On Server Restart the NPCs don't get their car!
#1

I'm using this https://sampforum.blast.hk/showthread.php?tid=303828
for NPC cars ingame but when I restarted the server today no NPCs where driving cars, al NPCs where at the same point, the train station at los santos.

Here is a quick look at the server.cfg

Код:
echo Executing Server Config...
lanmode 0
rcon_password **********
maxplayers 50
port 7777
hostname SA-MP 0.3 Server
gamemode0 grandlarc 1
filterscripts gl_actions gl_realtime gl_property gl_mapicon ls_mall ls_elevator attachments skinchanger vspawner knpc
plugins FileManager
announce 0
query 1
chatlogging 0
weburl www.sa-mp.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 100
logtimeformat [%H:%M:%S]
And I'm using the deafult grandlarc gamemode for 0.3z, Could it be something there blocking?


pawn Код:
//----------------------------------------------------------
//
//  GRAND LARCENY  1.0
//  A freeroam gamemode for SA-MP 0.3
//
//----------------------------------------------------------

#include <a_samp>
#include <core>
#include <float>
#include "../include/gl_common.inc"
#include "../include/gl_spawns.inc"

#pragma tabsize 0

//----------------------------------------------------------

#define COLOR_WHITE         0xFFFFFFFF
#define COLOR_NORMAL_PLAYER 0xFFBB7777

#define CITY_LOS_SANTOS     0
#define CITY_SAN_FIERRO     1
#define CITY_LAS_VENTURAS   2

new total_vehicles_from_files=0;

// Class selection globals
new gPlayerCitySelection[MAX_PLAYERS];
new gPlayerHasCitySelected[MAX_PLAYERS];
new gPlayerLastCitySelectionTick[MAX_PLAYERS];

new Text:txtClassSelHelper;
new Text:txtLosSantos;
new Text:txtSanFierro;
new Text:txtLasVenturas;

new thisanimid=0;
new lastanimid=0;

//----------------------------------------------------------

main()
{
    print("\n---------------------------------------");
    print("Running Grand Larceny - by the SA-MP team\n");
    print("---------------------------------------\n");
}

//----------------------------------------------------------

public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,"~w~Grand Larceny",3000,4);
    SendClientMessage(playerid,COLOR_WHITE,"Welcome to {88AA88}G{FFFFFF}rand {88AA88}L{FFFFFF}arceny");
   
    // class selection init vars
    gPlayerCitySelection[playerid] = -1;
    gPlayerHasCitySelected[playerid] = 0;
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);

    //Kick(playerid);
   
    /*
    Removes vending machines
    RemoveBuildingForPlayer(playerid, 1302, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1209, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 955, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1775, 0.0, 0.0, 0.0, 6000.0);
    RemoveBuildingForPlayer(playerid, 1776, 0.0, 0.0, 0.0, 6000.0);
    */

   
    /*
    new ClientVersion[32];
    GetPlayerVersion(playerid, ClientVersion, 32);
    printf("Player %d reports client version: %s", playerid, ClientVersion);*/


    return 1;
}

//----------------------------------------------------------

public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
   
    new randSpawn = 0;
   
    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,0);
    ResetPlayerMoney(playerid);
    GivePlayerMoney(playerid, 30000);

    if(CITY_LOS_SANTOS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LosSantos));
        SetPlayerPos(playerid,
         gRandomSpawns_LosSantos[randSpawn][0],
         gRandomSpawns_LosSantos[randSpawn][1],
         gRandomSpawns_LosSantos[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LosSantos[randSpawn][3]);
    }
    else if(CITY_SAN_FIERRO == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_SanFierro));
        SetPlayerPos(playerid,
         gRandomSpawns_SanFierro[randSpawn][0],
         gRandomSpawns_SanFierro[randSpawn][1],
         gRandomSpawns_SanFierro[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_SanFierro[randSpawn][3]);
    }
    else if(CITY_LAS_VENTURAS == gPlayerCitySelection[playerid]) {
        randSpawn = random(sizeof(gRandomSpawns_LasVenturas));
        SetPlayerPos(playerid,
         gRandomSpawns_LasVenturas[randSpawn][0],
         gRandomSpawns_LasVenturas[randSpawn][1],
         gRandomSpawns_LasVenturas[randSpawn][2]);
        SetPlayerFacingAngle(playerid,gRandomSpawns_LasVenturas[randSpawn][3]);
    }

