[FilterScript] Easy_attach_editor
#1

Hello everybody , here in a long time that I publish a filterscript that will probably help .
It is a object_attach_editoru , which allows a very easy way to use very advanced / attach object .

Video Link : https://www.youtube.com/watch?v=Ht5u...ube.com/watch?

Download Link: http://www.mediafire.com/download/gs...ach_editor.rar
Reply
#2

Actually it's a lot more than I expected from a guy with 10 posts and 2 reps (which I will raise right now). Nice job.
Reply
#3

Nice Job!
Reply
#4

Thanks Guys.
Reply
#5

Amazing!
Reply
#6

Looks very good. Nice job.
Reply
#7

It's not too bad but you used player textdraws for textdraws that should really be regular textdraws it could save quite a bit of code when a player connects. Speaking of when a player connects you don't create textdraws when the filterscript is loaded so connected players wouldn't be able to use this.
Reply
#8

Quote:
Originally Posted by Pottus
Посмотреть сообщение
It's not too bad but you used player textdraws for textdraws that should really be regular textdraws it could save quite a bit of code when a player connects. Speaking of when a player connects you don't create textdraws when the filterscript is loaded so connected players wouldn't be able to use this.
I really appreciate your comment 'll fix it soon.
Reply
#9

Nice work, didn't expect this from a little clucker

Too bad the video is in some language I don't know, though I'm glad you created the script in english, keep it up!
Reply
#10

Quote:
Originally Posted by Smileys
Посмотреть сообщение
Nice work, didn't expect this from a little clucker

Too bad the video is in some language I don't know, though I'm glad you created the script in english, keep it up!
I'm from Bosnia and Herzegovina,but i now english well so i decided to put my releases on this forum.
I'll be active from now,thanks.
Reply
#11

Good Job
Reply
#12

Great work & great design.!
Reply
#13

Bravo c++
Nice map
Reply
#14

This shit won't work. It's good, but it doesnt work, I got symbol already defined error.
Reply
#15

I've goto say, Some of the stuff you've used..... I haven't even bothered with, so its nice to see something as good as it is from someone not as well-known as yourself.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)