Help Me (vehicles id and vehicles pos)y_ini save
#1

Hello
i want Smail Somthings
i Done Made Code Car Spawn
But now i Want Make with y_ini Saving The Vehicles ID And Vehicles Pos and vehicles interior id
Like This Way Saving Y_ini
PHP код:
enum pInfo
{
    
pPass,
}
new 
PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public 
LoadUser_data(playerid,name[],value[])
{
    
INI_Int("Password",PlayerInfo[playerid][pPass]);
    return 
1;
}
new 
INI:File INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_Close(File); 
i try hard to make it Vehicles ID Put in file and Vehicles Pos and interior in ****** i cant find somthings like that
please help me +rep
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#2

I don't understand, do you wanna save the vehicle model and the position with ini ?. If so I edit this message to give you an example, if it is not that did not understand.
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#3

Quote:
Originally Posted by JuanStone
Посмотреть сообщение
I don't understand, do you wanna save the vehicle model and the position with ini ?. If so I edit this message to give you an example, if it is not that did not understand.
like saving here
i want saving the Vehicles ID + Pos + Interior ^_^
https://sampforum.blast.hk/showthread.php?tid=273088
i use this way in tut
and i want use it for saving my vehicles + pos + interior that all ^_^
please Help me +rep
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#4

https://sampforum.blast.hk/showthread.php?tid=282801
Use this and when you have done your mappings go to "Show Codes" and copy those codes paste it in your gamemode under OnGameModeInit.
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#5

Quote:
Originally Posted by karan007
Посмотреть сообщение
https://sampforum.blast.hk/showthread.php?tid=282801
Use this and when you have done your mappings go to "Show Codes" and copy those codes paste it in your gamemode under OnGameModeInit.
mapping :/ what is this
i want make Saving with y_ini Vehicles ID And Pos
and i will adding it with my code /BuyingVehicles
only i want make it Saving Vehicles ID And Possssss
Reply
#6

I didn't try, but it should work, i can't do tests now, any problem let me know, you'd only have to give value to the variables to identify the vehicle that will be saved.

PHP код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#include <a_samp>
#include <YSI\y_ini>
#include <YSI\y_inline>
enum InfoVehicles
{
    
vehicle,
    
model,
    
world,
    
interior,
    
Float:x_,
    
Float:y_,
    
Float:z_
};
new 
vInfo[MAX_PLAYERS][InfoVehicles];
public 
OnPlayerConnect(playerid)
{
    if(
fexist(FolderVehicles(playerid)))
    {
        
inline loadvehicle(string:name[], string:value[])
        {
            
INI_Int("model"vInfo[playerid][model]);
            
INI_Int("world"vInfo[playerid][world]);
            
INI_Int("interior"vInfo[playerid][interior]);
            
INI_Float("pos:x"vInfo[playerid][x_]);
            
INI_Float("pos:y"vInfo[playerid][y_]);
            
INI_Float("pos:z"vInfo[playerid][z_]);
        }
        
INI_ParseFile(FolderVehicles(playerid), "loadvehicle");
        
vInfo[playerid][vehicle] = 1;
    }
    else if(!
fexist(FolderVehicles(playerid)))
    {
        
vInfo[playerid][vehicle] = 0;
    }
    return 
true;
}
public 
OnPlayerDisconnect(playeridreason)
{
    if(
vInfo[playerid][vehicle] != 0)
    {
        new 
Float:pos[3];
        
GetVehiclePos(vInfo[playerid][vehicle], pos[0], pos[1], pos[2]);
        
PutPlayerInVehicle(playeridvInfo[playerid][vehicle], 0);
        
        new 
INI:File INI_Open(FolderVehicles(playerid));
        
INI_SetTag(File"Info vehicle");
        
INI_WriteInt(File"model"vInfo[playerid][model]);
        
INI_WriteInt(File"world"GetVehicleVirtualWorld(vInfo[playerid][vehicle]));
        
INI_WriteInt(File"interior"GetPlayerInterior(playerid));
        
INI_WriteFloat(File"pos:x"pos[0]);
        
INI_WriteFloat(File"pos:y"pos[1]);
        
INI_WriteFloat(File"pos:z"pos[2]);
        
INI_Close(File);
        
//..
        
