Object help
#1

Hi folks, I have a problem with this, I hope you can help me:

Code pawn:

Код:
ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,0,1,1,1,1);//Anims
SetPlayerAttachedObject( playerid, 4, 1578, 1, 0.391314, 0.579003, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
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I want it this way
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#2

You must find the exact position. The best way to do this is i think using Slice's FilterScript.

http://forum.sa-mp.com/showthread.ph...ht=hold+studio

You have in this ^ thread all the help you need and all the instructions.
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#3

pawn Код:
ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,0,1,1,1,1);//Anims
SetPlayerAttachedObject( playerid, 4, 1578, 1, 0.391314, 0.579003, 0.000000, 0.000000, 90.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
Try this.
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#4

This is actually a special action.

pawn Код:
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CARRY);
EDIT: Here I go again, rushing into things...
If you are using SetPlayerAttachedObject, then your X, Y or Z rotation is wrong. From the looks of it, your X rotation should be 90.0. (Or should your Y be 90.0?)

I get confused between the 2, but the code should either be:
pawn Код:
SetPlayerAttachedObject(playerid, 4, 1578, 1, 0.391314, 0.579003, 0.000000, 0.000000, 90.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
OR
pawn Код:
SetPlayerAttachedObject(playerid, 4, 1578, 1, 0.391314, 0.579003, 0.000000, 90.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
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