[Pedido] Preciso que alguem transforme esse cуdigo em compliavel
#1

Sabe, fiz um mapa no MTA e preciso que alguem transforme ele para que ele possa ser compliado (O mapa fica dando 26 erros quando vou compliar).
[pwn]CreateVehicle(591,636.4000200,1253.6999500,12.3000 000,0.0000000,245,245,15); //Trailer 3
CreateVehicle(591,641.7000100,1240.9000200,12.3000 000,0.0000000,245,245,15); //Trailer 3
CreateObject(3763,1.3000000,1513.1999500,44.900000 0,0.0000000,0.0000000,0.0000000); //object(ce_radarmast3) (1)
CreateObject(3242,-13.2000000,1512.9000200,13.7000000,0.0000000,0.000 0000,0.0000000); //object(conhoos1) (1)
CreateObject(3459,-25.8000000,1512.0999800,19.2000000,0.0000000,0.000 0000,106.0000000); //object(vgntelepole1) (1)
CreateObject(3459,-55.1000000,1507.6999500,19.2000000,0.0000000,0.000 0000,97.9960000); //object(vgntelepole1) (2)
CreateObject(3459,-82.1000000,1505.0000000,19.6000000,0.0000000,0.000 0000,97.9930000); //object(vgntelepole1) (3)
CreateObject(3459,-115.4000000,1497.5999800,20.6000000,0.0000000,0.00 00000,97.9930000); //object(vgntelepole1) (4)
CreateObject(1337,18.9921900,1524.8232400,12.25602 00,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(617,12.9000000,1512.4000200,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (1)
CreateObject(617,24.8000000,1507.1999500,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (2)
CreateObject(617,39.0000000,1501.0000000,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (3)
CreateObject(617,43.0000000,1517.5000000,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (4)
CreateObject(617,27.7000000,1526.6999500,11.800000 0,0.0000000,0.0000000,352.0000000); //object(veg_treeb1) (5)
CreateObject(617,24.2000000,1541.5999800,11.800000 0,0.0000000,2.0000000,351.9960000); //object(veg_treeb1) (6)
CreateObject(617,37.7000000,1549.3000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (7)
CreateObject(617,41.5000000,1539.8000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (
CreateObject(617,48.4000000,1534.0000000,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (9)
CreateObject(617,57.0000000,1526.6999500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (10)
CreateObject(617,61.2000000,1516.3000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (11)
CreateObject(617,66.1000000,1532.8000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (12)
CreateObject(3763,1179.9000200,-1998.6999500,101.2000000,0.0000000,0.0000000,0.000 0000); //object(ce_radarmast3) (2)
CreateObject(3875,1179.1999500,-1986.6999500,72.5000000,0.0000000,0.0000000,0.0000 000); //object(sftelepole) (1)
CreateObject(3875,1181.6999500,-1961.9000200,62.3000000,0.0000000,0.0000000,354.00 00000); //object(sftelepole) (2)
CreateObject(3875,1181.9000200,-1943.1999500,45.0000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (3)
CreateObject(3875,1177.9000200,-1899.1999500,28.7000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (4)
CreateObject(3875,1179.9000200,-1880.6999500,20.1000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (5)
CreateObject(3763,1871.1999500,176.0000000,65.9000 000,0.0000000,0.0000000,0.0000000); //object(ce_radarmast3) (3)
CreateObject(17008,-2338.3999000,-1604.4000200,488.7999900,0.0000000,0.0000000,340.0 000000); //object(farmhouse01) (1)
CreateObject(17005,-2345.5000000,-1640.9000200,490.5000000,0.0000000,0.0000000,0.000 0000); //object(farmhouse) (1)
CreateObject(12937,-2308.8999000,-1610.5999800,486.1000100,0.0000000,0.0000000,320.0 000000); //object(ce_catshack) (1)
CreateObject(3763,-2298.0000000,-1615.0999800,516.0999800,0.0000000,0.0000000,0.000 0000); //object(ce_radarmast3) (4)
CreateObject(16405,-2298.3999000,-1624.0000000,484.7000100,0.0000000,0.0000000,0.000 0000); //object(desn2_hutskel03) (1)
