Can you please help me ?!
#1

#include <a_samp>

#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA

public OnGameModeInit()
{
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<vehicle id="vehicle (Police Ranger) (1)" paintjob="3" interior="0" alpha="255" model="599" plate="AXBI PLD" dimension="0" posX="1570.2" posY="-1707.9" posZ="6.3" rotX="0" rotY="0" rotZ="0" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (S.W.A.T.) (1)" paintjob="3" interior="0" alpha="255" model="601" plate="HE9X 9FQ" dimension="0" posX="1574.5" posY="-1709.2" posZ="5.8" rotX="0" rotY="0" rotZ="0" color="245,245,245,245,245,245,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (FBI Truck) (1)" paintjob="3" interior="0" alpha="255" model="528" plate="F75C 7OQ" dimension="0" posX="1578.7" posY="-1707.9" posZ="6.1" rotX="0" rotY="0" rotZ="0" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (FBI Rancher) (1)" paintjob="3" interior="0" alpha="255" model="490" plate="SI6M R6A" dimension="0" posX="1583.1" posY="-1708.8" posZ="6.2" rotX="0" rotY="0" rotZ="0" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Fire Truck Ladder) (1)" paintjob="3" interior="0" alpha="255" model="544" plate="97H1 IO9" dimension="0" posX="1587.2" posY="-1707.1" posZ="6.3" rotX="0" rotY="0" rotZ="0" color="132,4,16,245,245,245,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Police Maverick) (1)" paintjob="3" interior="0" alpha="255" model="497" plate="WCVA PE7" dimension="0" posX="1562.6" posY="-1652.4" posZ="28.7" rotX="0" rotY="0" rotZ="0" color="0,0,0,245,245,245,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (1)" paintjob="3" interior="0" alpha="255" model="523" plate="VOTF 7FE" dimension="0" posX="1599.1" posY="-1691.4" posZ="5.6" rotX="0" rotY="0" rotZ="86" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (2)" paintjob="3" interior="0" alpha="255" model="523" plate="G8MX Y9K" dimension="0" posX="1599.6" posY="-1678.9" posZ="5.6" rotX="0" rotY="0" rotZ="89.993" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (3)" paintjob="3" interior="0" alpha="255" model="523" plate="F6C2 IKZ" dimension="0" posX="1598.5" posY="-1696.4" posZ="5.6" rotX="0" rotY="0" rotZ="79.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (4)" paintjob="3" interior="0" alpha="255" model="523" plate="CDES 18H" dimension="0" posX="1599.2" posY="-1685.6" posZ="5.6" rotX="0" rotY="0" rotZ="65.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (5)" paintjob="3" interior="0" alpha="255" model="523" plate="YVYR 6J4" dimension="0" posX="1599.6" posY="-1689.7" posZ="5.6" rotX="0" rotY="0" rotZ="71.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (6)" paintjob="3" interior="0" alpha="255" model="523" plate="F55Q RJ5" dimension="0" posX="1599.6" posY="-1700" posZ="5.6" rotX="0" rotY="0" rotZ="89.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (7)" paintjob="3" interior="0" alpha="255" model="523" plate="RLCM RH6" dimension="0" posX="1598.8" posY="-1704.2" posZ="5.6" rotX="0" rotY="0" rotZ="83.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (" paintjob="3" interior="0" alpha="255" model="523" plate="J68C 1DN" dimension="0" posX="1599.2" posY="-1698" posZ="5.6" rotX="0" rotY="0" rotZ="79.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (9)" paintjob="3" interior="0" alpha="255" model="523" plate="AKJZ MWM" dimension="0" posX="1598.9" posY="-1683.9" posZ="5.6" rotX="0" rotY="0" rotZ="87.987" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (10)" paintjob="3" interior="0" alpha="255" model="523" plate="LPLG 8FW" dimension="0" posX="1599.8" posY="-1687.9" posZ="5.6" rotX="0" rotY="0" rotZ="87.984" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (11)" paintjob="3" interior="0" alpha="255" model="523" plate="LRB1 1DC" dimension="0" posX="1599.9" posY="-1680.8" posZ="5.6" rotX="0" rotY="0" rotZ="85.995" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (13)" paintjob="3" interior="0" alpha="255" model="523" plate="TA97 97G" dimension="0" posX="1599.1" posY="-1694.6" posZ="5.6" rotX="0" rotY="0" rotZ="79.986" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (HPV1000) (14)" paintjob="3" interior="0" alpha="255" model="523" plate="0GB1 4XV" dimension="0" posX="1598.6" posY="-1693.7" posZ="5.6" rotX="0" rotY="0" rotZ="79.986" color="0,0,0,0,0,0,0,0,0,0,0,0"></vehicle>
<pickup id="pickup (health) (5)" type="health" interior="0" amount="100" respawn="30000" dimension="0" alpha="255" posX="2259.8999" posY="-1428.6" posZ="24.5" rotX="0" rotY="0" rotZ="0"></pickup>
<pickup id="pickup (health) (6)" type="health" interior="0" amount="100" respawn="30000" dimension="0" alpha="255" posX="2498.3" posY="-1686.5" posZ="13.5" rotX="0" rotY="0" rotZ="0"></pickup>
<marker id="marker (cylinder) (15)" type="cylinder" color="#0000ffff" size="1" interior="0" dimension="0" alpha="255" posX="1123.7" posY="-2037.3" posZ="69.9" rotX="0" rotY="0" rotZ="0"></marker>
<vehicle id="vehicle (Sanchez) (13)" paintjob="3" interior="0" alpha="255" model="468" plate="CCGG IFQ" dimension="0" posX="1278.5" posY="-2023.6" posZ="58.7" rotX="0" rotY="0" rotZ="0" color="35,43,75,132,4,16,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Sanchez) (14)" paintjob="3" interior="0" alpha="255" model="468" plate="0ZUE QG0" dimension="0" posX="1278.4" posY="-2021.2" posZ="58.7" rotX="0" rotY="0" rotZ="0" color="35,43,75,22,34,72,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Stretch) (6)" paintjob="3" interior="0" alpha="255" model="409" plate="0CD3 4GS" dimension="0" posX="1243.5" posY="-2024.7" posZ="59.8" rotX="0" rotY="0" rotZ="0" color="35,43,75,35,43,75,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Huntley) (4)" paintjob="3" interior="0" alpha="255" model="579" plate="HLLX 5JE" dimension="0" posX="1278.5" posY="-2032.4" posZ="59.1" rotX="0" rotY="0" rotZ="0" color="35,43,75,156,161,163,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Infernus) (7)" paintjob="3" interior="0" alpha="255" model="411" plate="XTUK 4W4" dimension="0" posX="1254" posY="-2008.5" posZ="59.4" rotX="0" rotY="0" rotZ="270" color="35,43,75,245,245,245,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Sultan) (2)" paintjob="3" interior="0" alpha="255" model="560" plate="YYI3 9PO" dimension="0" posX="1263.3" posY="-2008.4" posZ="59.1" rotX="0" rotY="0" rotZ="272" color="35,43,75,245,245,245,0,0,0,0,0,0"></vehicle>
<pickup id="pickup (health) (7)" type="health" interior="0" amount="100" respawn="30000" dimension="0" alpha="255" posX="1124.4" posY="-2033.4" posZ="69.9" rotX="0" rotY="0" rotZ="0"></pickup>
<vehicle id="vehicle (Maverick) (2)" paintjob="3" interior="0" alpha="255" model="487" plate="XJMP Q4L" dimension="0" posX="1116.4" posY="-2019.6" posZ="74.7" rotX="0" rotY="0" rotZ="0" color="35,43,75,35,43,75,0,0,0,0,0,0"></vehicle>
<vehicle id="vehicle (Burrito) (5)" paintjob="3" interior="0" alpha="255" model="482" plate="4606 X6P" dimension="0" posX="1277.8" posY="-2014.6" posZ="59.2" rotX="0" rotY="0" rotZ="0" color="35,43,75,70,89,122,0,0,0,0,0,0"></vehicle>
</map>




