18.07.2014, 06:24
Hello,
I have a new problem that when some players come in server server stucks.
I searched for the problem and I found the problem at OnPlayerSpawn.
I commented all the codes of OnPlayerSpawn and I tried to check them One-By-One and separate.
The problem was at
that when I add it, it tries to crash server.
I need help about it
Regards.
I have a new problem that when some players come in server server stucks.
I searched for the problem and I found the problem at OnPlayerSpawn.
pawn Код:
public OnPlayerSpawn(playerid)
{
IfPlayerInDuelStadium[playerid] = 0;
IsPlayerInEvent[playerid] = 0;
dueling[playerid] = 0;
CapSpree[playerid]=0;
GasMask[playerid] = 0;
Streak[playerid] = 0;
Spawnedw[playerid]=true;
TextDrawShowForPlayer(playerid, Rank1[playerid]);
new str[200];
format(str, sizeof(str),"~W~Emtiaz: ~y~%d~n~~b~K: ~y~%d ~r~M: ~y~%d", GetPlayerScore(playerid),PlayerInfo[playerid][Kills], PlayerInfo[playerid][Deaths]);
TextDrawSetString(Rank1[playerid], str);
PlayerPlaySound(playerid, 1184, 2127.2194,2368.6323,10.8203);
setskin(playerid);
UpdateStars(playerid);
SetPlayerTeam(playerid, PlayerInfo[playerid][pTeam]);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
GivePlayerWeapons(playerid);
TextDrawShowForPlayer(playerid, Web);
TextDrawShowForPlayer(playerid, TeamText[playerid]);
UpdateLabelText(playerid);
UpdateTextdraw(playerid);
if(firstspawn[playerid] == 0)
{
firstspawn[playerid] = 1;
}
if(Synching[playerid] == true)
{
Synching[playerid] = false;
SetPlayerHealth(playerid,sHP[playerid]);
SetPlayerArmour(playerid,sAP[playerid]);
SetPlayerPos(playerid,sPos[playerid][0],sPos[playerid][1],sPos[playerid][2]);
setskin(playerid);
SendClientMessage(playerid,green,"*HamgamSazi Ba Server Anjam Shod.");
ResetPlayerWeapons(playerid);
for(new slot; slot < 13; slot ++)
{
GivePlayerWeaponEx(playerid,sWeap[playerid][slot],sAmmo[playerid][slot]);
}
return 1;
}
if(fclass[playerid] == 0 && PlayerInfo[playerid][OnDuty] == 0)
{
SetPlayerHealth(playerid, 99999.0);
SetTimerEx("SpawnProtection", 10000, false, "i", playerid);
SendClientMessage(playerid, red, "*Hefazat Az Shoma Baraye 10 Sanie Shoro Shod!");
AntiSK[playerid] = 1;
}
if(fclass[playerid] == 0 && PlayerInfo[playerid][OnDuty] == 0){
TogglePlayerControllable(playerid, 0);
SetTimerEx("HackCheck", 4000, 0, "i", playerid);
SendClientMessage(playerid, -1, "Dar Hale Pardazesh... Lotfan Sabr Konid...");
}
for (new i=1;i<MAX_TEAMS;i++)
{
TextDrawHideForPlayer(playerid,gTeam[i][tClassText]);
}
if(PlayerInfo[playerid][pTeam] != TEAM_SHOORESH && fclass[playerid] == 1)
{
SendClientMessage(playerid, -1,"Class "COL_CYAN"Khod"COL_WHITE" Ra "COL_RED"Entekhab"COL_WHITE" Konid.");
fclass[playerid] = 0;
AntiSK[playerid] = 0;
ShowClassDialog(playerid);
}
if(!IsPlayerAnimsPreloaded[playerid])
{
AnimPreloadForPlayer(playerid,
"BOMBER");
AnimPreloadForPlayer(playerid,
"RAPPING");
AnimPreloadForPlayer(playerid,
"SHOP");
AnimPreloadForPlayer(playerid,
"BEACH");
AnimPreloadForPlayer(playerid,
"SMOKING");
AnimPreloadForPlayer(playerid,
"FOOD");
AnimPreloadForPlayer(playerid,
"ON_LOOKERS");
AnimPreloadForPlayer(playerid,
"DEALER");
AnimPreloadForPlayer(playerid,
"CRACK");
AnimPreloadForPlayer(playerid,
"CARRY");
AnimPreloadForPlayer(playerid,
"COP_AMBIENT");
AnimPreloadForPlayer(playerid,
"PARK");
AnimPreloadForPlayer(playerid,
"INT_HOUSE");
AnimPreloadForPlayer(playerid,
"FOOD");
AnimPreloadForPlayer(playerid,
"ped");
AnimPreloadForPlayer(playerid,
"SWEET");
AnimPreloadForPlayer(playerid,
"BAR");
AnimPreloadForPlayer(playerid,
"PAULNMAC");
AnimPreloadForPlayer(playerid,
"KISSING");
AnimPreloadForPlayer(playerid,
"BLOWJOBZ");
AnimPreloadForPlayer(playerid,
"STRIP");
AnimPreloadForPlayer(playerid,
"SWORD");
AnimPreloadForPlayer(playerid,
"POLICE");
IsPlayerAnimsPreloaded[playerid] = 1;
}
if(PlayerInfo[playerid][Frozen] == 1) {
TogglePlayerControllable(playerid,false); return SendClientMessage(playerid,red,"Shoma Az Mojazat Khod Nemitavanid Farar Konid. Shoma Hanooz Freeze Hastid.");
}
if(GetPVarInt(playerid, "Jailed") == 1) {
TogglePlayerControllable(playerid,true);
SetPlayerPos(playerid,197.6661,173.8179,1003.0234);
SetPlayerInterior(playerid,3);
}
if(PlayerInfo[playerid][OnDuty] == 1)
{
SetPlayerHealth(playerid, 99999);
SetPlayerColor(playerid,0xF600F6FF);
GivePlayerWeaponEx(playerid, 38, 999999);
SetPlayerSkin(playerid, 217);
AntiSK[playerid] = 0;
}
new spawnid;
do spawnid=random(gSpawns);
while (gSpawn[spawnid][spTeam]!=PlayerInfo[playerid][pTeam]);
SetPlayerPos(playerid,gSpawn[spawnid][spX],gSpawn[spawnid][spY],gSpawn[spawnid][spZ]);
SetPlayerFacingAngle(playerid,gSpawn[spawnid][spA]);
SetPlayerColor(playerid,gTeam[PlayerInfo[playerid][pTeam]][tColor]);
return 1;
}
The problem was at
pawn Код:
new spawnid;
do spawnid=random(gSpawns);
while (gSpawn[spawnid][spTeam]!=PlayerInfo[playerid][pTeam]);
SetPlayerPos(playerid,gSpawn[spawnid][spX],gSpawn[spawnid][spY],gSpawn[spawnid][spZ]);
SetPlayerFacingAngle(playerid,gSpawn[spawnid][spA]);
SetPlayerColor(playerid,gTeam[PlayerInfo[playerid][pTeam]][tColor]);
I need help about it
Regards.