01.03.2014, 09:53
Hey, when you sign up in game, your account will be register, but when you log off, you gotta register again
I need help.
I need help.
}
//==============================================================================
//When Player Disconnects from the server
//==============================================================================
public OnPlayerDisconnect(playerid, reason)
{
SendDisconnect(playerid, reason);
//==============================================================================
//Enum's
//==============================================================================
enum
{
CommonRed = 19006, CommonOrange, CommonGreen, CommonBlue, CommonPurple,
CommonEspiral, CommonBlack, CommonEyes, CommonXadrex, CommonTransparent,
CommonXRayVision, SquareFormatYellow, SquareFormatOrange, SquareFormatRed,
SquareFormatBlue, SquareFormatGreen, RayBanGray, RayBanBlue, RayBanPurple,
RayBanPink, RayBanRed, RayBanOrange, RayBanYellow, RayBanGreen, CircularNormal,
CircularYellow, CircularRed, CircularBlack, CircularXadrex, CircularThunders,
CopGlassesBlack = 19138, CopGlassesRed = 19139, CopGlassesBlue = 19140,
};
//------------------------------------------------------------------------------
enum textd
{
hide, ntag,
};
//------------------------------------------------------------------------------
enum DMEnum
{
MG1, MG2, MG3, KDM, HP, GDM, JDM, PDM,
};
//------------------------------------------------------------------------------
enum HEnum
{
Slot, Obj0, Obj1, Obj2, Obj3, Obj4, Obj5, Obj6, Obj7, Obj8, Obj9, Bone,
Hld0[256], Hld1[256], Hld2[256], Hld3[256], Hld4[256], Hld5[256], Hld6[256],
Hld7[256], Hld8[256], Hld9[256], HShow,
};
//------------------------------------------------------------------------------
// Enums
enum PlayerData
{
Registered,
LoggedIn,
Level,
Helper,
Tag,
dRank,
Muted,
Caps,
Jailed,
JailTime,
Frozen,
FreezeTime,
Kills,
Deaths,
hours,
mins,
secs,
TotalTime,
ConnectTime,
MuteWarnings,
Warnings,
Spawned,
TimesSpawned,
God,
GodCar,
DoorsLocked,
SpamCount,
SpamTime,
PingCount,
PingTime,
BotPing,
blip,
blipS,
pPing[PING_MAX_EXCEEDS],
pColour,
pCar,
SpecID,
SpecType,
OnDuty,
bool:AllowedIn,
FailLogin,
Prestige1,
Prestige2
};
new PlayerInfo[MAX_PLAYERS][PlayerData];