what problem from MySQLFetchAcctSingle
#1

follow code


MySQLFetchAcctSingle

Код:
public MySQLFetchAcctSingle(sqlplayerid, sqlvalname[], sqlresult[])
{
	new query[128];
	format(query, sizeof(query), "SELECT %s FROM players WHERE id = %d LIMIT 1", sqlvalname, sqlplayerid);
	samp_mysql_query(query);
	samp_mysql_store_result();
	if(samp_mysql_fetch_row(sqlresult)==1)
	{
		return 1;
	}
	return 0;
}
OnAccountUpdate

Код:
public OnAccountUpdate(playerid)
{
	if(IsPlayerConnected(playerid))
	{
		if(gPlayerLogged[playerid])
		{
		    	MySQLCheckConnection();
				new query[MAX_STRING];
				format(query, MAX_STRING, "UPDATE players SET ");
				
				MySQLUpdatePlayerStr(query, PlayerInfo[playerid][pSQLID], "Tag", PlayerInfo[playerid][pTagger]);
				MySQLUpdatePlayerStr(query, PlayerInfo[playerid][pSQLID], "Tag2", PlayerInfo[playerid][pTagger2]);
				MySQLUpdatePlayerStr(query, PlayerInfo[playerid][pSQLID], "Tag3", PlayerInfo[playerid][pTagger3]);
				MySQLUpdatePlayerStr(query, PlayerInfo[playerid][pSQLID], "Tag4", PlayerInfo[playerid][pTagger4]);
				MySQLUpdatePlayerStr(query, PlayerInfo[playerid][pSQLID], "Tag5", PlayerInfo[playerid][pTagger5]);

				
				
				MySQLUpdateFinish(query, PlayerInfo[playerid][pSQLID]);
		}
	}
	return 1;
}
OnPlayerLogin

Код:
public OnPlayerLogin(playerid,password[])
{
	if(IsPlayerNPC(playerid)) return 1;
	MySQLCheckConnection();
	new tmp2[256];
	new string2[256];
	new playername2[MAX_PLAYER_NAME];
	new playernamesplit[3][MAX_PLAYER_NAME];
	GetPlayerName(playerid, playername2, sizeof(playername2));
	split(playername2, playernamesplit, '_');
	MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Password", PlayerInfo[playerid][pPassword]);
	if(strcmp(PlayerInfo[playerid][pPassword],password, true ) == 0 )
	{
		new Data[1024];
		new Field[64];
		new rcnt = 1;
		MySQLFetchAcctRecord(PlayerInfo[playerid][pSQLID], Data);
		samp_mysql_strtok(Field, "|", Data);
		while (samp_mysql_strtok(Field, "|", "")==1)
		{
			// The rcnt values here represent the order of the columns in the characters table, so don't mess with them
			// If you add a column to the table, just add a new line with a +1 rcnt to the block below
			// Start it at 3 to skip the first few records we don't need (id, player name, password)
			if (rcnt == 109) MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Tag", PlayerInfo[playerid][pTagger]);
			if (rcnt == 110) MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Tag2", PlayerInfo[playerid][pTagger2]);
			if (rcnt == 111) MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Tag3", PlayerInfo[playerid][pTagger3]);
			if (rcnt == 112) MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Tag4", PlayerInfo[playerid][pTagger4]);
			if (rcnt == 113) MySQLFetchAcctSingle(PlayerInfo[playerid][pSQLID], "Tag5", PlayerInfo[playerid][pTagger5]);
	   	    

			rcnt++;
		}
	}
command /givetag
Код:
	if(strcmp(cmd, "/gtag", true) == 0 || strcmp(cmd, "/givetag", true) == 0)
		{
	    	if (PlayerInfo[playerid][pALevel] <= 4578)
			{
				return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Usage: /maketag [playerid/PartOfName] [color] [Tag Number 1-5] [text]");
				
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
	        if(IsPlayerConnected(giveplayerid))
	        {
	            if(giveplayerid != INVALID_PLAYER_ID)
	            {
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD1, "Usage: /maketag [playerid/PartOfName] [color] [Tag Number 1-5] [text]");
					    
						return 1;
					}
   					new colorztag;
					colorztag = strval(tmp);
					if(colorztag < 1 || colorztag > 15) {  return 1; }
		  			new x_nr[256];
					x_nr = strtok(cmdtext, idx);
					if(!strlen(x_nr))
					{
					    SendClientMessage(playerid, COLOR_GRAD1, "Usage: /maketag [playerid/PartOfName] [color] [Tag Number 1-5] [text]");
					    
						return 1;
					}
					if(strcmp(x_nr,"1",true) == 0)
					{
			            new length = strlen(cmdtext);
						while ((idx < length) && (cmdtext[idx] <= ' '))
						{
							idx++;
						}
						new offset = idx;
						new result[128];
						while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
						{
							result[idx - offset] = cmdtext[idx];
							idx++;
						}
						result[idx - offset] = EOS;
						if(!strlen(result))
						{
						    SendClientMessage(playerid, COLOR_GRAD1, "Usage: /maketag [playerid/PartOfName] color] [Tag Number 1-5] [text]");
						    
							return 1;
						}
						new stang[128];
						format(stang, sizeof(stang), "%s",(result));
						strmid(PlayerInfo[giveplayerid][pTagger], result, 0, strlen(result), 255);
						PlayerInfo[giveplayerid][pTagcolor] = colorztag;
						format(string, sizeof(string), "added Tag 1 finish !", giveplayer);
						SendClientMessage(playerid, COLOR_WHITE, string);
					}
from code when i type language different english and save account via SQL and when (log in again) that record has change from old

follow picture



how to fix this because when player log in and log out make server crashed

i need to save other language
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#2

help me again
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