15.02.2015, 13:32
How do I set a timer so that 10 seconds after the player connects to the server the chat gets cleared? :P
Thanks!
Thanks!

for(new i = 0; i < 100; i++) SendClientMessage(playerid, -1, " ");
SetTimerEx("publicname", 10000, false, "i", playerid);
forward publicname(playerid); // Forwards the public function
public publicname(playerid) return for(new i = 0; i < 100; i++) SendClientMessage(playerid, -1, " "); // Sends 100 messages when the timer ends
public OnPlayerConnect(playerid)
{
SetTimerEx("ClearChat", 10000, false, "i", playerid);
return 1;
}
forward ClearChat(playerid);
public ClearChat(playerid)
{
for(new i = 0; i < 16; i++) SendClientMessage(playerid, -1, " ");
return 1;
}