08.05.2014, 14:08
When your in Family 3 and i set your gang color to Blue, (/setgangcolor) then your name tag color will be set to Blue. and if you type /bandana again your name will be bring back normal.
Thanks
Thanks
Soo you're asking for someone to script something for you? Without even providing more info than this, I mean what is "Family 3" and in what script do you want to implement this?
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CMD:families(playerid, params[]) { new string[128], familyid; if(sscanf(params, "d", familyid)) { new number = 0; for(new i = 0; i < sizeof(FamilyInfo); i++) { number ++; format(string, sizeof(string), "Family %d | Name: %s | Leader: %s | Members: %d || FToken: %d",number,FamilyInfo[i][FamilyName],FamilyInfo[i][FamilyLeader],FamilyInfo[i][FamilyMembers], FamilyInfo[i][FamilyTurfTokens]); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; } if(familyid < 1 || familyid > MAX_FAMILY) { SendClientMessage(playerid, COLOR_GREY, "Family slot must be between 1 and 14."); return 1; } familyid -= 1; if(FamilyInfo[familyid][FamilyTaken] != 1) { SendClientMessage(playerid, COLOR_GREY, "That family slot is empty."); return 1; } foreach(Player, i) { if(PlayerInfo[i][pGang] == familyid && (AdminDuty[i] != 1)) { if(PlayerInfo[i][pRank] == 1) { format(string, sizeof(string), "* %s: %s | Rank: %s (1).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank1]); } else if(PlayerInfo[i][pRank] == 2) { format(string, sizeof(string), "* %s: %s | Rank: %s (2).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank2]); } else if(PlayerInfo[i][pRank] == 3) { format(string, sizeof(string), "* %s: %s | Rank: %s (3).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank3]); } else if(PlayerInfo[i][pRank] == 4) { format(string, sizeof(string), "* %s: %s | Rank: %s (4).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank4]); } else if(PlayerInfo[i][pRank] == 5) { format(string, sizeof(string), "* %s: %s | Rank: %s (5).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank5]); } else if(PlayerInfo[i][pRank] == 6) { format(string, sizeof(string), "* %s: %s | Rank: %s (6).",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank6]); } else { format(string, sizeof(string), "* %s: %s | Rank: %s.",FamilyInfo[familyid][FamilyName],GetPlayerNameEx(i),FamilyInfo[familyid][FamilyRank1]); } SendClientMessage(playerid, COLOR_GREY, string); } } return 1; }
Well, write a code that when a player sends the command "/bandana" it checks what "family" the player is in. Then based on that information it changes the player color using this: https://sampwiki.blast.hk/wiki/SetPlayerColor
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