Map cods fail need to know why!!
#1

my map cods not WORKING idk why

yes they made by me and made in samp map construction

but they not showing up after added in gamemode


pawn Код:
CreateObject(3928, 338.74686, 1513.15320, -497.62003,   0.00000, 0.00000, -90.00000);
CreateObject(3928, 314.05927, 1537.82971, -498.92004,   0.00000, 0.00000, -90.00000);
CreateObject(3928, 285.24905, 1512.98254, -497.94003,   0.00000, 0.00000, -90.00000);
CreateObject(987, -173.23695, 1704.13684, -452.81253,   0.00000, 0.00000, 91.00000);
CreateObject(16096, -124.03345, 1725.60608, -450.44324,   0.00000, 0.00000, 0.00000);
CreateObject(987, -263.59155, 1694.92029, -453.00253,   0.00000, 0.00000, 180.00000);
CreateObject(987, -275.59567, 1694.96033, -453.00253,   0.00000, 0.00000, 90.00000);
CreateObject(987, -275.58307, 1706.90540, -453.00253,   0.00000, 0.00000, 90.00000);
CreateObject(987, -275.44595, 1718.81921, -453.00253,   0.00000, 0.00000, 178.00000);
CreateObject(987, -287.37695, 1719.24255, -453.00253,   0.00000, 0.00000, 164.00000);
CreateObject(987, -298.86765, 1722.53601, -453.00253,   0.00000, 0.00000, 158.00000);
CreateObject(987, -309.93835, 1727.03381, -453.00253,   0.00000, 0.00000, 154.00000);
CreateObject(987, -320.51584, 1732.25818, -453.00253,   0.00000, 0.00000, 148.00000);
CreateObject(987, -330.64206, 1738.58752, -453.00253,   0.00000, 0.00000, 138.00000);
CreateObject(987, -339.54675, 1746.59412, -453.00253,   0.00000, 0.00000, 130.00000);
CreateObject(987, -347.25476, 1755.77502, -453.00253,   0.00000, 0.00000, 122.00000);
CreateObject(987, -353.61014, 1765.91614, -453.00253,   0.00000, 0.00000, 118.00000);
CreateObject(987, -359.23489, 1776.50037, -453.00253,   0.00000, 0.00000, 118.00000);
CreateObject(987, -364.85794, 1787.07092, -453.00253,   0.00000, 0.00000, 126.00000);
CreateObject(987, -371.86484, 1796.74670, -453.00253,   0.00000, 0.00000, 134.00000);
CreateObject(987, -362.30896, 1811.88708, -453.00253,   0.00000, 0.00000, 140.00000);
CreateObject(987, -354.00409, 1803.29260, -453.00253,   0.00000, 0.00000, 134.00000);
CreateObject(8149, -306.38831, 1856.82092, -452.58252,   0.00000, 2.00000, -42.00000);
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#2

Are you sure you put them under OnGameModeInit? check it.
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#3

Where did u put this ?

I think u need undergamemodinit :P
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#4

yes they are under gamemodeinit
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#5

How much objects you have in server?
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#6

Quote:
Originally Posted by ZaBraNjeNi
Посмотреть сообщение
How much objects you have in server?
2982 total.
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#7

You need to use "CreateDynamicObject".
With "CreateObject" you can make just about (I mean 1000 objects), but with "CreateDynamicObject" you can make too much.
And use the latest Streamer version.
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#8

