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He used cruise control to get to there. Then he uses NOS. There's nothing in the CT script that lets you control cranes.
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You can use the crane object, and then keep applying the vehicle's position, slowly gaining height accordingly. It's not really easy, but it's possible.
Since there is no ToggleVehicleControllable function how-ever: it may be a bit insufficient to keep applying the vehicle's position.
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The vehicle can't be frozen in mid-air. Best guess is there's an invisible platform it is residing on, but I'm not entirely sure how that's accomplished. If a solid object is attached beneath the vehicle will the vehicle actually sit on that object or still obey the laws of gravity?
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Use AttachObjectToObject();
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Quote:
Originally Posted by Vince
The vehicle can't be frozen in mid-air. Best guess is there's an invisible platform it is residing on, but I'm not entirely sure how that's accomplished. If a solid object is attached beneath the vehicle will the vehicle actually sit on that object or still obey the laws of gravity?
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Wrong. A vehicle can be frozen in mid-air, I've tried it myself just set the vehicle's Z position to +nr.
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this cranes have a magnet
if you near the magnet, your vehicle is automatically attached to it and hang in air
this is not cheat nor scripted