27.09.2014, 18:39
I'm trying to do a seemingly simple task, to kill a player when they try to repair their vehicle by pressing 2. I get the no cheating message, but the players health doesn't change, what am I doing wrong?
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys == KEY_SUBMISSION) { if(playerid==robber) { SetPlayerHealth(playerid,0); SendClientMessageToAll(0xFF0000FF, "Cheating is not tolerated!"); } else { if(IsPlayerInAnyVehicle(playerid)) { RepairVehicle(GetPlayerVehicleID(playerid)); } } } } return 1;