16.02.2015, 07:31
I want to add player 100 health after he die and spawn.
Is it the best way to do it?
Код:
public OnPlayerDeath(playerid, killerid, reason) { SetTimerEx("Health", 4000,false, "i", playerid); return 1; } forward Health(playerid); public Health(playerid) { SetPlayerHealth(playerid, 100); }