[Map] DP Exterior
#1

Olб a todos como vгo ? bem hoje eu decidi postar um mapa feito por mim,que um cara tinha pedido mas atй hoje nгo confirmou que queria aн eu decidi postб-lo.Bem o mapa й o exterior da Dp com novas texturas,issso include desde o objeto da DP atй a calзada.
Print's:






Remove:
PHP код:
RemoveBuildingForPlayer(playerid40631578.4688, -1676.421913.07030.25);
RemoveBuildingForPlayer(playerid40641571.6016, -1675.750035.67970.25);
RemoveBuildingForPlayer(playerid41511532.0547, -1662.289112.46090.25);
RemoveBuildingForPlayer(playerid6471541.4453, -1713.304714.42970.25);
RemoveBuildingForPlayer(playerid6201541.4531, -1709.640613.04690.25);
RemoveBuildingForPlayer(playerid6471541.2969, -1702.601614.43750.25);
RemoveBuildingForPlayer(playerid6471546.6016, -1693.390614.43750.25);
RemoveBuildingForPlayer(playerid6201547.5703, -1689.984413.04690.25);
RemoveBuildingForPlayer(playerid6471546.8672, -1687.101614.43750.25);
RemoveBuildingForPlayer(playerid6461545.5234, -1678.843814.00000.25);
RemoveBuildingForPlayer(playerid6461553.8672, -1677.726616.43750.25);
RemoveBuildingForPlayer(playerid6461553.8672, -1673.460916.43750.25);
RemoveBuildingForPlayer(playerid6461545.5625, -1672.218814.00000.25);
RemoveBuildingForPlayer(playerid41501532.0547, -1662.289112.46090.25);
RemoveBuildingForPlayer(playerid6471546.6016, -1664.625014.43750.25);
RemoveBuildingForPlayer(playerid6471546.8672, -1658.343814.43750.25);
RemoveBuildingForPlayer(playerid6201547.5703, -1661.031313.04690.25);
RemoveBuildingForPlayer(playerid39751578.4688, -1676.421913.07030.25);
RemoveBuildingForPlayer(playerid39761571.6016, -1675.750035.67970.25);
RemoveBuildingForPlayer(playerid41921591.6953, -1674.851620.49220.25);
RemoveBuildingForPlayer(playerid6471541.4766, -1648.453114.43750.25);
RemoveBuildingForPlayer(playerid6201541.4531, -1642.031313.04690.25);
RemoveBuildingForPlayer(playerid6471541.7422, -1638.914114.43750.25); 
Create:
PHP код:
new DP CreateObject(39761571.60156, -1675.7500035.67970,   0.000000.000000.00000);
SetObjectMaterial(DP124015"civic01_lan""sl_laglasswall2");
SetObjectMaterial(DP64014"civic01_lan""crazy paving");
SetObjectMaterial(DP44014"civic01_lan""crazy paving");
SetObjectMaterial(DP56871,"vegascourtbld","marbletilewal1_256");
SetObjectMaterial(DP86871,"vegascourtbld","marbletilewal1_256");
SetObjectMaterial(DP136871,"vegascourtbld","marbletilewal1_256");
new 
DPCCreateObject(39751578.46875, -1676.4218813.07030,   0.000000.000000.00000);
SetObjectMaterial(DPC154006,"lanblokd","citywall1");
SetObjectMaterial(DPC56048,"mall_law","wolf3");
CreateObject(12801542.95544, -1658.2003212.90630,   0.000000.000000.00000);
CreateObject(12801542.88831, -1664.5527312.92630,   0.000000.000000.00000);
CreateObject(12801546.43555, -1667.5628712.92630,   0.000000.0000090.00000);
CreateObject(12801542.86169, -1686.7338912.92630,   0.000000.000000.00000);
CreateObject(12801542.92615, -1691.9082012.92630,   0.000000.000000.00000);
CreateObject(12801546.12390, -1683.2681912.92630,   0.000000.00000270.00000);
CreateObject(7001547.85059, -1689.7435312.90839,   0.000000.000000.00000);
CreateObject(7001545.59460, -1685.4671612.90839,   0.000000.000000.00000);
CreateObject(7001544.92969, -1694.3128712.90839,   0.000000.000000.00000);
CreateObject(7001548.00000, -1661.5765412.90839,   0.000000.000000.00000);
CreateObject(7001545.79419, -1657.1195112.90839,   0.000000.000000.00000);
CreateObject(7001545.12646, -1665.0581112.90839,   0.000000.000000.00000);
CreateObject(7001541.59937, -1706.8798812.90839,   0.000000.000000.00000);
CreateObject(7001540.81152, -1644.0495612.95582,   0.000000.000000.00000);
CreateObject(9701537.59375, -1665.9251713.00620,   0.000000.0000090.00000);
CreateObject(9701537.58215, -1670.0523713.00620,   0.000000.0000090.00000);
CreateObject(9701537.57397, -1674.2054413.00620,   0.000000.0000090.00000);
CreateObject(9701537.57141, -1678.3337413.00620,   0.000000.0000090.00000);
CreateObject(9701537.56396, -1679.5168513.00620,   0.000000.0000090.00000);
CreateObject(9701534.64246, -1683.6551513.00620,   0.000000.0000090.00000);
CreateObject(9701534.64514, -1687.8140913.00620,   0.000000.0000090.00000);
CreateObject(9701534.65112, -1691.9466613.00620,   0.000000.0000090.00000);
CreateObject(9701534.66455, -1696.0717813.00620,   0.000000.0000090.00000);