DestroyVehicle(vInfo[playerid][vehicle]);
    }
    return 
true;
}
public 
OnPlayerRequestSpawn(playerid)
{
    if(
vInfo[playerid][vehicle] != 0)
    {
        
vInfo[playerid][vehicle] = CreateVehicle(vInfo[playerid][model], vInfo[playerid][x_], vInfo[playerid][y_], vInfo[playerid][z_], 3random(126), random(126), (60*60));
        
SetVehicleVirtualWorld(vInfo[playerid][vehicle], vInfo[playerid][world]);
        
LinkVehicleToInterior(vInfo[playerid][vehicle], vInfo[playerid][interior]);
    }
    return 
true;
}
FolderVehicles(playerid)
{
    new 
string[80], name[MAX_PLAYER_NAME];
    
GetPlayerName(playeridnamesizeof(name));
    
format(stringsizeof(string), "/vehicles/%s.ini"name);
    return 
string;
}
#endif 
Example with a command:

PHP код:
command(playeridparams[])
{
    if(
sscanf(params"i"params[0])) return true;
    
vInfo[playerid][vehicle] = CreateVehicle(params[0], pos[0], pos[1], pos[2], 3random(126), random(126), (60*60));
    
LinkVehicleToInterior(vInfo[playerid][vehicle], GetPlayerInterior(playerid));
    
SetVehicleVirtualWorld(vInfo[playerid][vehicle], GetPlayerVirtualWorld(playerid));
    
vInfo[playerid][model] = params[0];
    return 
true;
}
// To this you must give value to identify the vehicle that will be saved by each player by a certain creates a folder named "vehicles" when you try this.
vInfo[playerid][model] = MODELID
vInfo
[playerid][vehicle] = VEHICLE 
Reply
#7

i see this code and perfect
i want adding in it the save vehicles and pos all u made it ))

PHP код:
CMD:vehicles(playeridparams[])
{
    if(
sscanf(params"i"params[0]))
        return 
SendClientMessage(playerid, -1"usage: /cars [id 1-7].");
    switch(
params[0])
    {
        case 
1:
        {
            if(
GetPlayerMoney(playerid) < 1200000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -1200000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(541p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
2:
        {
            if(
GetPlayerMoney(playerid) < 1900000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -1900000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(411p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
3:
        {
            if(
GetPlayerMoney(playerid) < 4000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -4000000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(494p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
4:
        {
            if(
GetPlayerMoney(playerid) < 22000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -22000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(409p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
5:
        {
            if(
GetPlayerMoney(playerid) < 460000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -460000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(560p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
6:
        {
            if(
GetPlayerMoney(playerid) < 600000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -600000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(506p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
7:
        {
            if(
GetPlayerMoney(playerid) < 5000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -5000000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(521p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
    }
    return 
true;

Reply
#8

Quote:
Originally Posted by sas10
Посмотреть сообщение
i see this code and perfect
i want adding in it the save vehicles and pos all u made it ))

PHP код:
CMD:vehicles(playeridparams[])
{
    if(
sscanf(params"i"params[0]))
        return 
SendClientMessage(playerid, -1"usage: /cars [id 1-7].");
    switch(
params[0])
    {
        case 
1:
        {
            if(
GetPlayerMoney(playerid) < 1200000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -1200000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(541p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
2:
        {
            if(
GetPlayerMoney(playerid) < 1900000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -1900000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(411p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
3:
        {
            if(
GetPlayerMoney(playerid) < 4000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -4000000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(494p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
4:
        {
            if(
GetPlayerMoney(playerid) < 22000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -22000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(409p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
5:
        {
            if(
GetPlayerMoney(playerid) < 460000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -460000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(560p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
6:
        {
            if(
GetPlayerMoney(playerid) < 600000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -600000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(506p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
        case 
7:
        {
            if(
GetPlayerMoney(playerid) < 5000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
GivePlayerMoney(playerid, -5000000);
            new 
Float:p[4];
            
GetPlayerPos(playeridp[0], p[1], p[2]);
            
GetPlayerFacingAngle(playeridp[3]);
            
CreateVehicle(521p[0], p[1], p[2], p[3]+90, -1, -19999999);
        }
    }
    return 
true;

any one help me please
Reply
#9

I did tests and it works, creates a folder in scriptfiles call "vehicles". You owe me something.

PHP код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#include <a_samp>
#include <sscanf2>
#include <YSI\y_ini>
#include <YSI\y_inline>
#include <YSI\y_commands> // or zcmd
enum InfoVehicles
{
    
vehicle,
    
model,
    
world,
    
interior,
    
Float:x_,
    
Float:y_,
    
Float:z_
};
new 
vInfo[MAX_PLAYERS][InfoVehicles];
public 
OnPlayerConnect(playerid)
{
    if(
fexist(FolderVehicles(playerid)))
    {
        
inline loadvehicle(string:name[], string:value[])
        {
            
INI_Int("model"vInfo[playerid][model]);
            
INI_Int("world"vInfo[playerid][world]);
            
INI_Int("interior"vInfo[playerid][interior]);
            
INI_Float("pos:x"vInfo[playerid][x_]);
            
INI_Float("pos:y"vInfo[playerid][y_]);
            
INI_Float("pos:z"vInfo[playerid][z_]);
        }
        
INI_ParseFile(FolderVehicles(playerid), "loadvehicle");
        
vInfo[playerid][vehicle] = 1;
    }
    else if(!
fexist(FolderVehicles(playerid)))
    {
        
vInfo[playerid][vehicle] = 0;
    }
    return 
true;
}
public 
OnPlayerDisconnect(playeridreason)
{
    if(
vInfo[playerid][vehicle] != 0)
    {
        new 
Float:pos[3];
        
