[HELP] CheckPoints
#1

Hi friends I need a function that looks an active checkpoint,
I mean that when the user point to and have a check to whatever active
do another checkpoint appear on the map and do not let him leave a message
that first you have to go to the active checkpoint to get another
please understand me hope and help me a lot, you see this is
to prevent abuses checkpoints.
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#2

In your gamemode make like this when player is in Pos(x,y,z) setplayercheckpoint (x,y,z)
and use sendclientmessage or dialogs for the message.
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#3

In your gamemode make like this when player is in Pos(x,y,z) setplayercheckpoint (x,y,z)
and use sendclientmessage or dialogs for the message.
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#4

Not what I try is that if there is any function that says you have an active checkpoint, so give a message saying that function can not activate another checkpoint
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#5

I dont know what functions you use but try to make one If(CheckPointActive > 1 return sendmessage bla bla bla
Im not really sure,
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#6

Quote:
Originally Posted by Clad
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I dont know what functions you use but try to make one If(CheckPointActive > 1 return sendmessage bla bla bla
Im not really sure,


Exactly that's a function I need
how do I create such a function, give me as a beginning
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#7

I need to know how to create this system
revive the issue
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