Help me about Commands
#1

PHP код:
public OnPlayerDeath(playerid, killerid, reason)
{
    
PlayerInfo[playerid][pOverdose] = 0;
    
    new 
string[128];
    
// Anti-Fake Kill by Neonman
    
if(PlayerInfo[playerid][pAdmin] < 2)
    {
        new 
time = gettime();
        switch(
time - LastDeath[playerid])
        {
            case 
0..3:
            {
                
DeathSpam[playerid]++;
                if(
DeathSpam[playerid] == 3) // The maximum spam of deaths after the cheater will get banned.
                
{
                    new 
IP[128];
                    
GetPlayerIp(playerid, IP, sizeof(IP));
                    
format(string, sizeof(string), "{AA3333}AdmWarning{FFFF00}: %s has been automatically kicked for death spamming.", GetPlayerNameEx(playerid), playerid);
                    
ABroadCast(COLOR_YELLOW, string, 2);
                
                    
format(string, sizeof(string), "[Death Spam] %s has been kicked for death spam. (IP: %s)",GetPlayerNameEx(playerid), playerid, IP);
                    
Log("logs/fakedeath.log", string);
                
                       
ShowPlayerDialog(playerid, DIALOG_SHOW_INFO, DIALOG_STYLE_MSGBOX, "{FFFFFF}Kicked from server", "You have been kicked from the server for fake kill.", "Ok", "Cancel");
                    
SetTimerEx("SendToKick", 300, 0, "i", playerid);
                }
                return 
1;
            }
            default: 
DeathSpam[playerid] = 0;
        }
        
LastDeath[playerid] = time;
    }
    if(
IsPlayerConnected(killerid))
    {
        new 
hour,minute,second, weaponname[32];
        
gettime(hour,minute,second);
        
FixHour(hour);
        
hour = shifthour;
        
GetWeaponName(reason, weaponname, sizeof(weaponname));
        
format(PlayerInfo[playerid][pKillLog9], 256, "%s", PlayerInfo[playerid][pKillLog8]);
        
format(PlayerInfo[playerid][pKillLog8], 256, "%s", PlayerInfo[playerid][pKillLog7]);
        
format(PlayerInfo[playerid][pKillLog7], 256, "%s", PlayerInfo[playerid][pKillLog6]);
        
format(PlayerInfo[playerid][pKillLog6], 256, "%s", PlayerInfo[playerid][pKillLog5]);
        
format(PlayerInfo[playerid][pKillLog5], 256, "%s", PlayerInfo[playerid][pKillLog4]);
        
format(PlayerInfo[playerid][pKillLog4], 256, "%s", PlayerInfo[playerid][pKillLog3]);
        
format(PlayerInfo[playerid][pKillLog3], 256, "%s", PlayerInfo[playerid][pKillLog2]);
        
format(PlayerInfo[playerid][pKillLog2], 256, "%s", PlayerInfo[playerid][pKillLog1]);
        
format(PlayerInfo[playerid][pKillLog1], 256, "%s", PlayerInfo[playerid][pKillLog0]);
         
format(PlayerInfo[playerid][pKillLog0], 256, "(%d:%d:%d) %s killed me with %s", hour,minute,second,GetPlayerNameEx(killerid), weaponname);
         
format(PlayerInfo[killerid][pKillLog9], 256, "%s", PlayerInfo[killerid][pKillLog8]);
        
format(PlayerInfo[killerid][pKillLog8], 256, "%s", PlayerInfo[killerid][pKillLog7]);
        
format(PlayerInfo[killerid][pKillLog7], 256, "%s", PlayerInfo[killerid][pKillLog6]);
        
format(PlayerInfo[killerid][pKillLog6], 256, "%s", PlayerInfo[killerid][pKillLog5]);
        
format(PlayerInfo[killerid][pKillLog5], 256, "%s", PlayerInfo[killerid][pKillLog4]);
        
format(PlayerInfo[killerid][pKillLog4], 256, "%s", PlayerInfo[killerid][pKillLog3]);
        
format(PlayerInfo[killerid][pKillLog3], 256, "%s", PlayerInfo[killerid][pKillLog2]);
        
format(PlayerInfo[killerid][pKillLog2], 256, "%s", PlayerInfo[killerid][pKillLog1]);
        
format(PlayerInfo[killerid][pKillLog1], 256, "%s", PlayerInfo[killerid][pKillLog0]);
         
format(PlayerInfo[killerid][pKillLog0], 256, "(%d:%d:%d) Killed %s with %s", hour,minute,second,GetPlayerNameEx(playerid), weaponname);
         if(
GetPVarInt(killerid, "IsInArena") == 0) PlayerInfo[killerid][pDMKills]++;
    }
    
pTazer[playerid] = 0;
    
InsideShamal[playerid] = INVALID_VEHICLE_ID;
    
DeletePVar(playerid, "SpeedRadar");
    
DeletePVar(playerid, "UsingSprunk");
    if(
arr_Wrecking[playerid] != INVALID_VEHICLE_ID)
    {
        
//UnwreckVehicle(arr_Wrecking[playerid], 1);
        
arr_Wrecking[playerid] = INVALID_VEHICLE_ID;
    }
    
DestroyDynamicObject(GetPVarInt(playerid, "neon"));
    
DestroyDynamicObject(GetPVarInt(playerid, "neon1"));
    
DeletePVar(playerid, "neon0");
    
DeletePVar(playerid, "neon1");
    
