29.01.2015, 21:54
Код:
stock SetPlayerPosEx(playerid, Float:x, Float:y, Float:z) { pInfo[playerid][pOldPos][0] = x; pInfo[playerid][pOldPos][1] = y; pInfo[playerid][pOldPos][2] = z; SetPlayerPos(playerid, x, y, z); } I'm using a Timer to check new postion of Player GetPlayerPos(playerid, pInfo[playerid][pnewPos][0],pInfo[playerid][pnewPos][1],pInfo[playerid][pnewPos][2]); what should i do now ?