07.05.2015, 16:07
Hello!
I have one question. - What is wrong
Who can tell me what is wrong? The command WORKS fine but it shows me - SERVER: Unknown command.
I have one question. - What is wrong

Who can tell me what is wrong? The command WORKS fine but it shows me - SERVER: Unknown command.
Код:
CMD:veh(playerid, params[]) {
new Option[5], SecOption[128], Vehicle[50], VehicleID, Color[2], RespawnTime, Siren[5], Float:X, Float:Y, Float:Z, Float:A, Float:vX, Float:vY, Float:vZ, string[512], vehicleid = GetPlayerVehicleID(playerid);
if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, -1, "[ERROR]: You are not connected to the server. :D Please connect. xD");
format(string, sizeof(string), "[USAGE]: /veh [Name/ID/Spawn]");
if(sscanf(params, "s[5]S(NULL)[128]", Option, SecOption)) return SendClientMessage(playerid, -1, string);
if(!strcmp(Option, "spawn", true)) {
//if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "[WARNING]: You are now in vehicle. Please exit and then spawn new one!");
format(string, sizeof(string), "[USAGE]: /veh %s [VehicleName/VehicleID] [Color 1 (optional)] [Color 2 (optional)]", Option);
format(string[88], sizeof(string), "[Respawn time in minutes (optional)] [Siren Yes/No (optional)]");
if(sscanf(params, "{s[5]}s[50]D(0)D(0)D(0)S(No)[5]", Vehicle, Color[0], Color[1], RespawnTime, Siren)) return SendClientMessage(playerid, -1, string), SendClientMessage(playerid, -1, string[88]);
VehicleID = GetVehicleIDFromNameEx(Vehicle);
if('0' <= Vehicle[0] <= '9') {
VehicleID = strval(Vehicle);
format(string, sizeof(string), "[WARNING]: Invalid vehicle ID! To find vehicle's ID use \"/veh id\".");
if(!(400 <= VehicleID <= 611)) return SendClientMessage(playerid, -1, string);
} else {
format(string, sizeof(string), "[WARNING]: Invalid vehicle name! To find vehicle's name use \"/veh name\".");
if(VehicleID == -1) return SendClientMessage(playerid, -1, string);
}
if(!strcmp(Siren, "yes", true)) {
Siren[4] = 1;
} else if(!strcmp(Siren, "no", true)) {
Siren[4] = 0;
} else return SendClientMessage(playerid, -1, "[INFO]: Add siren: Yes/No.");
if(IsPlayerInAnyVehicle(playerid)) {
GetVehicleVelocity(SpawnedVehicle[playerid], vX, vY, vZ);
GetVehiclePos(SpawnedVehicle[playerid], X, Y, Z);
GetVehicleZAngle(SpawnedVehicle[playerid], A);
} else {
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
}
DestroyVehicle(SpawnedVehicle[playerid]);
SpawnedVehicle[playerid] = CreateVehicle(VehicleID, X, Y, Z + 1, A, Color[0], Color[1], RespawnTime*60*1000, Siren[4]);
LinkVehicleToInterior(SpawnedVehicle[playerid], GetPlayerInterior(playerid));
SetVehicleVirtualWorld(SpawnedVehicle[playerid], GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, SpawnedVehicle[playerid], 0);
SetVehicleVelocity(SpawnedVehicle[playerid], vX, vY, vZ);
format(string, sizeof(string), "[INFO]: You successfully spawned \"%s\" (ID: %d). Enjoy it!", GetVehicleName(vehicleid), GetVehicleIDFromName(GetVehicleName(GetPlayerVehicleID(playerid))));
SendClientMessage(playerid, -1, string);
}
return 1;
}