CreateObject(3286,-2297.8000500,-1633.0999800,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (1)
CreateObject(3286,-2297.3999000,-1639.0000000,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (2)
CreateObject(3286,-2297.1001000,-1644.4000200,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (3)
CreateObject(3286,-2297.0996100,-1644.3994100,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (4)
CreateObject(3286,-2296.5000000,-1650.8000500,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (5)
CreateObject(7313,-2296.1999500,-1652.4000200,488.6000100,0.0000000,0.0000000,0.000 0000); //object(vgsn_scrollsgn01) (1)
CreateObject(3264,-2310.8000500,-1796.0000000,442.5000000,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (1)
CreateObject(3264,-2285.5000000,-1738.5996100,464.6000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (2)
CreateObject(3264,-2438.0000000,-1727.1999500,432.3999900,0.0000000,0.0000000,228.0 000000); //object(privatesign3) (3)
CreateObject(3264,-2338.6992200,-1813.1992200,434.6000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (4)
CreateObject(3264,-2359.3994100,-1811.3994100,431.7000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (5)
CreateObject(3264,-2412.2998000,-1755.5000000,435.3999900,0.0000000,0.0000000,227.9 990000); //object(privatesign3) (6)
CreateObject(3264,-2454.1999500,-1737.5000000,425.8999900,0.0000000,0.0000000,1.999 0000); //object(privatesign3) (7)
CreateObject(3264,-2432.1001000,-1806.3000500,410.2000100,0.0000000,0.0000000,325.9 940000); //object(privatesign3) (
CreateObject(3264,-2437.7998000,-1779.6992200,415.0000000,0.0000000,0.0000000,1.994 0000); //object(privatesign3) (9)
CreateObject(3264,-2524.6999500,-1723.1999500,401.3999900,0.0000000,0.0000000,188.0 000000); //object(privatesign3) (10)
CreateObject(3264,-2518.3000500,-1722.8000500,401.2000100,0.0000000,0.0000000,187.9 980000); //object(privatesign3) (11)
CreateObject(7246,-2526.1999500,-1708.9000200,405.0000000,0.0000000,0.0000000,198.0 000000); //object(vgs_roadsign03) (1)
CreateObject(1226,-2528.8999000,-1700.0000000,404.2999900,0.0000000,0.0000000,32.00 00000); //object(lamppost3) (1)
CreateObject(1226,-2554.1999500,-1679.0999800,400.5000000,0.0000000,0.0000000,357.9 980000); //object(lamppost3) (2)
CreateObject(1226,-2536.7998000,-1675.6992200,403.6000100,0.0000000,0.0000000,31.99 80000); //object(lamppost3) (3)
CreateObject(1226,-2554.3000500,-1753.0000000,387.6000100,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (4)
CreateObject(1226,-2559.5996100,-1723.0996100,391.7000100,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (5)
CreateObject(1226,-2525.6001000,-1784.9000200,381.8999900,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (6)
CreateObject(1226,-2545.1999500,-1797.8000500,375.7000100,0.0000000,0.0000000,63.99 50000); //object(lamppost3) (7)
CreateObject(1226,-2560.8000500,-1779.0999800,366.1000100,0.0000000,0.0000000,33.99 00000); //object(lamppost3) (
CreateObject(1226,-2573.0000000,-1759.3000500,356.3999900,0.0000000,0.0000000,33.98 60000); //object(lamppost3) (9)
CreateObject(1226,-2579.1999500,-1736.6999500,352.3999900,0.0000000,0.0000000,1.986 0000); //object(lamppost3) (10)
CreateObject(1226,-2581.8999000,-1706.3000500,352.3999900,0.0000000,0.0000000,1.983 0000); //object(lamppost3) (11)
CreateObject(1226,-2582.6001000,-1680.3000500,352.3999900,0.0000000,4.0000000,349.9 830000); //object(lamppost3) (12)
CreateObject(1226,-2580.8999000,-1654.0999800,352.3999900,0.0000000,3.9990000,349.9 800000); //object(lamppost3) (13)
CreateObject(1226,-2580.1999500,-1632.3000500,350.7000100,0.0000000,3.9990000,15.98 00000); //object(lamppost3) (14)
