27.07.2014, 23:48
(
Последний раз редактировалось Holl; 29.07.2014 в 15:27.
)
Este Sao os Novos Erros apos Usar as Includes Postadas pelo amigo ae.
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(429) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(52 : warning 235: public function lacks forward declaration (symbol "OnPlayerViewInventoryOpt")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(535) : error 017: undefined symbol "AddInventoryOption"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(552) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectInventoryOpt")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(562) : error 017: undefined symbol "GetPlayerSelectedInventorySlot"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(567) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(576) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(59 : warning 235: public function lacks forward declaration (symbol "OnPlayerOpenInventory")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(605) : error 017: undefined symbol "AddInventoryListItem"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(622) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectExtraItem")
C:\X\X\X\X\pawno\include\Zipline.inc(209) : warning 209: function "UpdateLineSegment" should return a value
C:\X\X\X\X\pawno\include\Line.inc(19) : warning 201: redefinition of constant/macro (symbol "MAX_LINE")
C:\X\X\X\X\pawno\include\Line.inc(25) : warning 201: redefinition of constant/macro (symbol "E_LINE_DATA")
C:\X\X\X\X\pawno\include\Line.inc(26) : error 021: symbol already defined: "lin_model"
C:\X\X\X\X\pawno\include\Line.inc(32) : error 021: symbol already defined: "lin_posX"
C:\X\X\X\X\pawno\include\Line.inc(36) : error 021: symbol already defined: "lin_dstX"
C:\X\X\X\X\pawno\include\Line.inc(40) : error 021: symbol already defined: "lin_rotX"
C:\X\X\X\X\pawno\include\Line.inc(44) : error 021: symbol already defined: "lin_world"
C:\X\X\X\X\pawno\include\Line.inc(50) : error 021: symbol already defined: "lin_Data"
C:\X\X\X\X\pawno\include\Line.inc(66) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(67) : error 021: symbol already defined: "CreateLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(103) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(104) : error 021: symbol already defined: "DestroyLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(130) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(131) : error 021: symbol already defined: "UpdateLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(236) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(237) : error 021: symbol already defined: "SetLineSegmentModel"
C:\X\X\X\X\pawno\include\Line.inc(304) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(305) : error 021: symbol already defined: "GetLineSegmentMaxLength"
C:\X\X\X\X\pawno\include\Line.inc(341) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(342) : error 021: symbol already defined: "SetLineSegmentPoint"
C:\X\X\X\X\pawno\include\Line.inc(372) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(373) : error 021: symbol already defined: "SetLineSegmentDest"
__________________________________________________ ____________________________________
Abaixo , Axo que esta Resolvido oque Conto agora e Acima.
Abaixo Segue a GM de Teste .
Estou Com Pobrema nestas Includes , quando a GM chega nelas elas Casha o Pawno , fazendo ele Fechar ...
Aqui Esta o Site do criador das Include , Link Aqui
Aqui Esta o LInk Direto do Dowload das includes.
a Zipline que descobri hoje esta neste Link
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(429) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(52 : warning 235: public function lacks forward declaration (symbol "OnPlayerViewInventoryOpt")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(535) : error 017: undefined symbol "AddInventoryOption"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(552) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectInventoryOpt")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(562) : error 017: undefined symbol "GetPlayerSelectedInventorySlot"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(567) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(576) : error 017: undefined symbol "DisplayPlayerInventory"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(59 : warning 235: public function lacks forward declaration (symbol "OnPlayerOpenInventory")
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(605) : error 017: undefined symbol "AddInventoryListItem"
C:\X\X\X\X\pawno\include\SIF/extensions/ContainerDialog.inc(622) : warning 235: public function lacks forward declaration (symbol "OnPlayerSelectExtraItem")
C:\X\X\X\X\pawno\include\Zipline.inc(209) : warning 209: function "UpdateLineSegment" should return a value
C:\X\X\X\X\pawno\include\Line.inc(19) : warning 201: redefinition of constant/macro (symbol "MAX_LINE")
C:\X\X\X\X\pawno\include\Line.inc(25) : warning 201: redefinition of constant/macro (symbol "E_LINE_DATA")
C:\X\X\X\X\pawno\include\Line.inc(26) : error 021: symbol already defined: "lin_model"
C:\X\X\X\X\pawno\include\Line.inc(32) : error 021: symbol already defined: "lin_posX"
C:\X\X\X\X\pawno\include\Line.inc(36) : error 021: symbol already defined: "lin_dstX"
C:\X\X\X\X\pawno\include\Line.inc(40) : error 021: symbol already defined: "lin_rotX"
C:\X\X\X\X\pawno\include\Line.inc(44) : error 021: symbol already defined: "lin_world"
C:\X\X\X\X\pawno\include\Line.inc(50) : error 021: symbol already defined: "lin_Data"
C:\X\X\X\X\pawno\include\Line.inc(66) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(67) : error 021: symbol already defined: "CreateLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(103) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(104) : error 021: symbol already defined: "DestroyLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(130) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(131) : error 021: symbol already defined: "UpdateLineSegment"
C:\X\X\X\X\pawno\include\Line.inc(236) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(237) : error 021: symbol already defined: "SetLineSegmentModel"
C:\X\X\X\X\pawno\include\Line.inc(304) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(305) : error 021: symbol already defined: "GetLineSegmentMaxLength"
C:\X\X\X\X\pawno\include\Line.inc(341) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(342) : error 021: symbol already defined: "SetLineSegmentPoint"
C:\X\X\X\X\pawno\include\Line.inc(372) : error 025: function heading differs from prototype
C:\X\X\X\X\pawno\include\Line.inc(373) : error 021: symbol already defined: "SetLineSegmentDest"
__________________________________________________ ____________________________________
Abaixo , Axo que esta Resolvido oque Conto agora e Acima.
Abaixo Segue a GM de Teste .
Estou Com Pobrema nestas Includes , quando a GM chega nelas elas Casha o Pawno , fazendo ele Fechar ...
Aqui Esta o Site do criador das Include , Link Aqui
Aqui Esta o LInk Direto do Dowload das includes.
a Zipline que descobri hoje esta neste Link
pawn Код:
#include <a_samp>
#include <SIF\extensions\Craft>
#include <SIF\extensions\InventoryKeys>
#include <SIF\extensions\InventoryDialog>
#include <Zipline>
/* Es o pobrema*/
main()
{
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 0.0, 0.0, 3.0);
}