Bug neon
#1

I have a problem to command /neon. When writing neon says installed, but not working.

http://s29.postimg.org/wwcgumtzr/sa_mp_049.png


I can help me ?
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#2

Are you sure it's not installing? Note that it must be night time/dark for you to be able to see neon. It will not work in the day.
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#3

Yes I selected a time that we can see
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#4

Well, a good start would be showing us the /neon command.
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#5

pawn Код:
//-------------------------------[NEON]--------------------------------------------
if(strcmp(cmdtext, "/neon", true) == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid, 3.0, 1097.5781,-1188.2579,18.3388))
        {
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
          if(PlayerInfo[playerid][pNfs] > 0)
            {
                ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Pick neon color", "Neon: Blue, Cost: 5.000$\nNeon: Red, Cost: 5.000$\nNeon: Green, Cost: 5.000$\nNeon: White, Cost: 5.000$\nNeon: Pink, Cost: 5.000$\nNeon: Yellow, Cost: 5.000$\nRemove All Neon, Cost: 10.000$", "Select", "Cancel");
                PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
            }
          else SendClientMessage(playerid, COLOR_GREY, "You are not a NFS Club member!");
        }
        else SendClientMessage(playerid, COLOR_GREY, "You are not driving any vehicle!");
        }
        return 1;
    }
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#6

Quote:
Originally Posted by Madalyinn
Посмотреть сообщение
pawn Код:
//-------------------------------[NEON]--------------------------------------------
if(strcmp(cmdtext, "/neon", true) == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid, 3.0, 1097.5781,-1188.2579,18.3388))
        {
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
        {
          if(PlayerInfo[playerid][pNfs] > 0)
            {
                ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Pick neon color", "Neon: Blue, Cost: 5.000$\nNeon: Red, Cost: 5.000$\nNeon: Green, Cost: 5.000$\nNeon: White, Cost: 5.000$\nNeon: Pink, Cost: 5.000$\nNeon: Yellow, Cost: 5.000$\nRemove All Neon, Cost: 10.000$", "Select", "Cancel");
                PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
            }
          else SendClientMessage(playerid, COLOR_GREY, "You are not a NFS Club member!");
        }
        else SendClientMessage(playerid, COLOR_GREY, "You are not driving any vehicle!");
        }
        return 1;
    }
Where is the line that should add the neon light?

Post the script of dialog 8899
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#7

Okay, show us OnDialogResponse for dialogid 8899. (Please don't post your whole OnDialogResponse, we only need dialog id 8899..)

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I swear I posted this? 0_o
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#8

pawn Код:
if(dialogid == 8899)
    {
        if(response)
        {
            if(listitem == 0)
            {
                // Blue
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon1", CreateDynamicObject(18648,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon2", CreateDynamicObject(18648,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Blue neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 1)
            {
                // Red
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon3", CreateDynamicObject(18647,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon4", CreateDynamicObject(18647,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Red neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 2)
            {
                // Green
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon5", CreateDynamicObject(18649,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon6", CreateDynamicObject(18649,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Green neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 3)
            {
                // White
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon7", CreateDynamicObject(18652,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon8", CreateDynamicObject(18652,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: White neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 4)
            {
                // Pink
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon9", CreateDynamicObject(18651,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon10", CreateDynamicObject(18651,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Pink neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 5)
            {
                // Yellow
                SetPVarInt(playerid, "Status", 1);
                SetPVarInt(playerid, "neon11", CreateDynamicObject(18650,0,0,0,0,0,0));
                SetPVarInt(playerid, "neon12", CreateDynamicObject(18650,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Yellow neon installed!");
                GivePlayerMoney(playerid, - 5000);
                GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
            }
            if(listitem == 6)
            {
                // Removed Neon
                DestroyObject(GetPVarInt(playerid, "neon1"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon2"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon3"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon4"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon5"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon6"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon7"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon8"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon9"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon10"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon11"));
                DeletePVar(playerid, "Status");
                DestroyObject(GetPVarInt(playerid, "neon12"));
                DeletePVar(playerid, "Status");
                SendClientMessage(playerid, COLOR_GREY, "Neon Shop: All neon removed!");
                GivePlayerMoney(playerid, - 10000);
                GameTextForPlayer(playerid, "~w~-~r~10.000~g~$", 5000, 1);
            }
        }
    }
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#9

pawn Код:
if(dialogid == 8899)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    // Blue
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18648,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18648,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Blue neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 1:
                {
                    // Red
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18647,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18647,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Red neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 2:
                {
                    // Green
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18649,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18649,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Green neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 3:
                {
                    // White
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18652,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18652,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: White neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 4:
                {
                    // Pink
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18651,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18651,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Pink neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 5:
                {
                    // Yellow
                    if(Neon[playerid][0] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][0]);
                    if(Neon[playerid][1] != INVALID_OBJECT_ID) DestroyObject(Neon[playerid][1]);
                    AttachObjectToVehicle((Neon[playerid][0] = CreateDynamicObject(18650,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    AttachObjectToVehicle((Neon[playerid][1] = CreateDynamicObject(18650,0,0,0,0,0,0)), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: Yellow neon installed!");
                    GivePlayerMoney(playerid, -5000);
                    GameTextForPlayer(playerid, "~w~-~r~5.000~g~$", 5000, 1);
                }
                case 6:
                {
                    // Removed Neon
                    if(Neon[playerid][0] == INVALID_OBJECT_ID && Neon[playerid][1] == INVALID_OBJECT_ID)
                        return SendClientMessage(playerid, COLOR_GREY, "Neon Shop: You currently have no neon installed.");
                    DestroyObject(Neon[playerid][0]);
                    DestroyObject(Neon[playerid][1]);
                    SendClientMessage(playerid, COLOR_GREY, "Neon Shop: All neon removed!");
                    GivePlayerMoney(playerid, -10000);
                    GameTextForPlayer(playerid, "~w~-~r~10.000~g~$", 5000, 1);
                }
            }
        }
        return 1;
    }
Add this to the top of your script under your defines and includes.
pawn Код:
new Neon[MAX_PLAYERS][2];
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#10

pawn Код:
C:\Documents and Settings\Madalin\Desktop\GM\gamemodes\Godfather.pwn(66523) : warning 203: symbol is never used: "Neon"
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase

Header size:          11364 bytes
Code size:          2564260 bytes
Data size:          7159492 bytes
Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements: 9751500 bytes

1 Warning.
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