17.08.2014, 19:22
I've just created clock system (hour : min : sec). Well, under OnGameModeInit I start a timer for 1 sec and repeating and blah blah blah... Everything works fine, but only one problem sucks. Let's say, this is seconds counting: 05,06,07,08,09,10,12,13,14,15,17... 1 second is missing and I know it's because of server delay. Anyway is there any way to prevent this?