24.06.2014, 12:00
Код:
if(sscanf(params, "i", id)) return SendClientMessage(playerid, 0xFFFFFF, "Hasznбlat: /betegfelrak [Jбtйkos ID]");
Код:
error 035: argument type mismatch (argument 1)
if(sscanf(params, "i", id)) return SendClientMessage(playerid, 0xFFFFFF, "Hasznбlat: /betegfelrak [Jбtйkos ID]");
error 035: argument type mismatch (argument 1)
if(strcmp(cmd,"/betegfelrak",true)==0) { new id, Float:X, Float:Y, Float:Z, msg[100], msg2[30]; if(Loaded2Hordagy[playerid] == true) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nem lehet,mikцzben a hordбgyon van!"); if(sscanf(params, "i", id)) return SendClientMessage(playerid, 0xFFFFFF, "Hasznбlat: /betegfelrak [Jбtйkos ID]"); if(HordagyLoaded[playerid] == true) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Mбr egyszer felraktad a hordбgyra a beteget"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nincs bejelentkezve a jбtйkos"); if(UsingHordagy[playerid] == false || HordagySpawned[playerid] == false) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nincs hordбgyad vagy nem hasznбlod!"); GetPlayerPos(id, X, Y, Z); if(IsPlayerInRangeOfPoint(playerid, 7.0, X, Y, Z)) { if(IsPlayerInAnyVehicle(id) == 1) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Ez a jбtйkos mбr a kocsiban van!"); HordagyLoaded[playerid] = true; MentosID[id] = playerid; BetegID[playerid] = id; TogglePlayerControllable(id, 0); Loaded2Hordagy[id] = true; DestroyObject(Hordagy[playerid]); GetPlayerPos(playerid, X, Y, Z); Hordagy[playerid] = CreateObject(2146, X, Y, Z - 0.50, 0, 0, 0, 75.0); AttachObjectToPlayer(Hordagy[playerid], playerid, 0.00, -1.70, -0.50, 0.0, 0.0, 0.0); GetPlayerName(playerid, msg, sizeof(msg)); format(msg, sizeof(msg), " * %s betolta %s-t a mentőautуba", msg, GetPlayerName(BetegID[playerid], msg2, sizeof(msg2))); SendNearByMessage(10.00, playerid, 0xC2A2DAAA, msg); return 1; } else return SendClientMessage(playerid, 0xFFFFFF, "HIBA: A jбtйkos messzevan a hordбgytуl!"); }
if(sscanf(cmdtext, "i", id)) ...
CMD:betegfelrak(playerid,params[]) { new id, Float:X, Float:Y, Float:Z, msg[100], msg2[30]; if(Loaded2Hordagy[playerid] == true) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nem lehet,mikцzben a hordбgyon van!"); if(sscanf(params, "i", id)) return SendClientMessage(playerid, 0xFFFFFF, "Hasznбlat: /betegfelrak [Jбtйkos ID]"); if(HordagyLoaded[playerid] == true) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Mбr egyszer felraktad a hordбgyra a beteget"); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nincs bejelentkezve a jбtйkos"); if(UsingHordagy[playerid] == false || HordagySpawned[playerid] == false) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Nincs hordбgyad vagy nem hasznбlod!"); GetPlayerPos(id, X, Y, Z); if(IsPlayerInRangeOfPoint(playerid, 7.0, X, Y, Z)) { if(IsPlayerInAnyVehicle(id) == 1) return SendClientMessage(playerid, 0xFFFFFF, "HIBA: Ez a jбtйkos mбr a kocsiban van!"); HordagyLoaded[playerid] = true; MentosID[id] = playerid; BetegID[playerid] = id; TogglePlayerControllable(id, 0); Loaded2Hordagy[id] = true; DestroyObject(Hordagy[playerid]); GetPlayerPos(playerid, X, Y, Z); Hordagy[playerid] = CreateObject(2146, X, Y, Z - 0.50, 0, 0, 0, 75.0); AttachObjectToPlayer(Hordagy[playerid], playerid, 0.00, -1.70, -0.50, 0.0, 0.0, 0.0); GetPlayerName(playerid, msg, sizeof(msg)); format(msg, sizeof(msg), " * %s betolta %s-t a mentőautуba", msg, GetPlayerName(BetegID[playerid], msg2, sizeof(msg2))); SendNearByMessage(10.00, playerid, 0xC2A2DAAA, msg); return 1; } else { SendClientMessage(playerid, 0xFFFFFF, "HIBA: A jбtйkos messzevan a hordбgytуl!"); return 1; } return 1; }