28.07.2014, 17:50
(
Последний раз редактировалось zDigol; 29.07.2014 в 14:30.
)
delethis
engine = 0; SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
new Engine[MAX_PLAYERS];
if(Engine[vehicleid] == 1)
Engine on:
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
Engine off:
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective);
public OnVehicleSpawn(vehicleid)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective);
YourEngineVariable[vehicleid] = 0;
return 1;
}