SetGameModeText("Brochachos from Bosna");
AddPlayerClass(285,287,286,245.9806,78.0651,1003.6 406,175.1550,0,0,0,0,0,0); // SWAT (FBI)
AddPlayerClass(107,105,106,269,270,271,2495.6699,-1708.9441,1014.7422,357.1800,0,0,0,0,0,0); // GSF
AddPlayerClass(123,59,120,186,1268.6655,-773.5491,1091.9063,170.8274,0,0,0,0,0,0); // Yakuza Mafia
AddPlayerClass(83,178,152,496.0380,-8.7938,1000.6797,180.3133,0,0,0,0,0,0); // DiscoMan
AddPlayerClass(179,181,1782.8248,-1704.0078,13.5165,6.2792,0,0,0,0,0,0); // Street Racers
AddStaticVehicle(284,280,288,2015.1285,-1532.6570,3.1103,258.2449,6,6); // PD
AddPlayerClass(102,102,103,103,104,296,323.8875,11 27.3168,1083.8828,181.4904,0,0,0,0,0,0); // BGF
AddPlayerClass(177,185,223,2327.9087,-1012.4236,1054.7188,94.5262,0,0,0,0,0,0); // VDM Pravi
AddPlayerClass(79,100,118,166,91.3218,1336.1859,10 88.3672,91.3928,0,0,0,0,0,0); // HA
AddPlayerClass(110,110,109,109,108,2338.5930,-1139.1477,1054.3047,84.1626,0,0,0,0,0,0); //Vagos Gang
AddPlayerClass(111,111,113,2338.0032,-1138.5790,1054.3047,94.5495,0,0,0,0,0,0); // LCN
AddPlayerClass(299,1715.0598,-1902.7268,13.5665,0.4653,0,0,0,0,0,0); // Spawn Civila
AddPlayerClass(116,116,114,114,115,323.8626,1126.9 083,1083.8828,177.3704,0,0,0,0,0,0); // Los Aztecas
return 1;

}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
SendClientMessage[playerid,COLOR_YELLOW,"Dobrodosli na server Brochachos From Bosnia"];
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/kill", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid, 100 );
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

D:\SAMP SRW\gamemodes\BfB.pwn(12) : error 029: invalid expression, assumed zero
D:\SAMP SRW\gamemodes\BfB.pwn(12) : error 017: undefined symbol "object"
D:\SAMP SRW\gamemodes\BfB.pwn(12) : error 017: undefined symbol "id"
D:\SAMP SRW\gamemodes\BfB.pwn(12) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Please Help Me !!!
Reply
#2

Next time, just paste the code that has errors, not OnPlayerClickPlayer and stuff we don't need.
Second of all, what's that code supposed to be?
Reply


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