09.06.2014, 19:18
Дело в том что мне нужен паблик OnPlayerShootDynamicObject
Он есть только в последней версии стримера. Поэтому я установил ее.
У меня появилась проблема. После запуска сервера у меня в консоли пишется
Дело в том что все стоит идеально
В Инклуде
Использую
Он есть только в последней версии стримера. Поэтому я установил ее.
У меня появилась проблема. После запуска сервера у меня в консоли пишется
PHP код:
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
[22:31:46] *** CreateDynamicObject: Expecting 12 parameter(s), but found 11
В Инклуде
PHP код:
native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);
PHP код:
CreateDynamicObject(2358,293.7999900,1815.1000000,0.7000000,0.0000000,0.0000000,269.9900000); //object(ammo_box_c2) (40)