    //SetPlayerColor(playerid,COLOR_NORMAL_PLAYER);
   
    /*
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);*/

   
    GivePlayerWeapon(playerid,WEAPON_COLT45,100);
    //GivePlayerWeapon(playerid,WEAPON_MP5,100);
    TogglePlayerClock(playerid, 0);

    return 1;
}

//----------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
    new playercash;
   
    // if they ever return to class selection make them city
    // select again first
    gPlayerHasCitySelected[playerid] = 0;
   
    if(killerid == INVALID_PLAYER_ID) {
        ResetPlayerMoney(playerid);
    } else {
        playercash = GetPlayerMoney(playerid);
        if(playercash > 0)  {
            GivePlayerMoney(killerid, playercash);
            ResetPlayerMoney(playerid);
        }
    }
    return 1;
}

//----------------------------------------------------------

ClassSel_SetupCharSelection(playerid)
{
    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,11);
        SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
        SetPlayerFacingAngle(playerid,0.0);
        SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
        SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,-2673.8381,1399.7424,918.3516);
        SetPlayerFacingAngle(playerid,181.0);
        SetPlayerCameraPos(playerid,-2673.2776,1394.3859,918.3516);
        SetPlayerCameraLookAt(playerid,-2673.8381,1399.7424,918.3516);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,3);
        SetPlayerPos(playerid,349.0453,193.2271,1014.1797);
        SetPlayerFacingAngle(playerid,286.25);
        SetPlayerCameraPos(playerid,352.9164,194.5702,1014.1875);
        SetPlayerCameraLookAt(playerid,349.0453,193.2271,1014.1797);
    }
   
}

//----------------------------------------------------------
// Used to init textdraws of city names

ClassSel_InitCityNameText(Text:txtInit)
{
    TextDrawUseBox(txtInit, 0);
    TextDrawLetterSize(txtInit,1.25,3.0);
    TextDrawFont(txtInit, 0);
    TextDrawSetShadow(txtInit,0);
    TextDrawSetOutline(txtInit,1);
    TextDrawColor(txtInit,0xEEEEEEFF);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
}

//----------------------------------------------------------

ClassSel_InitTextDraws()
{
    // Init our observer helper text display
    txtLosSantos = TextDrawCreate(10.0, 380.0, "Los Santos");
    ClassSel_InitCityNameText(txtLosSantos);
    txtSanFierro = TextDrawCreate(10.0, 380.0, "San Fierro");
    ClassSel_InitCityNameText(txtSanFierro);
    txtLasVenturas = TextDrawCreate(10.0, 380.0, "Las Venturas");
    ClassSel_InitCityNameText(txtLasVenturas);

    // Init our observer helper text display
    txtClassSelHelper = TextDrawCreate(10.0, 415.0,
       " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select.");
    TextDrawUseBox(txtClassSelHelper, 1);
    TextDrawBoxColor(txtClassSelHelper,0x222222BB);
    TextDrawLetterSize(txtClassSelHelper,0.3,1.0);
    TextDrawTextSize(txtClassSelHelper,400.0,40.0);
    TextDrawFont(txtClassSelHelper, 2);
    TextDrawSetShadow(txtClassSelHelper,0);
    TextDrawSetOutline(txtClassSelHelper,1);
    TextDrawBackgroundColor(txtClassSelHelper,0x000000FF);
    TextDrawColor(txtClassSelHelper,0xFFFFFFFF);
}

//----------------------------------------------------------

ClassSel_SetupSelectedCity(playerid)
{
    if(gPlayerCitySelection[playerid] == -1) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }
   
    if(gPlayerCitySelection[playerid] == CITY_LOS_SANTOS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1630.6136,-2286.0298,110.0);
        SetPlayerCameraLookAt(playerid,1887.6034,-1682.1442,47.6167);
       
        TextDrawShowForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_SAN_FIERRO) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,-1300.8754,68.0546,129.4823);
        SetPlayerCameraLookAt(playerid,-1817.9412,769.3878,132.6589);
       
