15.03.2015, 15:33
I am trying to create a bonus health textdraw like a littlebar on healthbar which shows bonus HP,i tried to create but problem is i don't know how to update it when we take damage and remove it when bonushp reaches 0
CMD:test(playerid,params[])
{
HPTimer = SetTimerEx("HBUpdate", 500, true, "i", playerid);
GetPlayerHealth(playerid,health);
BonusHP = SetPlayerHealth(playerid,health + 20);
SendClientMessage(playerid,COLOR_GREEN,"ACTIVATED");
return 1;
}
forward HBUpdate(playerid);
public HBUpdate(playerid)
{
HealthBar[playerid] = CreatePlayerProgressBar(playerid, 589.000000, 69.000000, 20.000000, 2.000000, 1189758719, 20.000000, BAR_DIRECTION_RIGHT);
SetPlayerProgressBarValue(playerid, HealthBar[playerid], BonusHP);
ShowPlayerProgressBar(playerid,HealthBar[playerid]);
if(BonusHP == 0)
{
KillTimer(HPTimer);
DestroyPlayerProgressBar(playerid,HealthBar[playerid]);
}
return 1;
}