CreateObject(9701534.66821, -1700.2100813.00620,   0.000000.0000090.00000);
CreateObject(9701534.67847, -1704.3669413.00620,   0.000000.0000090.00000);
CreateObject(9701534.67944, -1708.5075713.00620,   0.000000.0000090.00000);
CreateObject(9701534.68616, -1712.6143813.00620,   0.000000.0000090.00000);
CreateObject(9701534.69812, -1714.6395313.00620,   0.000000.0000090.00000);
CreateObject(9701534.63306, -1661.7491513.00620,   0.000000.0000090.00000);
CreateObject(9701534.63977, -1657.5983913.00620,   0.000000.0000090.00000);
CreateObject(9701534.63879, -1653.4636213.00620,   0.000000.0000090.00000);
CreateObject(9701534.64465, -1649.3228813.00620,   0.000000.0000090.00000);
CreateObject(9701534.65686, -1645.1728513.00620,   0.000000.0000090.00000);
CreateObject(9701534.67822, -1641.0314913.00620,   0.000000.0000090.00000);
CreateObject(9701534.67395, -1639.6761513.00620,   0.000000.0000090.00000);
CreateObject(8701541.75928, -1638.7816213.15430,   0.000000.000000.00000);
CreateObject(8701541.48242, -1641.5338113.15430,   0.000000.000000.00000);
CreateObject(8701541.18030, -1646.0366213.15430,   0.000000.000000.00000);
CreateObject(8701541.11768, -1649.2895513.15430,   0.000000.000000.00000);
CreateObject(8701548.00757, -1658.5838613.15450,   0.000000.000000.00000);
CreateObject(8701547.12024, -1664.2745413.15450,   0.000000.000000.00000);
CreateObject(8701545.56409, -1661.8228813.15450,   0.000000.000000.00000);
CreateObject(8701545.41589, -1658.7105713.15450,   0.000000.000000.00000);
CreateObject(8701547.10278, -1687.4156513.15520,   0.000000.000000.00000);
CreateObject(8701547.80115, -1692.5910613.15520,   0.000000.000000.00000);
CreateObject(8701545.53357, -1690.6405013.15520,   0.000000.000000.00000);
CreateObject(8701541.17859, -1702.8598613.21600,   0.000000.000000.00000);
CreateObject(8701541.03015, -1709.0323513.21600,   0.000000.000000.00000);
CreateObject(8701540.92236, -1712.4212613.21600,   0.000000.000000.00000);
CreateObject(20011545.71057, -1672.4614312.55660,   0.000000.000000.00000);
CreateObject(20011545.82874, -1678.8275112.55690,   0.000000.000000.00000);
CreateObject(20011554.00427, -1673.5391815.19048,   0.000000.000000.00000);
CreateObject(20011553.73022, -1677.9564215.18750,   0.000000.000000.00000);
CreateObject(12141539.55042, -1636.1543012.55450,   0.000000.000000.00000);
CreateObject(12141539.35254, -1651.0731212.55450,   0.000000.000000.00000);
CreateObject(12311543.39185, -1661.3525413.69083,   0.000000.0000080.34663);
CreateObject(12311542.65564, -1689.0136713.69083,   0.000000.0000080.34663);
CreateObject(101831562.72437, -1606.8803712.40750,   0.000000.0000044.67287);
CreateObject(101831582.83521, -1607.2894312.50750,   0.000000.0000044.67290);
new 
RuaCreateObject(41501532.05469, -1662.2890612.46090,   0.000000.000000.00000);
SetObjectMaterial(Rua16048,"mall_law","wolf3");
CreateObject(12141546.58716, -1672.4285913.44850,   0.000000.000000.00000);
CreateObject(12141546.60486, -1678.7301013.44850,   0.000000.000000.00000);
CreateObject(194661578.62305, -1632.9604514.87540,   0.000000.0000090.00000);
CreateObject(194661580.97559, -1632.9453114.85540,   0.000000.0000090.00000);
CreateObject(194661582.03052, -1634.8201914.85540,   0.000000.000000.00000); 
Reply
#2

Isso sim й um mapa da dp! Parabйns
Reply
#3

Parabens ! Belo mapa !
Reply
#4

Tem como vc passar a source para mim editar? Gostaria de tirar algumas coisas ali.

+rep
Reply
#5

copacabanaaaaaaaaaaaaa
Reply
#6

Obrigado a todos.
@DevilAgain,o cуdigo estб postado abaixo das imagens,й sу por em um arquivo pawn e abrir com seu editor.
@QSmoke,eu tambйm pensei que essa textura й parecido com a calзada de copacanaba e.e
Reply
#7

Nгo tenho comentбrios para o seu mapa cara!
Vocк й um dos melhores mapa da board, nгo sу PT mas English tambйm, parabйns!
Vocк tem muito talento e criatividade cara, use-a com sabedoria
Reply
#8

o barba, manda o code dessa textura das janelas pra mim? vou por numa HQ do meu gw xddd
Reply
#9

Vocк й sem dъvida o cara mais criativo dessa board. Vocк й o ъnico membro que me faz olhar os tуpicos de mapa e achar beleza neles. Parabйns mesmo.

Vocк meche com Design Web? Se sim, gostaria de ver se a criatividade й a mesma :P
Reply
#10

Acho que a melhor jб vista atй hoje .
Reply


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