        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawShowForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
    }
    else if(gPlayerCitySelection[playerid] == CITY_LAS_VENTURAS) {
        SetPlayerInterior(playerid,0);
        SetPlayerCameraPos(playerid,1310.6155,1675.9182,110.7390);
        SetPlayerCameraLookAt(playerid,2285.2944,1919.3756,68.2275);
       
        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawShowForPlayer(playerid,txtLasVenturas);
    }
}

//----------------------------------------------------------

ClassSel_SwitchToNextCity(playerid)
{
    gPlayerCitySelection[playerid]++;
    if(gPlayerCitySelection[playerid] > CITY_LAS_VENTURAS) {
        gPlayerCitySelection[playerid] = CITY_LOS_SANTOS;
    }
    PlayerPlaySound(playerid,1052,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_SwitchToPreviousCity(playerid)
{
    gPlayerCitySelection[playerid]--;
    if(gPlayerCitySelection[playerid] < CITY_LOS_SANTOS) {
        gPlayerCitySelection[playerid] = CITY_LAS_VENTURAS;
    }
    PlayerPlaySound(playerid,1053,0.0,0.0,0.0);
    gPlayerLastCitySelectionTick[playerid] = GetTickCount();
    ClassSel_SetupSelectedCity(playerid);
}

//----------------------------------------------------------

ClassSel_HandleCitySelection(playerid)
{
    new Keys,ud,lr;
    GetPlayerKeys(playerid,Keys,ud,lr);
   
    if(gPlayerCitySelection[playerid] == -1) {
        ClassSel_SwitchToNextCity(playerid);
        return;
    }

    // only allow new selection every ~500 ms
    if( (GetTickCount() - gPlayerLastCitySelectionTick[playerid]) < 500 ) return;
   
    if(Keys & KEY_FIRE) {
        gPlayerHasCitySelected[playerid] = 1;
        TextDrawHideForPlayer(playerid,txtClassSelHelper);
        TextDrawHideForPlayer(playerid,txtLosSantos);
        TextDrawHideForPlayer(playerid,txtSanFierro);
        TextDrawHideForPlayer(playerid,txtLasVenturas);
        TogglePlayerSpectating(playerid,0);
        return;
    }
   
    if(lr > 0) {
       ClassSel_SwitchToNextCity(playerid);
    }
    else if(lr < 0) {
       ClassSel_SwitchToPreviousCity(playerid);
    }
}

//----------------------------------------------------------

public OnPlayerRequestClass(playerid, classid)
{
    if(IsPlayerNPC(playerid)) return 1;

    if(gPlayerHasCitySelected[playerid]) {
        ClassSel_SetupCharSelection(playerid);
        return 1;
    } else {
        if(GetPlayerState(playerid) != PLAYER_STATE_SPECTATING) {
            TogglePlayerSpectating(playerid,1);
            TextDrawShowForPlayer(playerid, txtClassSelHelper);
            gPlayerCitySelection[playerid] = -1;
        }
    }
   
    return 0;
}

//----------------------------------------------------------

public OnGameModeInit()
{
    SetGameModeText("Grand Larceny");
    ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
    ShowNameTags(1);
    SetNameTagDrawDistance(40.0);
    EnableStuntBonusForAll(0);
    DisableInteriorEnterExits();
    SetWeather(2);
    SetWorldTime(11);

    UsePlayerPedAnims();
    //ManualVehicleEngineAndLights();
    //LimitGlobalChatRadius(300.0);
   
    ClassSel_InitTextDraws();

    // Player Class
    AddPlayerClass(281,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(282,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(283,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(284,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(285,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(286,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(287,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(288,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(265,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(266,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(267,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(268,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(269,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(270,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(1,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(2,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(3,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(4,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(5,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(6,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(8,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(42,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(65,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    //AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(86,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(119,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(149,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(208,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(273,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(289,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
   
    AddPlayerClass(47,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(48,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(49,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(50,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(51,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(52,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(53,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(54,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(55,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(56,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(57,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(58,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(68,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(69,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(70,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(71,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(72,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(73,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(75,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(76,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(78,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(79,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(80,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(81,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(82,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(83,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(84,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(85,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(87,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(88,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(89,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(91,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(92,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(93,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(95,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(96,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(97,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(98,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);
    AddPlayerClass(99,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1);

    // SPECIAL
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");

    // LAS VENTURAS
     total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
   
    // SAN FIERRO
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
   
    // LOS SANTOS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
   
    // OTHER AREAS
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
    total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");

    printf("Total vehicles from files: %d",total_vehicles_from_files);

    return 1;
}

//----------------------------------------------------------

public OnPlayerUpdate(playerid)
{
    if(!IsPlayerConnected(playerid)) return 0;
    if(IsPlayerNPC(playerid)) return 1;

    // changing cities by inputs
    if( !gPlayerHasCitySelected[playerid] &&
        GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
        ClassSel_HandleCitySelection(playerid);
        return 1;
    }
   
    // No weapons in interiors
    if(GetPlayerInterior(playerid) != 0 && GetPlayerWeapon(playerid) != 0) {
        SetPlayerArmedWeapon(playerid,0); // fists
        return 0; // no syncing until they change their weapon
    }
   
    // Don't allow minigun
    if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
        Kick(playerid);
        return 0;
    }
   
    /* No jetpacks allowed
    if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
        Kick(playerid);
        return 0;
    }*/


    /* For testing animations
    new msg[128+1];
    new animlib[32+1];
    new animname[32+1];

    thisanimid = GetPlayerAnimationIndex(playerid);
    if(lastanimid != thisanimid)
    {
        GetAnimationName(thisanimid,animlib,32,animname,32);
        format(msg, 128, "anim(%d,%d): %s %s", lastanimid, thisanimid, animlib, animname);
        lastanimid = thisanimid;
        SendClientMessage(playerid, 0xFFFFFFFF, msg);
    }*/


    return 1;
}

//----------------------------------------------------------

What about the filterscript then? knpc.pwn


pawn Код:
#include <a_samp>
#include <filemanager.inc>
new recording[MAX_PLAYERS] = 5;
new rids[51]=0;
new pnpcid[MAX_PLAYERS]=-1;
new caridnpcfuck[MAX_PLAYERS];
new strfuck[32];
new isnpcincar[51]=0;
new namesplit[51][51];
new fuckerskin[51];
new n00b;
new Text3D:bitch[MAX_PLAYERS];
forward lulz(); //UPDATE SKINS - it is timer because some gamemodes change skin on spawn lol
public OnFilterScriptInit()
{
    print("\n----------------------------------");
    print("InGame NPC editor by Kurence loaded!");
    print("----------------------------------\n");
    for(new i=0;i<51;i++){
    new filename[64],scriptname[32];
    format(filename,sizeof(filename),"daddycar%d.cfg",i);
    format(scriptname,sizeof(scriptname),"scriptfiles/daddycar%d.cfg",i);
    if(!fexist(filename)) file_create(scriptname);
    format(filename,sizeof(filename),"daddyskin%d.cfg",i);
    format(scriptname,sizeof(scriptname),"scriptfiles/daddyskin%d.cfg",i);
    if(!fexist(filename)) file_create(scriptname);
    }
    for(new i=0;i<51;i++){
    new filename[64],nickname[32],scriptname[32];
    format(filename,sizeof(filename),"daddycar%d.cfg",i);
    new File:fuckingfile=fopen(filename, io_read);
    new value[32];
    fread(fuckingfile,value);
    fclose(fuckingfile);
    caridnpcfuck[i]=strval(value);


    format(filename,sizeof(filename),"daddyskin%d.cfg",i);
    fuckingfile=fopen(filename, io_read);
    fread(fuckingfile,value);
    fclose(fuckingfile);
    fuckerskin[i]=strval(value);
   
    format(filename,sizeof(filename),"npcmodes/recordings/daddycar%d.rec",i);
    format(nickname,sizeof(nickname),"Kurence%d",i);
    format(scriptname,sizeof(scriptname),"daddycar%d",i);
    if(file_exists(filename)) ConnectNPC(nickname,scriptname);
    format(filename,sizeof(filename),"npcmodes/recordings/daddyfoot%d.rec",i);
    format(scriptname,sizeof(scriptname),"daddyfoot%d",i);
    if(file_exists(filename)) ConnectNPC(nickname,scriptname);
    }
    SetTimer("lulz",1000,1);
    return 1;
}
public OnFilterScriptExit()
{
    print("\n------------------------------------");
    print("InGame NPC editor by Kurence unloaded!");
    print("------------------------------------\n");
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    new fuckername[32];
    GetPlayerName(i,fuckername,sizeof(fuckername));
    if(IsPlayerNPC(i) && !strcmp("Kurence",fuckername,false,7))Kick(i);
    }
    return 1;
}
public OnPlayerCommandText(playerid,cmdtext[]){
    new cmd[128], idx;
    cmd = strtok(cmdtext, idx);
    if(!strcmp("/knicks",cmdtext)){
    if(n00b==0){
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    if(IsPlayerNPC(i) && !strcmp("Kurence",strfuck,false,7)){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    bitch[i] = Create3DTextLabel(strfuck,0x28BA9AFF,0,0,0,200,-1,0);
    Attach3DTextLabelToPlayer(bitch[i],i,0,0,0.3);
    }
    }
    SendClientMessage(playerid,0x00FF0000,"NPC nicknames enabled");
    n00b=1;
    return 1;
    }
    else{
    for(new i;i<MAX_PLAYERS;i++){
    Delete3DTextLabel(bitch[i]);
    }
    SendClientMessage(playerid,0x00FF0000,"NPC nicknames disabled");
    n00b=0;
    return 1;
    }
    }
    if(!strcmp("/knpchelp",cmdtext)){
    SendClientMessage(playerid,0xFF000000,"In-Game NPC maker by Kurence");
    SendClientMessage(playerid,0x00FF0000,"COMMANDS:");
    SendClientMessage(playerid,0x00FF0000,"/knpc [ID 0-100] - start/stop recording npc (PLAYER_RECORDING_TYPE will depend on your current state (on foot/driver)");
    SendClientMessage(playerid,0x00FF0000,"/knpclist - show list of currently connected NPC's");
    SendClientMessage(playerid,0x00FF0000,"/kremove [ID 0-100] - remove NPC (or use '/kremove all' to remove all NPCs)");
    SendClientMessage(playerid,0x00FF0000,"/knicks - show/hide nicknames of NPC's");
    SendClientMessage(playerid,0x00FF0000,"/knpchelp - show list of commands");
    return 1;
    }
    if(!strcmp("/knpclist",cmd)){
    new tmp[128];
    tmp = strtok(cmdtext, idx);
    SendClientMessage(playerid,0xFF000000,"[NPCID]      [NICKNAME]      [PLAYERID]");
    for(new i;i<MAX_PLAYERS;i++){
    if(IsPlayerConnected(i)){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    if(!strcmp("Kurence",strfuck,false,7)){
    split(strfuck,namesplit,'e');
    new msg[64];
    format(msg,sizeof(msg),"%d      %s      %d",strval(namesplit[2]),strfuck,i);
    SendClientMessage(playerid,0xFF000000,msg);
    }
    }
    }
    return 1;
    }
    if (!strcmp("/kremove",cmd)){
    new tmp[128];
    tmp = strtok(cmdtext, idx);
    if(!strcmp("all",tmp) && strlen(tmp)==3){
    SendClientMessage(playerid,0xFF000000,"Removing all NPC's...");
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    if(!strcmp("Kurence",strfuck,false,7))Kick(i);
    new filename[64];
    format(filename,sizeof(filename),"npcmodes/recordings/daddycar%d.rec",i);
    if(file_exists(filename)) file_delete(filename);
    format(filename,sizeof(filename),"npcmodes/recordings/daddyfoot%d.rec",i);
    if(file_exists(filename)) file_delete(filename);
    }
    return 1;
    }
    if(!strlen(tmp)) return SendClientMessage(playerid,0xFF000000,"Usage: /kremove [ID] - Valid IDs: 0-100 or /kremove all");
    if(strval(tmp)>100 || strval(tmp)<0) return SendClientMessage(playerid,0xFF000000,"Usage: /kremove [ID] - Valid IDs: 0-100 or /kremove all");
    new remmsg[64];
    format(remmsg,sizeof(remmsg),"Removing NPC with ID %d",strval(tmp));
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    new fuckername[32];
    format(fuckername,sizeof(fuckername),"Kurence%d",strval(tmp));
    if (!strcmp(fuckername,strfuck)) Kick(i);
    }
    SendClientMessage(playerid,0x00FF0000,remmsg);
    new filename[64];
    format(filename,sizeof(filename),"npcmodes/recordings/daddycar%d.rec",strval(tmp));
    if(file_exists(filename)) file_delete(filename);
    format(filename,sizeof(filename),"npcmodes/recordings/daddyfoot%d.rec",strval(tmp));
    if(file_exists(filename)) file_delete(filename);
    return 1;
    }
    if (!strcmp("/knpc",cmd)){
    new tmp[128];
    tmp = strtok(cmdtext, idx);
    if(pnpcid[playerid]!=-1){
    if(recording[playerid] == 1){
    StopRecordingPlayerData(playerid);
    recording[playerid] = 5;
    new filenamefuck[64],daddyslittlegirl[64];
    format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
    file_delete(filenamefuck);
    format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
    file_delete(filenamefuck);
    format(filenamefuck,sizeof(filenamefuck),"scriptfiles/daddyfoot%d.rec",pnpcid[playerid]);
    format(daddyslittlegirl,sizeof(daddyslittlegirl),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
    file_move(filenamefuck,daddyslittlegirl);
    new fuckernamelulz[32];
    format(fuckernamelulz,sizeof(fuckernamelulz),"Kurence%d",pnpcid[playerid]);
    format(daddyslittlegirl,sizeof(daddyslittlegirl),"daddyfoot%d",pnpcid[playerid]);
    ConnectNPC(fuckernamelulz,daddyslittlegirl);
    rids[pnpcid[playerid]]=0;
    pnpcid[playerid]=-1;
    recording[playerid] = 5;
}
    if(recording[playerid] == 2){
    StopRecordingPlayerData(playerid);
    recording[playerid] = 5;
    new filenamefuck[64],daddyslittlegirl[64];
    format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
    file_delete(filenamefuck);
    format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
    file_delete(filenamefuck);
    format(filenamefuck,sizeof(filenamefuck),"scriptfiles/daddycar%d.rec",pnpcid[playerid]);
    format(daddyslittlegirl,sizeof(daddyslittlegirl),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
    file_move(filenamefuck,daddyslittlegirl);
    new fuckernamelulz[32];
    format(fuckernamelulz,sizeof(fuckernamelulz),"Kurence%d",pnpcid[playerid]);
    format(daddyslittlegirl,sizeof(daddyslittlegirl),"daddycar%d",pnpcid[playerid]);
    ConnectNPC(fuckernamelulz,daddyslittlegirl);
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    new namelulzomg[32];
    format(namelulzomg,sizeof(namelulzomg),"Kurence%d",pnpcid[playerid]);
    if (!strcmp(namelulzomg,strfuck)) PutPlayerInVehicle(i,caridnpcfuck[pnpcid[playerid]],0);
    }
    rids[pnpcid[playerid]]=0;
    pnpcid[playerid]=-1;
    recording[playerid] = 5;
    }
    }else{
    if(!strlen(tmp)) return SendClientMessage(playerid,0xFF000000,"Usage: /knpc [ID] - Valid IDs: 0-100");
    if(strval(tmp)>100 || strval(tmp)<0) return SendClientMessage(playerid,0xFF000000,"Usage: /knpc [ID] - Valid IDs: 0-100");
    if(rids[strval(tmp)]==1) return SendClientMessage(playerid,0xFF000000,"Someone is already creating NPC with this ID!");
    if(GetPlayerState(playerid) == 1){
    caridnpcfuck[strval(tmp)] = -5;
    new filename[32];
    fuckerskin[strval(tmp)]=GetPlayerSkin(playerid);
    format(filename,sizeof(filename),"daddyfoot%i",strval(tmp));
    StartRecordingPlayerData(playerid, PLAYER_RECORDING_TYPE_ONFOOT,filename);
    recording[playerid]=1;
    rids[strval(tmp)]=1;
    new msg[64];
    new filename2[64];
    format(filename2,sizeof(filename2),"daddyskin%i.cfg",strval(tmp));
    new File:fuckingfile=fopen(filename2, io_write);
    new value[64];
    format(value,sizeof(value),"%d",GetPlayerSkin(playerid));
    fwrite(fuckingfile,value);
    fclose(fuckingfile);
    isnpcincar[strval(tmp)] = 0;
    format(msg,sizeof(msg),"Creating On-Foot NPC with ID %d... Use /knpc again when done",strval(tmp));
    SendClientMessage(playerid,0x00FF0000,msg);
    pnpcid[playerid]=strval(tmp);
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    new fuckername[32];
    format(fuckername,sizeof(fuckername),"Kurence%d",strval(tmp));
    if (!strcmp(fuckername,strfuck)) Kick(i);
    }
    }
    else if(GetPlayerState(playerid) == 2){
    new filename[32];
    isnpcincar[strval(tmp)] = 1;
    format(filename,sizeof(filename),"daddycar%d",strval(tmp));
    StartRecordingPlayerData(playerid, PLAYER_RECORDING_TYPE_DRIVER, filename);
    recording[playerid]=2;
    rids[strval(tmp)]=1;
    new msg[64];
    fuckerskin[strval(tmp)]=GetPlayerSkin(playerid);
    format(msg,sizeof(msg),"Creating In-Car NPC with ID %d... Use /knpc again when done",strval(tmp));
    SendClientMessage(playerid,0x00FF0000,msg);
    caridnpcfuck[strval(tmp)] = GetPlayerVehicleID(playerid);
    new filename2[64];
    format(filename2,sizeof(filename2),"daddycar%d.cfg",strval(tmp));
    new File:fuckingfile=fopen(filename2, io_write);
    new value[64];
    format(value,sizeof(value),"%d",GetPlayerVehicleID(playerid));
    fwrite(fuckingfile,value);
    fclose(fuckingfile);
    format(filename2,sizeof(filename2),"daddyskin%d.cfg",strval(tmp));
    fuckingfile=fopen(filename2, io_write);
    format(value,sizeof(value),"%d",GetPlayerSkin(playerid));
    fwrite(fuckingfile,value);
    fclose(fuckingfile);
    pnpcid[playerid]=strval(tmp);
    for(new i;i<MAX_PLAYERS;i++){
    GetPlayerName(i,strfuck,sizeof(strfuck));
    new fuckername[32];
    format(fuckername,sizeof(fuckername),"Kurence%d",strval(tmp));
    if (!strcmp(fuckername,strfuck)) Kick(i);
    }
    }
    }
    return 1;
    }
    return 0;
}
public OnPlayerConnect(playerid){
pnpcid[playerid]=-1;
if(IsPlayerNPC(playerid)) SpawnPlayer(playerid);
GetPlayerName(playerid,strfuck,sizeof(strfuck));
if(!strcmp("Kurence",strfuck,false,7)){
split(strfuck,namesplit,'e');
if(n00b==1){
GetPlayerName(playerid,strfuck,sizeof(strfuck));
bitch[playerid] = Create3DTextLabel(strfuck,0x28BA9AFF,0,0,0,200,-1,0);
Attach3DTextLabelToPlayer(bitch[playerid],playerid,0,0,0.3);
}
if(GetVehicleModel(caridnpcfuck[strval(namesplit[2])])!=0) PutPlayerInVehicle(playerid,caridnpcfuck[strval(namesplit[2])],0);
}
return 1;
}
public OnPlayerEnterVehicle(playerid,vehicleid){
if(recording[playerid] == 1){
StopRecordingPlayerData(playerid);
recording[playerid] = 5;
new filenamefuck[64],daddyslittlegirl[64];
format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
file_delete(filenamefuck);
format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
file_delete(filenamefuck);
format(filenamefuck,sizeof(filenamefuck),"scriptfiles/daddyfoot%d.rec",pnpcid[playerid]);
format(daddyslittlegirl,sizeof(daddyslittlegirl),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
file_move(filenamefuck,daddyslittlegirl);
new fuckernamelulz[32];
format(fuckernamelulz,sizeof(fuckernamelulz),"Kurence%d",pnpcid[playerid]);
format(daddyslittlegirl,sizeof(daddyslittlegirl),"daddyfoot%d",pnpcid[playerid]);
ConnectNPC(fuckernamelulz,daddyslittlegirl);
rids[pnpcid[playerid]]=0;
pnpcid[playerid]=-1;
}
return 1;
}

public OnPlayerDisconnect(playerid,reason){
GetPlayerName(playerid,strfuck,sizeof(strfuck));
if(!strcmp("Kurence",strfuck,false,7) && n00b==1 && IsPlayerNPC(playerid)){
Delete3DTextLabel(bitch[playerid]);
}
if(recording[playerid]!=5){
StopRecordingPlayerData(playerid);
recording[playerid] = 5;
if(pnpcid[playerid]!=-1)rids[pnpcid[playerid]]=0;
pnpcid[playerid]=-1;
}
return 1;
}
public lulz(){
for(new i;i<MAX_PLAYERS;i++){
GetPlayerName(i,strfuck,sizeof(strfuck));
if(!strcmp("Kurence",strfuck,false,7)){
split(strfuck,namesplit,'e');
if(GetPlayerSkin(i) != fuckerskin[strval(namesplit[2])]){
SetPlayerSkin(i,fuckerskin[strval(namesplit[2])]);
}
}
}
}
public OnPlayerStateChange(playerid,newstate,oldstate){ // The same as OnPlayerExitVehicle (
if(oldstate==PLAYER_STATE_DRIVER && newstate==PLAYER_STATE_ONFOOT){
if(recording[playerid] == 2){
StopRecordingPlayerData(playerid);
recording[playerid] = 5;
new filenamefuck[64],daddyslittlegirl[64];
format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
file_delete(filenamefuck);
format(filenamefuck,sizeof(filenamefuck),"npcmodes/recordings/daddyfoot%d.rec",pnpcid[playerid]);
file_delete(filenamefuck);
format(filenamefuck,sizeof(filenamefuck),"scriptfiles/daddycar%d.rec",pnpcid[playerid]);
format(daddyslittlegirl,sizeof(daddyslittlegirl),"npcmodes/recordings/daddycar%d.rec",pnpcid[playerid]);
file_move(filenamefuck,daddyslittlegirl);
new fuckernamelulz[32];
format(fuckernamelulz,sizeof(fuckernamelulz),"Kurence%d",pnpcid[playerid]);
format(daddyslittlegirl,sizeof(daddyslittlegirl),"daddycar%d",pnpcid[playerid]);
ConnectNPC(fuckernamelulz,daddyslittlegirl);
for(new i;i<MAX_PLAYERS;i++){
GetPlayerName(i,strfuck,sizeof(strfuck));
new namelulzomg[32];
format(namelulzomg,sizeof(namelulzomg),"Kurence%d",pnpcid[playerid]);
if (!strcmp(namelulzomg,strfuck)) PutPlayerInVehicle(i,caridnpcfuck[pnpcid[playerid]],0);
}
rids[pnpcid[playerid]]=0;
pnpcid[playerid]=-1;
}
}
return 1;
}
strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
stock split(const strsrc[], strdest[][], delimiter)
{
    new i, li;
    new aNum;
    new len;
    while(i <= strlen(strsrc))
    {
        if(strsrc[i] == delimiter || i == strlen(strsrc))
        {
            len = strmid(strdest[aNum], strsrc, li, i, 128);
            strdest[aNum][len] = 0;
            li = i+1;
            aNum++;
        }
        i++;
    }
    return 1;
}
Reply
#2

Is this a troll thread
Reply
#3

Quote:
Originally Posted by Potassium
Посмотреть сообщение
Is this a troll thread
What makes you think so? -.- I seriously need help with this
Reply
#4

for(new i;i<MAX_PLAYERS;i++){
GetPlayerName(i,strfuck,sizeof(strfuck));
new fuckername[32];
GetPlayerName(i,fuckername,sizeof(fuckername));

new File:fuckingfile=fopen(filename2, io_write);
new value[64];
format(value,sizeof(value),"%d",GetPlayerSkin(play erid));
fwrite(fuckingfile,value);
fclose(fuckingfile);

etc.
Reply
#5

Quote:
Originally Posted by Potassium
Посмотреть сообщение
for(new i;i<MAX_PLAYERS;i++){
GetPlayerName(i,strfuck,sizeof(strfuck));
new fuckername[32];
GetPlayerName(i,fuckername,sizeof(fuckername));

new File:fuckingfile=fopen(filename2, io_write);
new value[64];
format(value,sizeof(value),"%d",GetPlayerSkin(play erid));
fwrite(fuckingfile,value);
fclose(fuckingfile);

etc.
I don't know as I didn't made that script...
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#6

Try using a script that isn't stupid then
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