13.03.2015, 16:02
C:\Users\Julimar\Desktop\Nova Pasta\gamemodes\ppk.pwn(1106) : error 052: multi-dimensional arrays must be fully initialized
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Alguйm poderia me ajudar? Ai estб o codigo da linha 756 б 1087
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Alguйm poderia me ajudar? Ai estб o codigo da linha 756 б 1087
Код:
//>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FORWARD'S =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-<| forward TextProcu(); forward PrintBizInfo(playerid,targetid); forward AnimRouboBanco(playerid); forward AnimRouboLot(playerid); forward AnimRouboLoja(playerid); forward AnimRouboAmmu(playerid); forward LoadComponents(vehicleid); forward AnimRouboBinco(playerid); forward AnimRouboZip(playerid); forward AnimRouboVictim(playerid); forward AttachObjectCorrectly(playerid, object); forward PortaoTaxi2(); forward reloginho(); forward VeloThiago(); forward invadircat(playerid); forward UpdateSpeed(playerid); forward CloseGate(gateid); // Deixe QUETO ( Isso que farб com que o Portгo Feche ) forward CloseGate2(gateid2); forward CloseGate3(gateid3); forward CloseGate5(gateid5); forward CloseGate6(gateid6); forward CloseGate7(gateid7); forward CloseGate8(gateid8); forward CloseGate9(gateid9); forward CloseGate10(gateid10); forward Usarcat(playerid); forward Portaogcatandando(); forward SendHelperMessage(COLOR, string[]); forward SendStarCityMessage(COLOR, string[]); forward MostrarRG(playerid,targetid); forward SendSocioMessage(COLOR, string[]); forward ModCar(playerid); forward TempoAtendimento(); forward cortando(playerid); forward cortando2(playerid); forward usebomb(playerid); forward usebombnuclear(playerid); forward @Viajar(playerid); forward camera(playerid); forward musica(playerid); forward contasdolider(playerid); forward SaveCarCoords(); forward LoadCar(); forward CarroTimer(carid); forward HelperCheck(playerid); forward HelpersVaga(); forward AdmCheck(playerid); forward SaveComponent(vehicleid, componentid); forward AdmsVaga(); forward LoadAdm(); forward SaveAdm(); forward LoadHelper(); forward SaveHelper(); forward SendMensagens(); forward ReduzTempoBot(playerid); forward ReduzTempo(playerid); forward DropVida(playerid); forward DestroyVidaPickup(pickupid); forward DestroyWeaponPickup(pickupid); forward DropWeapons(playerid); forward UsarNovamente(playerid); forward VoltarBombas(playerid); forward PresoMulta(playerid); forward Sincronizar(playerid); forward verping(); forward kickping(playerid); forward Fixhour(hora); forward Aroubo(); forward Aroubo2(); forward Aroubo3(); forward Aroubo4(); forward Aroubo5(); forward Aroubo6(); forward Aroubo7(); forward Aroubo8(); forward AcabarMochila(playerid); forward RouboBanco(playerid); forward RouboLot(playerid); forward RouboLoja1(playerid); forward FuckYou(playerid,give); forward RouboLoja2(playerid); forward RouboBinco(playerid); forward RouboZip(playerid); forward RouboVictim(playerid); forward LoginAgora(playerid); forward Corrida(); forward Sequestrar(); forward Amarrar(); forward CorridaOni(); forward hbomba(); forward cbomba(); forward Sinc(); forward Administrador(playerid); forward CheckOwnerb(playerid); forward CheckOwnerh(playerid); forward GuerraTerrorista(playerid); forward SendVIPMessage(color, string[]); forward CheckHack(); forward GuerraFavela(playerid); forward GuerraSkate(playerid); forward GuerraPark(playerid); forward GuerraAero(playerid); forward ColocarGang(playerid, Vaga, Nome); forward GranaTerritorios(); forward RecriarObjeto(); forward DestruirObjeto(objid); forward CriarExplosao(Float:X,Float:Y,Float:Z,tipo,Float:diam); forward NRouco(playerid); forward NFlood(playerid); forward NSemAn(playerid); forward OnPlayerTeamPrivmsg(playerid,text[]); forward ScoreLevel(playerid); forward IsAGOV(playerid); forward IsAGOVCar(carid); forward IsABOPEs(playerid); forward IsABOPEsCar(carid); forward IsAEx(playerid); forward IsAExCar(carid); forward IsAJornal(playerid); forward IsAJornalCar(carid); forward IsAHit(playerid); forward IsAHitCar(carid); forward IsABikeCar(carid); forward IsATaliban(playerid); forward IsATalibanCar(carid); forward IsASonsofAnarchy(playerid); forward IsASonsofAnarchyCar(carid); forward IsATriad(playerid); forward IsATriadCar(carid); forward IsAYa(playerid); forward IsAYaCar(carid); forward IsAOni(playerid); forward IsAOniCar(carid); forward IsATaxi(playerid); forward IsATaxiCar(carid); forward gasolina(playerid); forward IsAVagos(playerid); forward IsAVagosCar(carid); forward IsABallas(playerid); forward IsABallasCar(carid); forward IsADetran(playerid); forward IsADetranCar(carid); forward IsAAdvCar(carid); forward IsAAdv(playerid); forward carroVIP(carid); forward IsAPoliciaCivilCar(carid); forward GuerraEstacao(playerid); forward GuerraCasarao(playerid); forward VoteTimer(giveplayerid); forward IsAAl(playerid); forward IsAAlCar(carid); forward IsAFARC(playerid); forward IsAFARCCar(carid); forward IsAGroove(playerid); forward IsAGrooveCar(carid); forward IsAAzteca(playerid); forward IsAAztecaCar(carid); forward IsADri(playerid); forward IsADriCar(carid); forward PDEx2(); forward Hide(target, td); forward PortaoRally2(); forward PortaoPC2(); forward