CreateObject(1232,-2590.3999000,-1621.8000500,345.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (1)
CreateObject(1232,-2604.3999000,-1651.5999800,341.2999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (2)
CreateObject(1232,-2609.5000000,-1710.5999800,326.3999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (3)
CreateObject(1232,-2607.3994100,-1679.0000000,334.6000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (4)
CreateObject(1232,-2607.8999000,-1734.1999500,323.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (5)
CreateObject(1232,-2602.3000500,-1761.4000200,321.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (6)
CreateObject(1232,-2594.6001000,-1784.8000500,320.1000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (7)
CreateObject(1232,-2582.6001000,-1802.9000200,319.1000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (
CreateObject(1232,-2548.6001000,-1839.6999500,312.8999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (9)
CreateObject(1232,-2564.0000000,-1823.5996100,316.6000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (10)
CreateObject(1232,-2521.3000500,-1883.5999800,298.5000000,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (11)
CreateObject(1232,-2524.2998000,-1862.3994100,305.2999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (12)
CreateObject(1232,-2539.6999500,-1873.5000000,291.8999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (13)
CreateObject(1232,-2551.6999500,-1862.0999800,287.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (14)
CreateObject(18385,-2200.3359400,-2651.1953100,44.6484400,0.0000000,0.0000000,253.22 40000); //object(cuntsrod03) (1)[/pwn]
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#2

http://pt-br.lmgtfy.com/?q=colocar+mapa+no+gm+samp
Reply
#3

Quote:
Originally Posted by HannibalSmith
Посмотреть сообщение
Sabe, fiz um mapa no MTA e preciso que alguem transforme ele para que ele possa ser compliado (O mapa fica dando 26 erros quando vou compliar).
[pwn]CreateVehicle(591,636.4000200,1253.6999500,12.3000 000,0.0000000,245,245,15); //Trailer 3
CreateVehicle(591,641.7000100,1240.9000200,12.3000 000,0.0000000,245,245,15); //Trailer 3
CreateObject(3763,1.3000000,1513.1999500,44.900000 0,0.0000000,0.0000000,0.0000000); //object(ce_radarmast3) (1)
CreateObject(3242,-13.2000000,1512.9000200,13.7000000,0.0000000,0.000 0000,0.0000000); //object(conhoos1) (1)
CreateObject(3459,-25.8000000,1512.0999800,19.2000000,0.0000000,0.000 0000,106.0000000); //object(vgntelepole1) (1)
CreateObject(3459,-55.1000000,1507.6999500,19.2000000,0.0000000,0.000 0000,97.9960000); //object(vgntelepole1) (2)
CreateObject(3459,-82.1000000,1505.0000000,19.6000000,0.0000000,0.000 0000,97.9930000); //object(vgntelepole1) (3)
CreateObject(3459,-115.4000000,1497.5999800,20.6000000,0.0000000,0.00 00000,97.9930000); //object(vgntelepole1) (4)
CreateObject(1337,18.9921900,1524.8232400,12.25602 00,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (1)
CreateObject(617,12.9000000,1512.4000200,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (1)
CreateObject(617,24.8000000,1507.1999500,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (2)
CreateObject(617,39.0000000,1501.0000000,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (3)
CreateObject(617,43.0000000,1517.5000000,11.800000 0,0.0000000,0.0000000,0.0000000); //object(veg_treeb1) (4)
CreateObject(617,27.7000000,1526.6999500,11.800000 0,0.0000000,0.0000000,352.0000000); //object(veg_treeb1) (5)
CreateObject(617,24.2000000,1541.5999800,11.800000 0,0.0000000,2.0000000,351.9960000); //object(veg_treeb1) (6)
CreateObject(617,37.7000000,1549.3000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (7)
CreateObject(617,41.5000000,1539.8000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (
CreateObject(617,48.4000000,1534.0000000,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (9)
CreateObject(617,57.0000000,1526.6999500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (10)
CreateObject(617,61.2000000,1516.3000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (11)
CreateObject(617,66.1000000,1532.8000500,11.800000 0,0.0000000,2.0000000,351.9910000); //object(veg_treeb1) (12)
CreateObject(3763,1179.9000200,-1998.6999500,101.2000000,0.0000000,0.0000000,0.000 0000); //object(ce_radarmast3) (2)
CreateObject(3875,1179.1999500,-1986.6999500,72.5000000,0.0000000,0.0000000,0.0000 000); //object(sftelepole) (1)
CreateObject(3875,1181.6999500,-1961.9000200,62.3000000,0.0000000,0.0000000,354.00 00000); //object(sftelepole) (2)
CreateObject(3875,1181.9000200,-1943.1999500,45.0000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (3)
CreateObject(3875,1177.9000200,-1899.1999500,28.7000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (4)
CreateObject(3875,1179.9000200,-1880.6999500,20.1000000,0.0000000,0.0000000,353.99 60000); //object(sftelepole) (5)
CreateObject(3763,1871.1999500,176.0000000,65.9000 000,0.0000000,0.0000000,0.0000000); //object(ce_radarmast3) (3)
CreateObject(17008,-2338.3999000,-1604.4000200,488.7999900,0.0000000,0.0000000,340.0 000000); //object(farmhouse01) (1)
CreateObject(17005,-2345.5000000,-1640.9000200,490.5000000,0.0000000,0.0000000,0.000 0000); //object(farmhouse) (1)
CreateObject(12937,-2308.8999000,-1610.5999800,486.1000100,0.0000000,0.0000000,320.0 000000); //object(ce_catshack) (1)
CreateObject(3763,-2298.0000000,-1615.0999800,516.0999800,0.0000000,0.0000000,0.000 0000); //object(ce_radarmast3) (4)
CreateObject(16405,-2298.3999000,-1624.0000000,484.7000100,0.0000000,0.0000000,0.000 0000); //object(desn2_hutskel03) (1)
CreateObject(3286,-2297.8000500,-1633.0999800,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (1)
CreateObject(3286,-2297.3999000,-1639.0000000,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (2)
CreateObject(3286,-2297.1001000,-1644.4000200,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (3)
CreateObject(3286,-2297.0996100,-1644.3994100,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (4)
CreateObject(3286,-2296.5000000,-1650.8000500,487.3999900,0.0000000,0.0000000,0.000 0000); //object(cxrf_watertwr) (5)
CreateObject(7313,-2296.1999500,-1652.4000200,488.6000100,0.0000000,0.0000000,0.000 0000); //object(vgsn_scrollsgn01) (1)
CreateObject(3264,-2310.8000500,-1796.0000000,442.5000000,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (1)
CreateObject(3264,-2285.5000000,-1738.5996100,464.6000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (2)
CreateObject(3264,-2438.0000000,-1727.1999500,432.3999900,0.0000000,0.0000000,228.0 000000); //object(privatesign3) (3)
CreateObject(3264,-2338.6992200,-1813.1992200,434.6000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (4)
CreateObject(3264,-2359.3994100,-1811.3994100,431.7000100,0.0000000,0.0000000,0.000 0000); //object(privatesign3) (5)
CreateObject(3264,-2412.2998000,-1755.5000000,435.3999900,0.0000000,0.0000000,227.9 990000); //object(privatesign3) (6)
CreateObject(3264,-2454.1999500,-1737.5000000,425.8999900,0.0000000,0.0000000,1.999 0000); //object(privatesign3) (7)
CreateObject(3264,-2432.1001000,-1806.3000500,410.2000100,0.0000000,0.0000000,325.9 940000); //object(privatesign3) (
CreateObject(3264,-2437.7998000,-1779.6992200,415.0000000,0.0000000,0.0000000,1.994 0000); //object(privatesign3) (9)
CreateObject(3264,-2524.6999500,-1723.1999500,401.3999900,0.0000000,0.0000000,188.0 000000); //object(privatesign3) (10)
CreateObject(3264,-2518.3000500,-1722.8000500,401.2000100,0.0000000,0.0000000,187.9 980000); //object(privatesign3) (11)
