save score
#1

how to save score after exit the server ?
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#2

OnPlayerDisconnect


**EDIT**
What saving system you using?

Like,
Mysql, Y_Ini, Dini, or other admin system?
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#3

Quote:
Originally Posted by DerickClark
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OnPlayerDisconnect


**EDIT**
What saving system you using?

Like,
Mysql, Y_Ini, Dini, or other admin system?
i want a saving system using Dini.
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#4

pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name); // Change path
    if(gPlayerLogged[playerid] == 1) // Change your is player logged in
    {
        dini_IntSet(file, "Score", PInfo[playerid][pScore]); // Change to the settings you made in the enum
    }
    return 1;
}
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#5

Quote:
Originally Posted by Affan
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pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name); // Change path
    if(gPlayerLogged[playerid] == 1) // Change your is player logged in
    {
        dini_IntSet(file, "Score", PInfo[playerid][pScore]); // Change to the settings you made in the enum
    }
    return 1;
}
.......
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#6

Quote:
Originally Posted by Affan
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pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name); // Change path
    if(gPlayerLogged[playerid] == 1) // Change your is player logged in
    {
        dini_IntSet(file, "Score", PInfo[playerid][pScore]); // Change to the settings you made in the enum
    }
    return 1;
}
you just send me a unfull code -_-
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#7

I can make you a Y_INI saving system, aight ?

put this ontop of the script

pawn Код:
#define PATH "/Users/%s.ini"
put this anywhere
pawn Код:
stock UserPath(playerid)
    {
        new string[128],playername[MAX_PLAYER_NAME];
        GetPlayerName(playerid,playername,sizeof(playername));
        format(string,sizeof(string),PATH,playername);
        return string;
    }
Put this somewhere (if you have already the public, then put it at the public)

pawn Код:
public OnPlayerDisconnect(playerid, reason)
    {
        new INI:File = INI_Open(UserPath(playerid));
        INI_SetTag(File,"data");
        INI_WriteInt(File,"Score",GetPlayerScore);
        INI_Close(File);
        return 1;
    }
Isn't it simple ? instead of using dini, which is more complicated.
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#8

Quote:
Originally Posted by Equuuuin0X
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I can make you a Y_INI saving system, aight ?

put this ontop of the script

pawn Код:
#define PATH "/Users/%s.ini"
put this anywhere
pawn Код:
stock UserPath(playerid)
    {
        new string[128],playername[MAX_PLAYER_NAME];
        GetPlayerName(playerid,playername,sizeof(playername));
        format(string,sizeof(string),PATH,playername);
        return string;
    }
Put this somewhere (if you have already the public, then put it at the public)

pawn Код:
public OnPlayerDisconnect(playerid, reason)
    {
        new INI:File = INI_Open(UserPath(playerid));
        INI_SetTag(File,"data");
        INI_WriteInt(File,"Score",GetPlayerScore);
        INI_Close(File);
        return 1;
    }
Isn't it simple ? instead of using dini, which is more complicated.
i did that the Score in tab will be money , it will be save me Score as money now ?
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#9

Anytime, dont forget to create directory/folder named ''Users'' in your scriptfiles.
EDIT:

Can you enlighten(explain) me more what do you mean ?
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#10

Quote:
Originally Posted by Equuuuin0X
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Anytime, dont forget to create directory/folder named ''Users'' in your scriptfiles.
D:\GAME-Zone\gamemodes\GAME-Zone.pwn(615) : error 076: syntax error in the expression, or invalid function call

Line:
INI_WriteInt(File,"Score",GetPlayerScore);
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