24.05.2014, 10:40
Tipo pra ficar na skin do CJ ficar o nome "CJ" na skin do big smoke ficar o nome "big smoke" e assim em diante, como faz?
AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // CJ classid 0 AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // Big classid 1
//OnPlayerRequestClass
if(classid == 0)
{
GameTextForPlayer(playerid,"CJ",5000,3);
}
if(classid == 1)
{
GameTextForPlayer(playerid,"Big Smook",5000,3);
}
Code:
AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // CJ classid 0 AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // Big classid 1 pawn Code:
https://sampwiki.blast.hk/wiki/GameTextForPlayer |
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 0
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 1
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 2
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 3
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 4
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 5
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 6
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 7
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 8
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0); // classid 9
//OnPlayerRequestClass
if(classid >= 0 && classid <= 4)
{
GameTextForPlayer(playerid,"Gang Azul",5000,3);
}
if(classid >= 5 && classid <= 9)
{
GameTextForPlayer(playerid,"Gang Vermelha",5000,3);
}
AddPlayerClass("ID DA SKIN", 1958.33, 1343.12, 15.36, 269.15, 26, 36, 28, 150, 0, 0);