CreateObject(7246,-2526.1999500,-1708.9000200,405.0000000,0.0000000,0.0000000,198.0 000000); //object(vgs_roadsign03) (1)
CreateObject(1226,-2528.8999000,-1700.0000000,404.2999900,0.0000000,0.0000000,32.00 00000); //object(lamppost3) (1)
CreateObject(1226,-2554.1999500,-1679.0999800,400.5000000,0.0000000,0.0000000,357.9 980000); //object(lamppost3) (2)
CreateObject(1226,-2536.7998000,-1675.6992200,403.6000100,0.0000000,0.0000000,31.99 80000); //object(lamppost3) (3)
CreateObject(1226,-2554.3000500,-1753.0000000,387.6000100,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (4)
CreateObject(1226,-2559.5996100,-1723.0996100,391.7000100,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (5)
CreateObject(1226,-2525.6001000,-1784.9000200,381.8999900,0.0000000,0.0000000,357.9 950000); //object(lamppost3) (6)
CreateObject(1226,-2545.1999500,-1797.8000500,375.7000100,0.0000000,0.0000000,63.99 50000); //object(lamppost3) (7)
CreateObject(1226,-2560.8000500,-1779.0999800,366.1000100,0.0000000,0.0000000,33.99 00000); //object(lamppost3) (
CreateObject(1226,-2573.0000000,-1759.3000500,356.3999900,0.0000000,0.0000000,33.98 60000); //object(lamppost3) (9)
CreateObject(1226,-2579.1999500,-1736.6999500,352.3999900,0.0000000,0.0000000,1.986 0000); //object(lamppost3) (10)
CreateObject(1226,-2581.8999000,-1706.3000500,352.3999900,0.0000000,0.0000000,1.983 0000); //object(lamppost3) (11)
CreateObject(1226,-2582.6001000,-1680.3000500,352.3999900,0.0000000,4.0000000,349.9 830000); //object(lamppost3) (12)
CreateObject(1226,-2580.8999000,-1654.0999800,352.3999900,0.0000000,3.9990000,349.9 800000); //object(lamppost3) (13)
CreateObject(1226,-2580.1999500,-1632.3000500,350.7000100,0.0000000,3.9990000,15.98 00000); //object(lamppost3) (14)
CreateObject(1232,-2590.3999000,-1621.8000500,345.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (1)
CreateObject(1232,-2604.3999000,-1651.5999800,341.2999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (2)
CreateObject(1232,-2609.5000000,-1710.5999800,326.3999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (3)
CreateObject(1232,-2607.3994100,-1679.0000000,334.6000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (4)
CreateObject(1232,-2607.8999000,-1734.1999500,323.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (5)
CreateObject(1232,-2602.3000500,-1761.4000200,321.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (6)
CreateObject(1232,-2594.6001000,-1784.8000500,320.1000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (7)
CreateObject(1232,-2582.6001000,-1802.9000200,319.1000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (
CreateObject(1232,-2548.6001000,-1839.6999500,312.8999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (9)
CreateObject(1232,-2564.0000000,-1823.5996100,316.6000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (10)
CreateObject(1232,-2521.3000500,-1883.5999800,298.5000000,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (11)
CreateObject(1232,-2524.2998000,-1862.3994100,305.2999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (12)
CreateObject(1232,-2539.6999500,-1873.5000000,291.8999900,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (13)
CreateObject(1232,-2551.6999500,-1862.0999800,287.7000100,0.0000000,0.0000000,0.000 0000); //object(streetlamp1) (14)
CreateObject(18385,-2200.3359400,-2651.1953100,44.6484400,0.0000000,0.0000000,253.22 40000); //object(cuntsrod03) (1)[/pwn]
1) Qual й o erro ??
2) Use [ / pawn] para ter a caixa de texto.
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#4

Cara, й muito simples bote seu code, em OnGameModeInit e ponha seu mapa ^^
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