GetVehiclePos(vInfo[playerid][vehicle], pos[0], pos[1], pos[2]);
        
PutPlayerInVehicle(playeridvInfo[playerid][vehicle], 0);
        new 
INI:File INI_Open(FolderVehicles(playerid));
        
INI_SetTag(File"Info vehicle");
        
INI_WriteInt(File"model"vInfo[playerid][model]);
        
INI_WriteInt(File"world"GetVehicleVirtualWorld(vInfo[playerid][vehicle]));
        
INI_WriteInt(File"interior"GetPlayerInterior(playerid));
        
INI_WriteFloat(File"pos:x"pos[0]);
        
INI_WriteFloat(File"pos:y"pos[1]);
        
INI_WriteFloat(File"pos:z"pos[2]);
        
INI_Close(File);
        
//..
        
DestroyVehicle(vInfo[playerid][vehicle]);
    }
    return 
true;
}
public 
OnPlayerRequestSpawn(playerid)
{
    if(
vInfo[playerid][vehicle] != 0)
    {
        
vInfo[playerid][vehicle] = CreateVehicle(vInfo[playerid][model], vInfo[playerid][x_], vInfo[playerid][y_], vInfo[playerid][z_], 3random(126), random(126), (60*60));
        
SetVehicleVirtualWorld(vInfo[playerid][vehicle], vInfo[playerid][world]);
        
LinkVehicleToInterior(vInfo[playerid][vehicle], vInfo[playerid][interior]);
    }
    return 
true;
}
FolderVehicles(playerid)
{
    new 
string[80], name[MAX_PLAYER_NAME];
    
GetPlayerName(playeridnamesizeof(name));
    
format(stringsizeof(string), "/vehicles/%s.ini"name);
    return 
string;
}
CMD:cars(playeridparams[])
{
    if(
sscanf(params"i"params[0]))
        return 
SendClientMessage(playerid, -1"usage: /cars [vehicle 1-7].");
    if(
vInfo[playerid][vehicle] != 0)
    {
        
DestroyVehicle(vInfo[playerid][vehicle]);
    }
    
//..
    
new Float:pos[4];
    
GetPlayerFacingAngle(playeridpos[3]);
    
GetPlayerPos(playeridpos[0], pos[1], pos[2]);
    
//..
    
switch(params[0])
    {
        case 
1:
        {
            if(
GetPlayerMoney(playerid) < 1200000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(541pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -1200000);
            
vInfo[playerid][model] = 541;
        }
        case 
2:
        {
            if(
GetPlayerMoney(playerid) < 1900000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(411pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -1900000);
            
vInfo[playerid][model] = 411;
        }
        case 
3:
        {
            if(
GetPlayerMoney(playerid) < 4000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(494pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -4000000);
            
vInfo[playerid][model] = 494;
        }
        case 
4:
        {
            if(
GetPlayerMoney(playerid) < 22000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(409pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -22000);
            
vInfo[playerid][model] = 409;
        }
        case 
5:
        {
            if(
GetPlayerMoney(playerid) < 460000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(560pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -460000);
            
vInfo[playerid][model] = 560;
        }
        case 
6:
        {
            if(
GetPlayerMoney(playerid) < 600000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(506pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -600000);
            
vInfo[playerid][model] = 506;
        }
        case 
7:
        {
            if(
GetPlayerMoney(playerid) < 5000000)
                return 
SendClientMessage(playerid0"You don't have enough cash to buy this car!");
            
vInfo[playerid][vehicle] = CreateVehicle(521pos[0], pos[1], pos[2], pos[3], random(126), random(126), (60*60));
            
GivePlayerMoney(playerid, -5000000);
            
vInfo[playerid][model] = 521;
        }
    }
    return 
true;
}
#endif 
Reply
#10

thanks i done give u rep
but now there problems
when im login its not load the Vehicles :/ i dont see it
there problems in load please help me!
PHP код:
public OnPlayerConnect(playerid)
{
    if(
fexist(FolderVehicles(playerid)))
    {
        
inline loadvehicle(string:name[], string:value[])
        {
            
INI_Int("model"vInfo[playerid][model]);
            
INI_Int("world"vInfo[playerid][world]);
            
INI_Int("interior"vInfo[playerid][interior]);
            
INI_Float("pos:x"vInfo[playerid][x_]);
            
INI_Float("pos:y"vInfo[playerid][y_]);
            
INI_Float("pos:z"vInfo[playerid][z_]);
        }
        
INI_ParseFile(FolderVehicles(playerid), "loadvehicle");
        
vInfo[playerid][vehicle] = 1;
    }
    else if(!
fexist(FolderVehicles(playerid)))
    {
        
vInfo[playerid][vehicle] = 0;
    }
    return 
true;

why its not load :/
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