14.10.2014, 16:42
pawn Код:
#include <a_samp>
main() {
new count1 = GetTickCount();
for(new i=0;i<10000000;i++) {
CallLocalFunction("OnPlayerCommandText", "ds", i, "/test");
}
printf("[CallLocalFuntion]OnPlayerCommandText:%dms",GetTickCount() - count1);
new count2 = GetTickCount();
for(new i=0;i<10000000;i++) {
CallLocalFunction("OnPlayerKeyStateChange", "dd", i, KEY_SUBMISSION);
}
printf("[CallLocalFuntion]OnPlayerKeyStateChange:%dms",GetTickCount() - count2);
new count3 = GetTickCount();
for(new i=0;i<10000000;i++) {
OnPlayerCommandText(i, "/test");
}
printf("OnPlayerCommandText:%dms",GetTickCount() - count3);
new count4 = GetTickCount();
for(new i=0;i<10000000;i++) {
OnPlayerKeyStateChange(i, KEY_SUBMISSION, KEY_SUBMISSION);
}
printf("OnPlayerKeyStateChange:%dms",GetTickCount() - count4);
}
public OnPlayerCommandText(playerid, cmdtext[]) {
return 0;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) {
return 1;
}
Код:
[00:37:09] [CallLocalFuntion]OnPlayerCommandText:2997ms [00:37:12] [CallLocalFuntion]OnPlayerKeyStateChange:3395ms [00:37:13] OnPlayerCommandText:395ms [00:37:13] OnPlayerKeyStateChange:433ms
Only want to know why.pls