02.03.2015, 10:58
Hi,
I'm facing a problem with textdraws (selectable once)... I have added a screen of how it should like - that's how it looks in TDE... If I although add it to a filterscript (completely empty gamemode without any textdraws or so at all and no other filterscripts that have any textdraw) it looks like the other screens... I have hovered above different positions to make you show how it reacts when hovering over an item (it should highlight only one item though)
(the boxes on the "Item 1" textdraws have a size of the length of the text and a bit more and an invisible color)
should be like
Is like:
I'm facing a problem with textdraws (selectable once)... I have added a screen of how it should like - that's how it looks in TDE... If I although add it to a filterscript (completely empty gamemode without any textdraws or so at all and no other filterscripts that have any textdraw) it looks like the other screens... I have hovered above different positions to make you show how it reacts when hovering over an item (it should highlight only one item though)
(the boxes on the "Item 1" textdraws have a size of the length of the text and a bit more and an invisible color)
pawn Код:
public OnPlayerConnect(playerid)
{
PartSelP[playerid][0] = CreatePlayerTextDraw(playerid, 319.048461, 142.749938, "~n~");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][0], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][0], 0.000000, 219.428955);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][0], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][0], -1);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][0], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][0], 842150500);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][0], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][0], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][0], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][0], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][0], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][0], 0);
PartSelP[playerid][1] = CreatePlayerTextDraw(playerid, 209.882827, 164.916687, "~n~~n~~n~~n~~n~~n~~n~~n~~n~");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][1], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][1], 315.146423, 0.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][1], 1);
PlayerTextDrawColor(playerid, PartSelP[playerid][1], -1);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][1], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][1], 842150500);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][1], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][1], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][1], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][1], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][1], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][1], 0);
PartSelP[playerid][2] = CreatePlayerTextDraw(playerid, 320.137145, 162.216613, "");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][2], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][2], 110.614929, 134.333343);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][2], 1);
PlayerTextDrawColor(playerid, PartSelP[playerid][2], -1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][2], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][2], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][2], 842150500);
PlayerTextDrawFont(playerid, PartSelP[playerid][2], 5);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][2], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][2], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][2], true);
PlayerTextDrawSetPreviewModel(playerid, PartSelP[playerid][2], 400);
PlayerTextDrawSetPreviewRot(playerid, PartSelP[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
PlayerTextDrawSetPreviewVehCol(playerid, PartSelP[playerid][2], 1, 1);
PartSelP[playerid][3] = CreatePlayerTextDraw(playerid, 319.048461, 302.349853, "Add_Object_to_Vehicle");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][3], 0.405153, 2.060833);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][3], 0.000000, 219.428955);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][3], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][3], 168430335);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][3], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][3], 842150500);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][3], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][3], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][3], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][3], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][3], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][3], 0);
PartSelP[playerid][4] = CreatePlayerTextDraw(playerid, 320.922576, 141.583358, "Page_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][4], 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][4], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][4], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][4], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][4], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][4], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][4], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][4], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][4], 0);
PartSelP[playerid][5] = CreatePlayerTextDraw(playerid, 416.032409, 142.166656, "~>~");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][5], 0.403279, 1.664166);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][5], 1);
PlayerTextDrawColor(playerid, PartSelP[playerid][5], -1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][5], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][5], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][5], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][5], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][5], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][5], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][5], true);
PartSelP[playerid][6] = CreatePlayerTextDraw(playerid, 209.882827, 141.000030, "~<~");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][6], 0.403279, 1.664166);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][6], 1);
PlayerTextDrawColor(playerid, PartSelP[playerid][6], -1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][6], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][6], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][6], 255);
PlayerTextDrawFont(playerid, PartSelP[playerid][6], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][6], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][6], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][6], true);
PartSelP[playerid][7] = CreatePlayerTextDraw(playerid, 215.505096, 170.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][7], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][7], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][7], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][7], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][7], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][7], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][7], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][7], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][7], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][7], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][7], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][7], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][7], true);
PartSelP[playerid][8] = CreatePlayerTextDraw(playerid, 215.505096, 184.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][8], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][8], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][8], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][8], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][8], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][8], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][8], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][8], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][8], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][8], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][8], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][8], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][8], true);
PartSelP[playerid][9] = CreatePlayerTextDraw(playerid, 215.505096, 198.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][9], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][9], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][9], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][9], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][9], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][9], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][9], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][9], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][9], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][9], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][9], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][9], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][9], true);
PartSelP[playerid][10] = CreatePlayerTextDraw(playerid, 215.505096, 212.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][10], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][10], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][10], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][10], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][10], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][10], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][10], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][10], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][10], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][10], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][10], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][10], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][10], true);
PartSelP[playerid][11] = CreatePlayerTextDraw(playerid, 215.505096, 226.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][11], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][11], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][11], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][11], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][11], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][11], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][11], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][11], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][1], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][11], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][11], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][11], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][11], true);
PartSelP[playerid][12] = CreatePlayerTextDraw(playerid, 215.505096, 240.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][12], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][12], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][12], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][12], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][12], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][12], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][12], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][12], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][12], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][12], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][12], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][12], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][12], true);
PartSelP[playerid][13] = CreatePlayerTextDraw(playerid, 215.505096, 254.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][13], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][13], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][13], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][13], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][13], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][13], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][13], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][13], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][13], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][13], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][13], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][13], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][13], true);
PartSelP[playerid][14] = CreatePlayerTextDraw(playerid, 215.505096, 268.166671, "Item_1");
PlayerTextDrawLetterSize(playerid, PartSelP[playerid][14], 0.400000, 1.600000);
PlayerTextDrawTextSize(playerid, PartSelP[playerid][14], 308.587310, 20.000000);
PlayerTextDrawAlignment(playerid, PartSelP[playerid][14], 2);
PlayerTextDrawColor(playerid, PartSelP[playerid][14], 84215240);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][14], 0);
PlayerTextDrawSetOutline(playerid, PartSelP[playerid][14], 0);
PlayerTextDrawBackgroundColor(playerid, PartSelP[playerid][14], 255);
PlayerTextDrawUseBox(playerid, PartSelP[playerid][14], 1);
PlayerTextDrawBoxColor(playerid, PartSelP[playerid][14], 0);
PlayerTextDrawFont(playerid, PartSelP[playerid][14], 1);
PlayerTextDrawSetProportional(playerid, PartSelP[playerid][14], 1);
PlayerTextDrawSetShadow(playerid, PartSelP[playerid][14], 0);
PlayerTextDrawSetSelectable(playerid, PartSelP[playerid][14], true);
return 1;
}
CMD:test(playerid, params[])
{
for(new n=0; n<15; n++)
PlayerTextDrawShow(playerid, PartSelP[playerid][n]);
SelectTextDraw(playerid, 0x00FF00FF);
return 1;
}
Is like: