03.07.2014, 02:07
I have NPCs doing logic in their own threads and they make remote calls through me using isplayernpc and onplayertext, now I have been returning 0 so ingame everything is perfect, but I can constantly see the NPCs executing commands in the log and it's become quite a pain, is there anyway around this?
My immediate thought was to disable chatlogging and manually print myself if the player isn't an NPC but this requires effort, is there a way around it?
My immediate thought was to disable chatlogging and manually print myself if the player isn't an NPC but this requires effort, is there a way around it?

