Dini works particulary
#1

Hey guys The scripts compiles fine and it saves fine but it does not load the skin.

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <dini>
#include <dudb>
#include <mSelection>

#pragma unused ret_memcpy

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define SERVER_USER_FILE "Ucty/%s.ini"

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2


enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
    pFirstTime,
    pSkin,
}

new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
new FirstTime[MAX_PLAYERS];
new skinlist = mS_INVALID_LISTID;

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	skinlist = LoadModelSelectionMenu("skins.txt");
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	gPlayerLogged[playerid] = 0;
	new name[MAX_PLAYER_NAME], file[256];
	GetPlayerName(playerid, name, sizeof(name));
	format(file, sizeof(file), SERVER_USER_FILE, name);
	if (!dini_Exists(file))
	{
		ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Registracia", "Vitaj na serveri RealLife! Prosнm zadaj heslo ktorй budeљ pouћнvať!","Register", "Odpojiť");
	}
	if (fexist(file))
	{
		ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Vitaj spať! Prosнm zadaj svoje heslo", "Login", "Odpojiť");
	}
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	new name[MAX_PLAYER_NAME], file[256];
	GetPlayerName(playerid, name, sizeof(name));
	format(file, sizeof(file), SERVER_USER_FILE, name);
	if(gPlayerLogged[playerid] == 1)
	{
		dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
        dini_IntSet(file, "FirstTime",PlayerInfo[playerid][pFirstTime]);
		dini_IntSet(file, "Skin", GetPlayerSkin(playerid));
	}
	gPlayerLogged[playerid] = 0;
	return 1;
}

public OnPlayerSpawn(playerid)
{
	if(FirstTime[playerid] == 0)
	{
		ShowModelSelectionMenu(playerid, skinlist, "Vyber si skin!");
	}
	FirstTime[playerid] = 1;
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == DIALOG_REGISTER)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
                ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Registracia", "Nezadal si ћiadne heslo. Prosim zadaj svoje heslo", "Register", "Odpojiť");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "FirstTime",PlayerInfo[playerid][pFirstTime] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 30000);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        dini_IntSet(file, "Skin",PlayerInfo[playerid][pSkin] = 0);
        format(string, 128, "[SERVER]: Uspeљne zaregistrovanэ!", name, inputtext);
        SendClientMessage(playerid, COLOR_YELLOW, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == DIALOG_LOGIN)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Vitaj spať na serveri. Prosim zadaj svoje heslo!", "Login", "Odpojiť");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Zlй heslo.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "Zadal si zlй heslo. Skъs to znova!", "Login", "Odpojiť");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
			PlayerInfo[playerid][pFirstTime] = dini_Int(file, "FirstTime");
			SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
			SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
			SendClientMessage(playerid,COLOR_RED, "[SERVER]: Ъspeљne prihlбsenэ!");
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}

public OnPlayerModelSelection(playerid, response, listid, modelid)
{
	if(listid == skinlist)
	{
	    if(response)
	    {
	    	SetPlayerSkin(playerid, modelid);
	    }
    	return 1;
	}
	return 1;
}
Reply
#2

You never actually retrieve the skin-data from the file.

//Before using SetPlayerSkin add:
pawn Код:
PlayerInfo[playerid][pSkin] = dini_Int(file, "Skin");
Reply
#3

Still does not work :/
Reply
#4

In OnPlayerModelSelection:

pawn Код:
...
SetPlayerSkin(playerid, modelid);
PlayerInfo[playerid][pSkin] = modelid;
...
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