HELP:WITH ZONES FAST +REP
#1

Quote:

stock ActiveCAPZONE(playerid)
{
if(UnderAttack[CAPZONE] == 0)
{
if(!IsPlayerInAnyVehicle(playerid))
{
UnderAttack[CAPZONE] = 1;
timer[playerid][CAPZONE] = SetTimerEx("CAPZONETimer", 25000, false,"i",playerid);
Captured[playerid][CAPZONE] = 0;
SendClientMessage(playerid, 0xFFFFFFFF,"| Stay in this checkpoint for 25 seconds to capture it! |");
if(gTeam[playerid] == C1)
{
GangZoneFlashForAll(Zone[CAPZONE], C_GZ_COLOR);
}
else if(gTeam[playerid] == T1)
{
GangZoneFlashForAll(Zone[CAPZONE], T_GZ_COLOR);
}

//------Message-----
if(tCP[CAPZONE] == C1)
{
SendClientMessage(playerid, C_COLOR,"This flag is controlled by Cops!");
SendClientMessageToAll(STEALTH_BLUE,"*Desert Airport is under attack!");
}
else if(tCP[CAPZONE] == T1)
{
SendClientMessage(playerid, T_COLOR,"This flag is controlled by Terrorists!");
SendClientMessageToAll(STEALTH_BLUE,"*Desert Airport is under attack!");
}

else if(tCP[CAPZONE] == NONE)
{
SendClientMessage(playerid, COLOR_WHITE,"This flag is not controlled by any team!");
}
//---------loop-------//
for(new i = 0; i < MAX_PLAYERS; i ++)
{
IsPlayerCapturing[i][CAPZONE] = 1;
}
}
else return CaptureZoneMessage(playerid, 1);
}
else {
CaptureZoneMessage(playerid, 2);
TextDrawHideForPlayer(playerid, CountText[playerid]);
}
return 1;
}

stock CAPZONECaptured(playerid)
{

Captured[playerid][CAPZONE] = 1;
UnderAttack[CAPZONE] = 0;
KillTimer(timer[playerid][CAPZONE]);
CountVar[playerid][CAPZONE] = 25;
GivePlayerScore(playerid, 5);
TextDrawHideForPlayer(playerid, CountText[playerid]);
GivePlayerMoney(playerid, 5000);
SendClientMessage(playerid, COLOR_GREEN,"Congratulations! You have captured the Desert Airport! You received +5 scores and +$5000 cash!");
//================================================== ========================

can someone help me with zones who know how to create like it send me pm
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#2

i can
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