17.01.2015, 20:28
Hey so in my server we have the arrest system but how would i fix it to when the players die with an wanted level they dont lose it unless an cop kills them?
new wanted = GetPlayerWantedLevel(playerid);
if(PlayerInfo[killerid][pPolice] > 0) //Change it to your police saves
{
SetPlayerWantedLevel(playerid, wanted);
}