KillTimer(GetPVarInt(playerid, "firstaid5"));
      
DeletePVar(playerid, "usingfirstaid");
    
DeletePVar(playerid, "usingbandage");
    if(
GetPVarInt(playerid, "MovingStretcher") != -1)
    {
        
KillTimer(GetPVarInt(playerid, "TickEMSMove"));
        
DeletePVar(GetPVarInt(playerid, "MovingStretcher"), "OnStretcher");
        
SetPVarInt(playerid, "MovingStretcher", -1);
    }
    if(
GetPVarInt(playerid, "runningRadar") >= 1)
    {
        new 
vehid = gLastCar[playerid];
        if(
CheckingSpeed[vehid] > 0)
        {
            
KillTimer(CheckingSpeed[vehid]);
            
CheckingSpeed[vehid] = 0;
        }
        
PlayerTextDrawDestroy(playerid, RadarHud);
        
PlayerTextDrawDestroy(playerid, SpeedAndModel);
        
DeletePVar(playerid, "runningRadar");
        
Radars -= 1;
    }
    new 
caller = Mobile[playerid];
    if(
IsPlayerConnected(Mobile[playerid]))
    {
        
SendClientMessageEx(caller,  COLOR_GRAD2, "The line went dead.");
        
format(string, sizeof(string), "* %s puts away their cellphone.", GetPlayerNameEx(caller));
        
ProxDetector(30.0, caller, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
        
CellTime[caller] = 0;
        
KillTimer(VmailTmer[caller]);
        
KillTimer(VmailTmer[playerid]);
        
Mobile[caller] = INVALID_PLAYER_ID;
    }
    
Mobile[playerid] = INVALID_PLAYER_ID;
    
CellTime[playerid] = 0;
    
KillTimer(VmailTmer[playerid]);
    
KillTimer(VmailTmer[caller]);
    
RingTone[playerid] = 0;
    
    foreach(
Player, i)
    {
        if(
EMSAccepted[i] < 999)
        {
             if(
EMSAccepted[i] == playerid)
               {
                 
EMSAccepted[i] = 999;
                   
GameTextForPlayer(i, "~w~EMS Caller~n~~r~Has Died", 5000, 1);
                
EMSCallTime[i] = 0;
                
DisablePlayerCheckpoint(i);
            }
        }
    }
    if( 
GetPVarInt(playerid, "SpecOff" ) == 1 )
    {
        
SpawnPlayer(playerid);
        return 
1;
    }
    if(
GetPVarInt(playerid, "Injured") == 1)
    {
         
SendClientMessageEx(playerid, COLOR_WHITE, "You appear to be stuck in limbo, medics are trying to revive you.");
        
KillEMSQueue(playerid);
        
ResetPlayerWeaponsEx(playerid);
        if(
GetPVarInt(playerid, "activesling") > 0)
        {
            
DeletePVar(playerid, "activesling");
        }
        
//SpawnPlayer(playerid);
        
return 1;
    }
    if(
GetPVarInt(playerid, "IsOnFire"))
    {
        
TogglePlayerBurning(playerid, false);
        return 
1;
    }
    new 
Float:px,Float:py,Float:pz;
    if(
GetPVarInt(playerid, "EventToken") == 0)
    {
        if(
GetPVarInt(playerid, "IsInArena") == -1)
        {
            
SetPVarInt(playerid, "Injured", 1);
            new 
Float:mX, Float:mY, Float:mZ;
            
GetPlayerPos(playerid, mX, mY, mZ);
            
SetPVarFloat(playerid, "MedicX", mX);
            
SetPVarFloat(playerid, "MedicY", mY);
            
SetPVarFloat(playerid, "MedicZ", mZ);
            
SetPVarInt(playerid, "MedicVW", GetPlayerVirtualWorld(playerid));
            
SetPVarInt(playerid, "MedicInt", GetPlayerInterior(playerid));
        }
    } 
PHP код:
forward SendEMSQueue(playerid,type);
public 
SendEMSQueue(playerid,type)
{
    switch (
type)
    {
        case 
1:
        {
            
Streamer_UpdateEx(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
            
SetPlayerPos(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
            
SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"MedicVW"));
              
SetPlayerInterior(playerid, GetPVarInt(playerid,"MedicInt"));
            
SetPVarInt(playerid, "EMSAttempt", -1);
            if(
GetPlayerInterior(playerid) > 0) Player_StreamPrep(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"), 4000);
            
GameTextForPlayer(playerid, "~r~Injured~n~~w~ /service ems", 5000, 3);
            
ClearAnimations(playerid);
            
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
            
SetPlayerHealth(playerid, 100);
            
SetPlayerArmour(playerid,0);
            if(
GetPVarInt(playerid, "usingfirstaid") == 1)
            {
                
firstaidexpire(playerid);
            }
            
SetPVarInt(playerid,"MedicCall",1);
        }
        case 
2:
        {
            
SetPVarInt(playerid,"EMSAttempt", 2);
            
ClearAnimations(playerid);
             
ApplyAnimation(playerid, "SWAT", "gnstwall_injurd", 4.0, 0, 1, 1, 1, 0, 1);
            
SetPlayerHealth(playerid, 100);
            
SetPlayerArmour(playerid,0);
        }
    }
    return 
1;
} 
These are my on playerdeath and /service ems
I am getting a problem i added /service ems etc and when i died i respawn directly in the hospital help me!
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