This May Work :P
For Players...
pawn Код:
CMD:changename(playerid,params[])
{
if(isnull(params)) return SendClientMessage(playerid, red, "USAGE: /changename [new name]");
if(strlen(length) < 3 || strlen(length) > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length");
new string[128];
SetPlayerHealth(playerid, 100);
SetPlayerName(playerid, params);
ForceClassSelection(playerid);
OnPlayerConnect(playerid);
format(string, sizeof(string),"ACCOUNT: You have successfully changed your name to \"%s\"",params);
SendClientMessage(playerid,yellow,string);
return 1;
}
For Admins
pawn Код:
CMD:setname(playerid,params[]) {
if(PlayerInfo[playerid][Level] >= 2) {
new tmp[128], tmp2[128], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(isnull(tmp) || isnull(tmp2)) return SendClientMessage(playerid, red, "USAGE: /setname [playerid] [new name]");
new player1 = strval(tmp), length = strlen(tmp2), string[128];
if(length < 3 || length > MAX_PLAYER_NAME) return SendClientMessage(playerid,red,"ERROR: Incorrect Name Length");
if(PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot use this command on this admin");
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID) {
CMDMessageToAdmins(playerid,"SETNAME");
format(string, sizeof(string), "You have set \"%s's\" name to \"%s\" ", pName(player1), tmp2); SendClientMessage(playerid,blue,string);
if(player1 != playerid) { format(string,sizeof(string),"Administrator \"%s\" has set your name to \"%s\" ", pName(playerid), tmp2); SendClientMessage(player1,blue,string); }
SetPlayerHealth(player1, 100);
SetPlayerName(player1, tmp2);
return OnPlayerConnect(player1);
} else return SendClientMessage(playerid,red,"ERROR: Player is not connected");
} else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command");
}