09.07.2015, 10:49
hi samp
How can i transform this command from strcmd to zcmd?
To convert i need the sscanf2 include? or i can convert without him?
How can i transform this command from strcmd to zcmd?
Код HTML:
if (strcmp(cmd, "/spec", true) == 0)
{
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_ERROR, "You are not authorized to use that command.");
return 1;
}
temp = strtok(cmdtext, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_SYN, "Synthax: /spec [playerid/off]");
return 1;
}
targetid = ReturnUser(temp);
if(IsPlayerNPC(targetid)) return 1;
if(strcmp("off", temp, true, strlen(temp)) == 0)
{
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING)
{
SendClientMessage(playerid, COLOR_ADMIN_INFO, "You are not spectating anyone");
return 1;
}
SetPlayerInterior(playerid, PlayerInfo[playerid][pInterior]);
SendClientMessage(playerid, COLOR_ADMIN_INFO, "You are no longer spectating.");
TogglePlayerSpectating(playerid, 0);
SpectatedID[playerid] = INVALID_PLAYER_ID;
SpectateType[playerid] = ADMIN_SPEC_TYPE_NONE;
return 1;
}
if(IsPlayerConnected(targetid))
{
if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING)
{
PlayerInfo[playerid][pInterior] = GetPlayerInterior(playerid);
}
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(targetid));
SetPlayerInterior(playerid, GetPlayerInterior(targetid));
TogglePlayerSpectating(playerid, 1);
SpectatedID[playerid] = targetid;
new Float:X, Float:Y, Float:Z;
new Float:health;
GetPlayerHealth(targetid, health);
new Float:armor;
GetPlayerArmour(targetid, armor);GetPlayerPos(playerid, X, Y, Z);
new cash = GetPlayerMoney(targetid);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
format(strings, sizeof(strings), "Specing: [%d]%s [$%d] [H:%.0f] [A:%.0f]",targetid,PlayerName(targetid),cash,health,armor);
}
SendClientMessage(playerid, COLOR_GREEN, strings);
if(IsPlayerInAnyVehicle(targetid))
{
PlayerSpectateVehicle(playerid, GetPlayerVehicleID(targetid));
SpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE;
}
else
{
PlayerSpectatePlayer(playerid, targetid);
SpectateType[playerid] = ADMIN_SPEC_TYPE_PLAYER;
}
}
else
{
SendClientMessage(playerid, COLOR_ERROR, "That player isn't active !");
return 1;
}
}
return 1;
}