PortaoReporter2(); forward PortaoBallas(); forward PortaoPoliciaC1(); forward PortaoPoliciaC2(); forward PortaoCasaHosp(); forward PortaoCMadDog(); forward PortaoCMansao4(); forward PortaoC2Mansao4(); forward PortaoMVIP1(); forward PortaoCasaVIP1(); forward pd1(); forward pd2(); forward gt3gate2(); forward pd3(); forward pd4(); forward pd5(); forward pd6(); forward pd7(); forward GaragemDpClosed(); forward GaragemDpClosed2(); forward pcclosed(); forward PFClosed2(); forward PFClosed3(); forward PCClosed(); forward PCClosed2(); forward PortaoGov2(); forward PortaoDeposito2(); forward PortaoPre2(); forward PortaoHit3(); forward PortaoTriad2(); forward Portao2(); forward LoadProperty(); forward LoadBizz(); forward LoadSBizz(); forward LoadStuff(); forward SaveStuff(); forward LoadBoxer(); forward SaveBoxer(); forward OnPropUpdate(); forward OnPropUpdate2(); forward ExtortionBiz(bizid, money); forward ExtortionSBiz(bizid, money); forward IsAnOwnableCar(vehicleid); forward IsAtDealership(playerid); forward IsAtClothShop(playerid); forward IsAtGasStation(playerid); forward IsAtFishPlace(playerid); forward IsAtCookPlace(playerid); forward IsAtBar(playerid); forward SearchingHit(playerid); forward PortaooPC2(); forward SetPlayerSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward fecharyakuza1(); forward fecharyakuza3(); forward SaveTrunk(); forward LoadTrunk(); forward ReduceTimer(playerid); forward RemovePlayerWeapon(playerid, weaponid); forward CarroMala(vehicleid); forward SetPlayerTeamFromClass(playerid,classid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward CarMods(vehicleid); forward CrimInRange(Float:radi, playerid,copid); forward ABroadCast(COLOR,const string[],level); forward HelperBroadCast(COLOR,const string[],level); forward GetClosestPlayer(p1); forward IsPlayerInTurf(playerid, turfid); forward BizInfo(playerid,targetid); forward TextProcu(); forward PrintSBizInfo(playerid,targetid); forward SetPlayerUnjail(); forward OtherTimer(); forward RingTonerRev(); forward RingToner(); forward HireCost(carid); forward SBan(playerid, string[], string2[]); forward BanLog(string[]); forward VipsLog(string[]); forward ConceLog(string[]); forward KickLog(string[]); forward PayLog(string[]); forward IsAnAmbulanceCar(carid); forward IsAAmbu(playerid); forward IsAGOV(playerid); forward IsAGatev(carid); forward IsACopCar(carid); forward IsArma(playerid); forward IsAEnforcerCar(carid); forward IsACaminhaozinhoCar(carid); forward IsAMecCar(carid); forward IsAMec(playerid); forward IsAPFCar(carid); forward IsACosaNostraCar(carid); forward IsAGOVCar(carid); forward IsACosaNostra(playerid); forward IsAPlane(carid); forward IsAAutoescola(carid); forward IsABoat(carid); forward IsACop(playerid); forward IsAMember(playerid); forward Spectator(); forward ConvertTicks(ticks); forward Float:GetDistanceBetweenPlayers(p1,p2); forward GameModeExitFunc(); forward SetAllPlayerCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi, num); forward SetAllCopCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi); forward SetPlayerCriminal(playerid,declare,reason[]); forward SetPlayerFree(playerid,declare,reason[]); forward SetPlayerWeapons(playerid); forward ShowStats(playerid,targetid); forward SetPlayerToTeamColor(playerid); forward GameModeInitExitFunc(); forward split(const strsrc[], strdest[][], delimiter); forward OnPlayerLogin(playerid,password[]); forward OnPlayerRegister(playerid, password[]); forward BroadCast(COLOR,const string[]); forward OOCNews(COLOR,const string[]); forward SendEmpregoMessage(Emprego, COLOR, string[]); forward SendFamilyMessage(family, COLOR, string[]); forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); forward ProxDetectorS(Float:radi, playerid, targetid); forward CarKeys(playerid); forward SavePlayerData(playerid); forward ini_GetKey( line[] ); forward ini_GetValue( line[] ); forward OnPlayerKeyStateChange(playerid, newkeys, oldkeys); forward ClearMarriage(playerid); forward ClearCrime(playerid); forward FishCost(playerid, fish); forward ClearFishes(playerid); forward ClearFishID(playerid, fish); forward ClearCooking(playerid); forward ClearCookingID(playerid, cook); forward ClearGroceries(playerid); forward Lotto(number); forward CarCheck(); forward CarInit(); forward CarTow(carid); forward CarRespawn(carid); forward CheckGas(); forward Fillup(); forward CorridaTrack(); forward SyncTime(); forward IsPlayerInZone(playerid, zoneid); forward Production(); forward PayDay(); forward ini_GetKey(line[]); forward ini_GetValue(line[]); forward PlayerPlayMusic(playerid); forward StopMusic(); forward PlayerFixRadio(playerid); forward PlayerFixRadio2(); forward CustomPickups(); forward SetCamBack(playerid); forward RemoveRoadblock(playerid); forward RemoveParedao(playerid); forward RemoveRoadCones(playerid); forward RemoveRoadPregos(playerid); forward BackupClear(playerid, calledbytimer); forward RemoveBarraca(playerid); forward ClearChatbox(playerid, lines); forward Autocruise(playerid, in); forward AbrirSaida(playerid); forward EndWash(playerid); forward AguaLava(playerid, on); //>=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FIM FORWARD'S =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-<| //