03.08.2015, 15:26
Код:
forward OnVehicleDamageStatusUpdate(vehicleid,playerid);
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
new Float:f_vHealth;
GetVehicleHealth(vehicleid, f_vHealth);
if(f_vHealth < 500.0)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
GameTextForPlayer(playerid,"~r~Engine-Stalled",6000,6);
}
else
{
GetVehicleHealth(vehicleid, f_vHealth);
if(f_vHealth < 400.0)
SetVehicleHealth(vehicleid, 400);
}
return 1;
}