not fixed idk what happned with this small .... anyway look

NEW CODS

pawn Код:
CreateDynamicObject(3928, 338.74686, 1513.15320, -497.62003,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(3928, 314.05927, 1537.82971, -498.92004,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(3928, 285.24905, 1512.98254, -497.94003,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(987, -173.23695, 1704.13684, -452.81253,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(16096, -124.03345, 1725.60608, -450.44324,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(987, -263.59155, 1694.92029, -453.00253,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(987, -275.59567, 1694.96033, -453.00253,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(987, -275.58307, 1706.90540, -453.00253,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(987, -275.44595, 1718.81921, -453.00253,   0.00000, 0.00000, 178.00000);
CreateDynamicObject(987, -287.37695, 1719.24255, -453.00253,   0.00000, 0.00000, 164.00000);
CreateDynamicObject(987, -298.86765, 1722.53601, -453.00253,   0.00000, 0.00000, 158.00000);
CreateDynamicObject(987, -309.93835, 1727.03381, -453.00253,   0.00000, 0.00000, 154.00000);
CreateDynamicObject(987, -320.51584, 1732.25818, -453.00253,   0.00000, 0.00000, 148.00000);
CreateDynamicObject(987, -330.64206, 1738.58752, -453.00253,   0.00000, 0.00000, 138.00000);
CreateDynamicObject(987, -339.54675, 1746.59412, -453.00253,   0.00000, 0.00000, 130.00000);
CreateDynamicObject(987, -347.25476, 1755.77502, -453.00253,   0.00000, 0.00000, 122.00000);
CreateDynamicObject(987, -353.61014, 1765.91614, -453.00253,   0.00000, 0.00000, 118.00000);
CreateDynamicObject(987, -359.23489, 1776.50037, -453.00253,   0.00000, 0.00000, 118.00000);
CreateDynamicObject(987, -364.85794, 1787.07092, -453.00253,   0.00000, 0.00000, 126.00000);
CreateDynamicObject(987, -371.86484, 1796.74670, -453.00253,   0.00000, 0.00000, 134.00000);
CreateDynamicObject(987, -362.30896, 1811.88708, -453.00253,   0.00000, 0.00000, 140.00000);
CreateDynamicObject(987, -354.00409, 1803.29260, -453.00253,   0.00000, 0.00000, 134.00000);
CreateDynamicObject(8149, -306.38831, 1856.82092, -452.58252,   0.00000, 2.00000, -42.00000);
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#9

I'm had a similar problem, I'm just change "CreateObject" to "CreateDynamicObject" and updated latest version of Streamer, and re-compiling. It's works fine for me.
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#10

Quote:
Originally Posted by Ryz
Посмотреть сообщение
not fixed idk what happned with this small .... anyway look

NEW CODS

pawn Код:
CreateDynamicObject(3928, 338.74686, 1513.15320, -497.62003,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(3928, 314.05927, 1537.82971, -498.92004,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(3928, 285.24905, 1512.98254, -497.94003,   0.00000, 0.00000, -90.00000);
CreateDynamicObject(987, -173.23695, 1704.13684, -452.81253,   0.00000, 0.00000, 91.00000);
CreateDynamicObject(16096, -124.03345, 1725.60608, -450.44324,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(987, -263.59155, 1694.92029, -453.00253,   0.00000, 0.00000, 180.00000);
CreateDynamicObject(987, -275.59567, 1694.96033, -453.00253,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(987, -275.58307, 1706.90540, -453.00253,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(987, -275.44595, 1718.81921, -453.00253,   0.00000, 0.00000, 178.00000);
CreateDynamicObject(987, -287.37695, 1719.24255, -453.00253,   0.00000, 0.00000, 164.00000);
CreateDynamicObject(987, -298.86765, 1722.53601, -453.00253,   0.00000, 0.00000, 158.00000);
CreateDynamicObject(987, -309.93835, 1727.03381, -453.00253,   0.00000, 0.00000, 154.00000);
CreateDynamicObject(987, -320.51584, 1732.25818, -453.00253,   0.00000, 0.00000, 148.00000);
CreateDynamicObject(987, -330.64206, 1738.58752, -453.00253,   0.00000, 0.00000, 138.00000);
CreateDynamicObject(987, -339.54675, 1746.59412, -453.00253,   0.00000, 0.00000, 130.00000);
CreateDynamicObject(987, -347.25476, 1755.77502, -453.00253,   0.00000, 0.00000, 122.00000);
CreateDynamicObject(987, -353.61014, 1765.91614, -453.00253,   0.00000, 0.00000, 118.00000);
CreateDynamicObject(987, -359.23489, 1776.50037, -453.00253,   0.00000, 0.00000, 118.00000);
CreateDynamicObject(987, -364.85794, 1787.07092, -453.00253,   0.00000, 0.00000, 126.00000);
CreateDynamicObject(987, -371.86484, 1796.74670, -453.00253,   0.00000, 0.00000, 134.00000);
CreateDynamicObject(987, -362.30896, 1811.88708, -453.00253,   0.00000, 0.00000, 140.00000);
CreateDynamicObject(987, -354.00409, 1803.29260, -453.00253,   0.00000, 0.00000, 134.00000);
CreateDynamicObject(8149, -306.38831, 1856.82092, -452.58252,   0.00000, 2.00000, -42.00000);
You need streamer, And i'd suggest you to change all your CreateObject to CreateDynamicObject, use this i think this can convert it, else ******

http://convertffs.com/
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