27.06.2014, 03:01
Код:
if(dialogid == DIALOG_EXTRALIST) { new idx = GetPlayerVirtualWorld(playerid)-100; if(response) { if(listitem == 0) { if (GetPlayerCash(playerid) >= 250) { GivePlayerCash(playerid, -250); BizInfo[idx][bMoney] += 250; GetPlayerHealth(playerid,health); SetPlayerHealth(playerid, 25); SendClientMessage(playerid, -1, "You have purchased some Health Pills!"); } } if(listitem == 1) { if (GetPlayerCash(playerid) >= 500) { GivePlayerCash(playerid, -500); BizInfo[idx][bMoney] += 500; GetPlayerHealth(playerid,health); SetPlayerHealth(playerid, 50); SendClientMessage(playerid, -1, "You have purchased a Health Pack!"); } } if(listitem == 2) { if (GetPlayerCash(playerid) >= 750) { GivePlayerCash(playerid, -750); BizInfo[idx][bMoney] += 750; GetPlayerHealth(playerid,health); SetPlayerHealth(playerid, 75); SendClientMessage(playerid, -1, "You have purchased a Medium Health Pack!"); } } if(listitem == 3) { if (GetPlayerCash(playerid) >= 1000) { GivePlayerCash(playerid, -1000); BizInfo[idx][bMoney] += 1000; GetPlayerHealth(playerid,health); SetPlayerHealth(playerid, 100); SendClientMessage(playerid, -1, "You have purchased a Large Health Pack!"); } } if(listitem == 4) { if (GetPlayerCash(playerid) >= 500) { GivePlayerCash(playerid, -500); BizInfo[idx][bMoney] += 500; GetPlayerArmour(playerid,armour); SetPlayerArmour(playerid, 50); SendClientMessage(playerid, -1, "You have purchased a Broken Armour!"); } } if(listitem == 5) { if (GetPlayerCash(playerid) >= 1000) { GivePlayerCash(playerid, -1000); BizInfo[idx][bMoney] += 1000; GetPlayerArmour(playerid,armour) SetPlayerArmour(playerid, 100); SendClientMessage(playerid, -1, "You have purchased a Strong Kevlar!"); } }
Any help would be great, Or even if you could do it for me even better