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If my playerid is low id, I have no lag. But If my playerid is high id, I take a lot of lag.
(Ex. 100 players connected my server. If my playerid is 0~30, I have no lag. But If my playerid is 50~100, I take a lot of lag.)
Is this problem by SAMP internally?
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It may be the server's Cpu temp is high
try restarting the server every 1-2 days
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Most likely due to the script that the server is running, i'm just guessing though.
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Happens to me even! Help me please.
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16.11.2014, 21:23
(
Последний раз редактировалось Mauzen; 17.11.2014 в 00:11.
)
Could also be too much work in OnPlayerUpdate, as this (of course) is called moer often when there are more active players connected.
It certainly isnt a samp bug, but a script problem.
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What are your host specs?
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Quote:
Originally Posted by zzz2009
i5-4670, 8GB RAM, 100mbps LAN
|
>Desktop CPU on a server.
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If this issue is showing for users, Bytes Received and Message Received speed is high at Network Stats(F5) more than low playerid from high playerid user.
And This issue is showing for if player have high playerid stand on many players place.