Posted by TheLeech
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Lovely map, Think about retexturing it and it might look better
Definitely gonna do that with the roads, fences and possibly the building
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