23.06.2014, 16:55
I have this for multiple Spawn Point's:
How do I add it to make them spawn at a specific location, after making a character.
I tried :
pawn Код:
if(Character[playerid][SpawnPoint] == 1) //North Caravan Park
{
TogglePlayerSpectating(playerid, false);
if(Character[playerid][ClothesUsed] == 1)
{
SetSpawnInfo(playerid, 0, Character[playerid][Clothes1], 765.9069,361.9311,20.8550,174.3097, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
if(Character[playerid][Faction] == 1)
{
SetPlayerArmour(playerid, 100);
}
if(Character[playerid][Faction] == 2)
{
GivePlayerWeapon(playerid, 42, 99999);
}
SetPlayerArmedWeapon(playerid, 0);
}
else if(Character[playerid][ClothesUsed] == 2)
{
SetSpawnInfo(playerid, 0, Character[playerid][Clothes2], 765.9069,361.9311,20.8550,174.3097, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
if(Character[playerid][Faction] == 1)
{
SetPlayerArmour(playerid, 100);
}
if(Character[playerid][Faction] == 2)
{
GivePlayerWeapon(playerid, 42, 99999);
}
SetPlayerArmedWeapon(playerid, 0);
}
else if(Character[playerid][ClothesUsed] == 3)
{
SetSpawnInfo(playerid, 0, Character[playerid][Clothes3], 765.9069,361.9311,20.8550,174.3097, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
if(Character[playerid][Faction] == 1)
{
SetPlayerArmour(playerid, 100);
}
if(Character[playerid][Faction] == 2)
{
GivePlayerWeapon(playerid, 42, 99999);
}
if(Character[playerid][Faction] == 3)
{
GivePlayerWeapon(playerid, 43, 20);
}
SetPlayerArmedWeapon(playerid, 0);
}
}
I tried :
pawn Код:
SetSpawnInfo(playerid, 0, Character[playerid][Clothes1], Character[playerid][SpawnPoint] == 4, 0, 0, 0, 0, 0, 0);